ddnet/src/game/editor/popups.cpp
Robert Müller 6f03aabb34 Use std::shared_ptr for editor resources, fix crashes with brush
Simplify memory management of groups, layers, images, sounds and envelopes by using `std::shared_ptr` for all of them.

Clear brush when creating a new map to prevent crash due to unloaded textures being used in tile layer. Closes #6935.

Also fix crash when restoring a saved brush after removing an image that is being used by it.
2023-07-28 21:17:19 +02:00

2401 lines
79 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/color.h>
#include <engine/console.h>
#include <engine/graphics.h>
#include <engine/input.h>
#include <engine/keys.h>
#include <engine/shared/config.h>
#include <engine/storage.h>
#include <limits>
#include <game/client/ui_scrollregion.h>
#include "editor.h"
CUI::EPopupMenuFunctionResult CEditor::PopupMenuFile(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_NewMapButton = 0;
static int s_SaveButton = 0;
static int s_SaveAsButton = 0;
static int s_SaveCopyButton = 0;
static int s_OpenButton = 0;
static int s_OpenCurrentMapButton = 0;
static int s_AppendButton = 0;
static int s_MapInfoButton = 0;
static int s_ExitButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map (ctrl+n)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_NEW;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing (ctrl+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOAD;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", false, pEditor->CallbackOpenMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenCurrentMapButton, "Load Current Map", 0, &Slot, 0, "Opens the current in game map for editing (ctrl+alt+l)"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOADCURRENT;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->LoadCurrentMap();
}
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one (ctrl+a)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", false, pEditor->CallbackAppendMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map (ctrl+s)"))
{
if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename)
{
str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName);
pEditor->m_PopupEventType = POPEVENT_SAVE;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", false, pEditor->CallbackSaveMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name (ctrl+shift+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", true, pEditor->CallbackSaveMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveCopyButton, "Save Copy", 0, &Slot, 0, "Saves a copy of the current map under a new name (ctrl+shift+alt+s)"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", true, pEditor->CallbackSaveCopyMap, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_MapInfoButton, "Map details", 0, &Slot, 0, "Adjust the map details of the current map"))
{
const CUIRect *pScreen = pEditor->UI()->Screen();
pEditor->m_Map.m_MapInfoTmp.Copy(pEditor->m_Map.m_MapInfo);
static SPopupMenuId s_PopupMapInfoId;
constexpr float PopupWidth = 400.0f;
constexpr float PopupHeight = 170.0f;
pEditor->UI()->DoPopupMenu(&s_PopupMapInfoId, pScreen->w / 2.0f - PopupWidth / 2.0f, pScreen->h / 2.0f - PopupHeight / 2.0f, PopupWidth, PopupHeight, pEditor, PopupMapInfo);
pEditor->UI()->SetActiveItem(nullptr);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(10.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_EXIT;
pEditor->m_PopupEventActivated = true;
}
else
g_Config.m_ClEditor = 0;
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupMenuTools(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
static int s_RemoveUnusedEnvelopesButton = 0;
static CUI::SConfirmPopupContext s_ConfirmPopupContext;
if(pEditor->DoButton_MenuItem(&s_RemoveUnusedEnvelopesButton, "Remove unused envelopes", 0, &Slot, 0, "Removes all unused envelopes from the map"))
{
s_ConfirmPopupContext.Reset();
s_ConfirmPopupContext.YesNoButtons();
str_copy(s_ConfirmPopupContext.m_aMessage, "Are you sure that you want to remove all unused envelopes from this map?");
pEditor->UI()->ShowPopupConfirm(Slot.x + Slot.w, Slot.y, &s_ConfirmPopupContext);
}
if(s_ConfirmPopupContext.m_Result == CUI::SConfirmPopupContext::CONFIRMED)
pEditor->RemoveUnusedEnvelopes();
if(s_ConfirmPopupContext.m_Result != CUI::SConfirmPopupContext::UNSET)
{
s_ConfirmPopupContext.Reset();
return CUI::POPUP_CLOSE_CURRENT;
}
static int s_BorderButton = 0;
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_BorderButton, "Place Border", 0, &Slot, 0, "Place tiles in a 2-tile wide border at the edges of the layer"))
{
std::shared_ptr<CLayerTiles> pT = std::static_pointer_cast<CLayerTiles>(pEditor->GetSelectedLayerType(0, LAYERTYPE_TILES));
if(pT && !pT->m_Tele && !pT->m_Speedup && !pT->m_Switch && !pT->m_Front && !pT->m_Tune)
{
pEditor->m_PopupEventType = POPEVENT_PLACE_BORDER_TILES;
pEditor->m_PopupEventActivated = true;
}
else
{
static CUI::SMessagePopupContext s_MessagePopupContext;
s_MessagePopupContext.DefaultColor(pEditor->m_pTextRender);
str_copy(s_MessagePopupContext.m_aMessage, "No tile layer selected");
pEditor->UI()->ShowPopupMessage(Slot.x, Slot.y + Slot.h, &s_MessagePopupContext);
}
}
static int s_GotoButton = 0;
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_GotoButton, "Goto XY", 0, &Slot, 0, "Go to a specified coordinate point on the map"))
{
static SPopupMenuId s_PopupGotoId;
pEditor->UI()->DoPopupMenu(&s_PopupGotoId, Slot.x, Slot.y + Slot.h, 120, 52, pEditor, PopupGoto);
}
return CUI::POPUP_KEEP_OPEN;
}
static int EntitiesListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
if(!IsDir && str_endswith(pName, ".png"))
{
std::string Name = pName;
pEditor->m_vSelectEntitiesFiles.push_back(Name.substr(0, Name.length() - 4));
}
return 0;
}
CUI::EPopupMenuFunctionResult CEditor::PopupMenuSettings(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
static int s_EntitiesButtonID = 0;
char aButtonText[64];
str_format(aButtonText, sizeof(aButtonText), "Entities: %s", pEditor->m_SelectEntitiesImage.c_str());
if(pEditor->DoButton_MenuItem(&s_EntitiesButtonID, aButtonText, 0, &Slot, 0, "Choose game layer entities image for different gametypes"))
{
pEditor->m_vSelectEntitiesFiles.clear();
pEditor->Storage()->ListDirectory(IStorage::TYPE_ALL, "editor/entities", EntitiesListdirCallback, pEditor);
std::sort(pEditor->m_vSelectEntitiesFiles.begin(), pEditor->m_vSelectEntitiesFiles.end());
static SPopupMenuId s_PopupEntitiesId;
pEditor->UI()->DoPopupMenu(&s_PopupEntitiesId, Slot.x, Slot.y + Slot.h, 250, pEditor->m_vSelectEntitiesFiles.size() * 14.0f + 10.0f, pEditor, PopupEntities);
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
{
Slot.VMargin(5.0f, &Slot);
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect No, Yes;
Selector.VSplitMid(&No, &Yes);
pEditor->UI()->DoLabel(&Label, "Brush coloring", 10.0f, TEXTALIGN_ML);
static int s_ButtonNo = 0;
static int s_ButtonYes = 0;
if(pEditor->DoButton_ButtonDec(&s_ButtonNo, "No", !pEditor->m_BrushColorEnabled, &No, 0, "Disable brush coloring"))
{
pEditor->m_BrushColorEnabled = false;
}
if(pEditor->DoButton_ButtonInc(&s_ButtonYes, "Yes", pEditor->m_BrushColorEnabled, &Yes, 0, "Enable brush coloring"))
{
pEditor->m_BrushColorEnabled = true;
}
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
{
Slot.VMargin(5.0f, &Slot);
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect No, Yes;
Selector.VSplitMid(&No, &Yes);
pEditor->UI()->DoLabel(&Label, "Allow unused", 10.0f, TEXTALIGN_ML);
static int s_ButtonNo = 0;
static int s_ButtonYes = 0;
if(pEditor->DoButton_ButtonDec(&s_ButtonNo, "No", !pEditor->m_AllowPlaceUnusedTiles, &No, 0, "[ctrl+u] Disallow placing unused tiles"))
{
pEditor->m_AllowPlaceUnusedTiles = false;
}
if(pEditor->DoButton_ButtonInc(&s_ButtonYes, "Yes", pEditor->m_AllowPlaceUnusedTiles, &Yes, 0, "[ctrl+u] Allow placing unused tiles"))
{
pEditor->m_AllowPlaceUnusedTiles = true;
}
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
{
Slot.VMargin(5.0f, &Slot);
CUIRect Label, Selector;
Slot.VSplitMid(&Label, &Selector);
CUIRect Off, Dec, Hex;
Selector.VSplitLeft(Selector.w / 3.0f, &Off, &Selector);
Selector.VSplitMid(&Dec, &Hex);
pEditor->UI()->DoLabel(&Label, "Show Info", 10.0f, TEXTALIGN_ML);
static int s_ButtonOff = 0;
static int s_ButtonDec = 0;
static int s_ButtonHex = 0;
if(pEditor->DoButton_ButtonDec(&s_ButtonOff, "Off", pEditor->m_ShowTileInfo == SHOW_TILE_OFF, &Off, 0, "Do not show tile information"))
{
pEditor->m_ShowTileInfo = SHOW_TILE_OFF;
pEditor->m_ShowEnvelopePreview = SHOWENV_NONE;
}
if(pEditor->DoButton_Ex(&s_ButtonDec, "Dec", pEditor->m_ShowTileInfo == SHOW_TILE_DECIMAL, &Dec, 0, "[ctrl+i] Show tile information", IGraphics::CORNER_NONE))
{
pEditor->m_ShowTileInfo = SHOW_TILE_DECIMAL;
pEditor->m_ShowEnvelopePreview = SHOWENV_NONE;
}
if(pEditor->DoButton_ButtonInc(&s_ButtonHex, "Hex", pEditor->m_ShowTileInfo == SHOW_TILE_HEXADECIMAL, &Hex, 0, "[ctrl+shift+i] Show tile information in hexadecimal"))
{
pEditor->m_ShowTileInfo = SHOW_TILE_HEXADECIMAL;
pEditor->m_ShowEnvelopePreview = SHOWENV_NONE;
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupGroup(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
// remove group button
CUIRect Button;
View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
// don't allow deletion of game group
if(pEditor->m_Map.m_pGameGroup != pEditor->GetSelectedGroup())
{
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete group", 0, &Button, 0, "Delete group"))
{
pEditor->m_Map.DeleteGroup(pEditor->m_SelectedGroup);
pEditor->m_SelectedGroup = maximum(0, pEditor->m_SelectedGroup - 1);
return CUI::POPUP_CLOSE_CURRENT;
}
}
else
{
if(pEditor->DoButton_Editor(&s_DeleteButton, "Clean up game tiles", 0, &Button, 0, "Removes game tiles that aren't based on a layer"))
{
// gather all tile layers
std::vector<std::shared_ptr<CLayerTiles>> vpLayers;
for(auto &pLayer : pEditor->m_Map.m_pGameGroup->m_vpLayers)
{
if(pLayer != pEditor->m_Map.m_pGameLayer && pLayer->m_Type == LAYERTYPE_TILES)
vpLayers.push_back(std::static_pointer_cast<CLayerTiles>(pLayer));
}
// search for unneeded game tiles
std::shared_ptr<CLayerTiles> pGameLayer = pEditor->m_Map.m_pGameLayer;
for(int y = 0; y < pGameLayer->m_Height; ++y)
{
for(int x = 0; x < pGameLayer->m_Width; ++x)
{
if(pGameLayer->m_pTiles[y * pGameLayer->m_Width + x].m_Index > static_cast<unsigned char>(TILE_NOHOOK))
continue;
bool Found = false;
for(const auto &pLayer : vpLayers)
{
if(x < pLayer->m_Width && y < pLayer->m_Height && pLayer->m_pTiles[y * pLayer->m_Width + x].m_Index)
{
Found = true;
break;
}
}
if(!Found)
{
pGameLayer->m_pTiles[y * pGameLayer->m_Width + x].m_Index = TILE_AIR;
pEditor->m_Map.OnModify();
}
}
}
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pTeleLayer)
{
// new tele layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewTeleLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewTeleLayerButton, "Add tele layer", 0, &Button, 0, "Creates a new tele layer"))
{
std::shared_ptr<CLayer> pTeleLayer = std::make_shared<CLayerTele>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeTeleLayer(pTeleLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTeleLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_pBrush->Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pSpeedupLayer)
{
// new speedup layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewSpeedupLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewSpeedupLayerButton, "Add speedup layer", 0, &Button, 0, "Creates a new speedup layer"))
{
std::shared_ptr<CLayer> pSpeedupLayer = std::make_shared<CLayerSpeedup>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeSpeedupLayer(pSpeedupLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSpeedupLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_pBrush->Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pTuneLayer)
{
// new tune layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewTuneLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewTuneLayerButton, "Add tune layer", 0, &Button, 0, "Creates a new tuning layer"))
{
std::shared_ptr<CLayer> pTuneLayer = std::make_shared<CLayerTune>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeTuneLayer(pTuneLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTuneLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_pBrush->Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pFrontLayer)
{
// new front layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewFrontLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewFrontLayerButton, "Add front layer", 0, &Button, 0, "Creates a new item layer"))
{
std::shared_ptr<CLayer> pFrontLayer = std::make_shared<CLayerFront>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeFrontLayer(pFrontLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pFrontLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_pBrush->Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
if(pEditor->GetSelectedGroup()->m_GameGroup && !pEditor->m_Map.m_pSwitchLayer)
{
// new Switch layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewSwitchLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewSwitchLayerButton, "Add switch layer", 0, &Button, 0, "Creates a new switch layer"))
{
std::shared_ptr<CLayer> pSwitchLayer = std::make_shared<CLayerSwitch>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pEditor->m_Map.MakeSwitchLayer(pSwitchLayer);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSwitchLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_pBrush->Clear();
return CUI::POPUP_CLOSE_CURRENT;
}
}
// new quad layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewQuadLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewQuadLayerButton, "Add quads layer", 0, &Button, 0, "Creates a new quad layer"))
{
std::shared_ptr<CLayer> pQuadLayer = std::make_shared<CLayerQuads>();
pQuadLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pQuadLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
}
// new tile layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewTileLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewTileLayerButton, "Add tile layer", 0, &Button, 0, "Creates a new tile layer"))
{
std::shared_ptr<CLayer> pTileLayer = std::make_shared<CLayerTiles>(pEditor->m_Map.m_pGameLayer->m_Width, pEditor->m_Map.m_pGameLayer->m_Height);
pTileLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pTileLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
}
// new sound layer
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_NewSoundLayerButton = 0;
if(pEditor->DoButton_Editor(&s_NewSoundLayerButton, "Add sound layer", 0, &Button, 0, "Creates a new sound layer"))
{
std::shared_ptr<CLayer> pSoundLayer = std::make_shared<CLayerSounds>();
pSoundLayer->m_pEditor = pEditor;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->AddLayer(pSoundLayer);
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_vpLayers.size() - 1);
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_Collapse = false;
return CUI::POPUP_CLOSE_CURRENT;
}
// group name
if(!pEditor->GetSelectedGroup()->m_GameGroup)
{
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
pEditor->UI()->DoLabel(&Button, "Name:", 10.0f, TEXTALIGN_ML);
Button.VSplitLeft(40.0f, nullptr, &Button);
static CLineInput s_NameInput;
s_NameInput.SetBuffer(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_aName, sizeof(pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_aName));
if(pEditor->DoEditBox(&s_NameInput, &Button, 10.0f))
pEditor->m_Map.OnModify();
}
enum
{
PROP_ORDER = 0,
PROP_POS_X,
PROP_POS_Y,
PROP_PARA_X,
PROP_PARA_Y,
PROP_CUSTOM_ZOOM,
PROP_PARA_ZOOM,
PROP_USE_CLIPPING,
PROP_CLIP_X,
PROP_CLIP_Y,
PROP_CLIP_W,
PROP_CLIP_H,
NUM_PROPS,
};
CProperty aProps[] = {
{"Order", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, (int)pEditor->m_Map.m_vpGroups.size() - 1},
{"Pos X", -pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", -pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para X", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Para Y", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Custom Zoom", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom, PROPTYPE_BOOL, 0, 1},
{"Para Zoom", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxZoom, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Use Clipping", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_UseClipping, PROPTYPE_BOOL, 0, 1},
{"Clip X", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipX, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip Y", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipY, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Clip W", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipW, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Clip H", pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipH, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
};
// cut the properties that aren't needed
if(pEditor->GetSelectedGroup()->m_GameGroup)
aProps[PROP_POS_X].m_pName = nullptr;
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
if(Prop == PROP_ORDER)
{
pEditor->m_SelectedGroup = pEditor->m_Map.SwapGroups(pEditor->m_SelectedGroup, NewVal);
}
// these can not be changed on the game group
if(!pEditor->GetSelectedGroup()->m_GameGroup)
{
if(Prop == PROP_PARA_X)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxX = NewVal;
}
else if(Prop == PROP_PARA_Y)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxY = NewVal;
}
else if(Prop == PROP_CUSTOM_ZOOM)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom = NewVal;
}
else if(Prop == PROP_PARA_ZOOM)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_CustomParallaxZoom = 1;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ParallaxZoom = NewVal;
}
else if(Prop == PROP_POS_X)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetX = -NewVal;
}
else if(Prop == PROP_POS_Y)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_OffsetY = -NewVal;
}
else if(Prop == PROP_USE_CLIPPING)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_UseClipping = NewVal;
}
else if(Prop == PROP_CLIP_X)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipX = NewVal;
}
else if(Prop == PROP_CLIP_Y)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipY = NewVal;
}
else if(Prop == PROP_CLIP_W)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipW = NewVal;
}
else if(Prop == PROP_CLIP_H)
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->m_ClipH = NewVal;
}
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->OnEdited();
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupLayer(void *pContext, CUIRect View, bool Active)
{
SLayerPopupContext *pPopup = (SLayerPopupContext *)pContext;
CEditor *pEditor = pPopup->m_pEditor;
std::shared_ptr<CLayerGroup> pCurrentGroup = pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup];
std::shared_ptr<CLayer> pCurrentLayer = pEditor->GetSelectedLayer(0);
if(pPopup->m_vpLayers.size() > 1)
{
return CLayerTiles::RenderCommonProperties(pPopup->m_CommonPropState, pEditor, &View, pPopup->m_vpLayers);
}
const bool EntitiesLayer = pCurrentLayer->IsEntitiesLayer();
// delete button
if(pEditor->m_Map.m_pGameLayer != pCurrentLayer) // entities layers except the game layer can be deleted
{
CUIRect DeleteButton;
View.HSplitBottom(12.0f, &View, &DeleteButton);
static int s_DeleteButton = 0;
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete layer", 0, &DeleteButton, 0, "Deletes the layer"))
{
if(pCurrentLayer == pEditor->m_Map.m_pFrontLayer)
pEditor->m_Map.m_pFrontLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pTeleLayer)
pEditor->m_Map.m_pTeleLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pSpeedupLayer)
pEditor->m_Map.m_pSpeedupLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pSwitchLayer)
pEditor->m_Map.m_pSwitchLayer = nullptr;
if(pCurrentLayer == pEditor->m_Map.m_pTuneLayer)
pEditor->m_Map.m_pTuneLayer = nullptr;
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->DeleteLayer(pEditor->m_vSelectedLayers[0]);
return CUI::POPUP_CLOSE_CURRENT;
}
}
// duplicate button
if(!EntitiesLayer) // entities layers cannot be duplicated
{
CUIRect DuplicateButton;
View.HSplitBottom(4.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &DuplicateButton);
static int s_DuplicationButton = 0;
if(pEditor->DoButton_Editor(&s_DuplicationButton, "Duplicate layer", 0, &DuplicateButton, 0, "Duplicates the layer"))
{
pEditor->m_Map.m_vpGroups[pEditor->m_SelectedGroup]->DuplicateLayer(pEditor->m_vSelectedLayers[0]);
return CUI::POPUP_CLOSE_CURRENT;
}
}
// layer name
if(!EntitiesLayer) // name cannot be changed for entities layers
{
CUIRect Label, EditBox;
View.HSplitBottom(5.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Label);
Label.VSplitLeft(40.0f, &Label, &EditBox);
pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, TEXTALIGN_ML);
static CLineInput s_NameInput;
s_NameInput.SetBuffer(pCurrentLayer->m_aName, sizeof(pCurrentLayer->m_aName));
if(pEditor->DoEditBox(&s_NameInput, &EditBox, 10.0f))
pEditor->m_Map.OnModify();
}
// spacing if any button was rendered
if(!EntitiesLayer || pEditor->m_Map.m_pGameLayer != pCurrentLayer)
View.HSplitBottom(10.0f, &View, nullptr);
enum
{
PROP_GROUP = 0,
PROP_ORDER,
PROP_HQ,
NUM_PROPS,
};
CProperty aProps[] = {
{"Group", pEditor->m_SelectedGroup, PROPTYPE_INT_STEP, 0, (int)pEditor->m_Map.m_vpGroups.size() - 1},
{"Order", pEditor->m_vSelectedLayers[0], PROPTYPE_INT_STEP, 0, (int)pCurrentGroup->m_vpLayers.size() - 1},
{"Detail", pCurrentLayer->m_Flags & LAYERFLAG_DETAIL, PROPTYPE_BOOL, 0, 1},
{nullptr},
};
// don't use Group and Detail from the selection if this is an entities layer
if(EntitiesLayer)
{
aProps[0].m_Type = PROPTYPE_NULL;
aProps[2].m_Type = PROPTYPE_NULL;
}
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
if(Prop == PROP_ORDER)
{
pEditor->SelectLayer(pCurrentGroup->SwapLayers(pEditor->m_vSelectedLayers[0], NewVal));
}
else if(Prop == PROP_GROUP)
{
if(NewVal >= 0 && (size_t)NewVal < pEditor->m_Map.m_vpGroups.size())
{
auto Position = std::find(pCurrentGroup->m_vpLayers.begin(), pCurrentGroup->m_vpLayers.end(), pCurrentLayer);
if(Position != pCurrentGroup->m_vpLayers.end())
pCurrentGroup->m_vpLayers.erase(Position);
pEditor->m_Map.m_vpGroups[NewVal]->m_vpLayers.push_back(pCurrentLayer);
pEditor->m_SelectedGroup = NewVal;
pEditor->SelectLayer(pEditor->m_Map.m_vpGroups[NewVal]->m_vpLayers.size() - 1);
}
}
else if(Prop == PROP_HQ)
{
pCurrentLayer->m_Flags &= ~LAYERFLAG_DETAIL;
if(NewVal)
pCurrentLayer->m_Flags |= LAYERFLAG_DETAIL;
}
return pCurrentLayer->RenderProperties(&View);
}
CUI::EPopupMenuFunctionResult CEditor::PopupQuad(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
std::vector<CQuad *> vpQuads = pEditor->GetSelectedQuads();
CQuad *pCurrentQuad = vpQuads[pEditor->m_SelectedQuadIndex];
std::shared_ptr<CLayerQuads> pLayer = std::static_pointer_cast<CLayerQuads>(pEditor->GetSelectedLayerType(0, LAYERTYPE_QUADS));
CUIRect Button;
// delete button
View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current quad"))
{
if(pLayer)
{
pEditor->m_Map.OnModify();
pEditor->DeleteSelectedQuads();
}
return CUI::POPUP_CLOSE_CURRENT;
}
// aspect ratio button
View.HSplitBottom(10.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
if(pLayer && pLayer->m_Image >= 0 && (size_t)pLayer->m_Image < pEditor->m_Map.m_vpImages.size())
{
static int s_AspectRatioButton = 0;
if(pEditor->DoButton_Editor(&s_AspectRatioButton, "Aspect ratio", 0, &Button, 0, "Resizes the current Quad based on the aspect ratio of the image"))
{
for(auto &pQuad : vpQuads)
{
int Top = pQuad->m_aPoints[0].y;
int Left = pQuad->m_aPoints[0].x;
int Right = pQuad->m_aPoints[0].x;
for(int k = 1; k < 4; k++)
{
if(pQuad->m_aPoints[k].y < Top)
Top = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x < Left)
Left = pQuad->m_aPoints[k].x;
if(pQuad->m_aPoints[k].x > Right)
Right = pQuad->m_aPoints[k].x;
}
const int Height = (Right - Left) * pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_Height / pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_Width;
pQuad->m_aPoints[0].x = Left;
pQuad->m_aPoints[0].y = Top;
pQuad->m_aPoints[1].x = Right;
pQuad->m_aPoints[1].y = Top;
pQuad->m_aPoints[2].x = Left;
pQuad->m_aPoints[2].y = Top + Height;
pQuad->m_aPoints[3].x = Right;
pQuad->m_aPoints[3].y = Top + Height;
pEditor->m_Map.OnModify();
}
return CUI::POPUP_CLOSE_CURRENT;
}
}
// align button
View.HSplitBottom(6.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_AlignButton = 0;
if(pEditor->DoButton_Editor(&s_AlignButton, "Align", 0, &Button, 0, "Aligns coordinates of the quad points"))
{
for(auto &pQuad : vpQuads)
{
for(int k = 1; k < 4; k++)
{
pQuad->m_aPoints[k].x = 1000.0f * (pQuad->m_aPoints[k].x / 1000);
pQuad->m_aPoints[k].y = 1000.0f * (pQuad->m_aPoints[k].y / 1000);
}
pEditor->m_Map.OnModify();
}
return CUI::POPUP_CLOSE_CURRENT;
}
// square button
View.HSplitBottom(6.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_Button = 0;
if(pEditor->DoButton_Editor(&s_Button, "Square", 0, &Button, 0, "Squares the current quad"))
{
for(auto &pQuad : vpQuads)
{
int Top = pQuad->m_aPoints[0].y;
int Left = pQuad->m_aPoints[0].x;
int Bottom = pQuad->m_aPoints[0].y;
int Right = pQuad->m_aPoints[0].x;
for(int k = 1; k < 4; k++)
{
if(pQuad->m_aPoints[k].y < Top)
Top = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x < Left)
Left = pQuad->m_aPoints[k].x;
if(pQuad->m_aPoints[k].y > Bottom)
Bottom = pQuad->m_aPoints[k].y;
if(pQuad->m_aPoints[k].x > Right)
Right = pQuad->m_aPoints[k].x;
}
pQuad->m_aPoints[0].x = Left;
pQuad->m_aPoints[0].y = Top;
pQuad->m_aPoints[1].x = Right;
pQuad->m_aPoints[1].y = Top;
pQuad->m_aPoints[2].x = Left;
pQuad->m_aPoints[2].y = Bottom;
pQuad->m_aPoints[3].x = Right;
pQuad->m_aPoints[3].y = Bottom;
pEditor->m_Map.OnModify();
}
return CUI::POPUP_CLOSE_CURRENT;
}
// slice button
View.HSplitBottom(6.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &Button);
static int s_SliceButton = 0;
if(pEditor->DoButton_Editor(&s_SliceButton, "Slice", 0, &Button, 0, "Enables quad knife mode"))
{
pEditor->m_QuadKnifeCount = 0;
pEditor->m_QuadKnifeActive = true;
return CUI::POPUP_CLOSE_CURRENT;
}
enum
{
PROP_ORDER = 0,
PROP_POS_X,
PROP_POS_Y,
PROP_POS_ENV,
PROP_POS_ENV_OFFSET,
PROP_COLOR_ENV,
PROP_COLOR_ENV_OFFSET,
NUM_PROPS,
};
const int NumQuads = pLayer ? (int)pLayer->m_vQuads.size() : 0;
CProperty aProps[] = {
{"Order", pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex], PROPTYPE_INT_STEP, 0, NumQuads},
{"Pos X", fx2i(pCurrentQuad->m_aPoints[4].x), PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", fx2i(pCurrentQuad->m_aPoints[4].y), PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos. Env", pCurrentQuad->m_PosEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
{"Pos. TO", pCurrentQuad->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Color Env", pCurrentQuad->m_ColorEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
{"Color TO", pCurrentQuad->m_ColorEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
const float OffsetX = i2fx(NewVal) - pCurrentQuad->m_aPoints[4].x;
const float OffsetY = i2fx(NewVal) - pCurrentQuad->m_aPoints[4].y;
if(Prop == PROP_ORDER && pLayer)
{
const int QuadIndex = pLayer->SwapQuads(pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex], NewVal);
pEditor->m_vSelectedQuads[pEditor->m_SelectedQuadIndex] = QuadIndex;
}
for(auto &pQuad : vpQuads)
{
if(Prop == PROP_POS_X)
{
for(auto &Point : pQuad->m_aPoints)
Point.x += OffsetX;
}
else if(Prop == PROP_POS_Y)
{
for(auto &Point : pQuad->m_aPoints)
Point.y += OffsetY;
}
else if(Prop == PROP_POS_ENV)
{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
int StepDirection = Index < pQuad->m_PosEnv ? -1 : 1;
if(StepDirection != 0)
{
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->GetChannels() == 3)
{
pQuad->m_PosEnv = Index;
break;
}
}
}
}
else if(Prop == PROP_POS_ENV_OFFSET)
{
pQuad->m_PosEnvOffset = NewVal;
}
else if(Prop == PROP_COLOR_ENV)
{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
int StepDirection = Index < pQuad->m_ColorEnv ? -1 : 1;
if(StepDirection != 0)
{
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->GetChannels() == 4)
{
pQuad->m_ColorEnv = Index;
break;
}
}
}
}
else if(Prop == PROP_COLOR_ENV_OFFSET)
{
pQuad->m_ColorEnvOffset = NewVal;
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSource(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CSoundSource *pSource = pEditor->GetSelectedSource();
CUIRect Button;
// delete button
View.HSplitBottom(12.0f, &View, &Button);
static int s_DeleteButton = 0;
if(pEditor->DoButton_Editor(&s_DeleteButton, "Delete", 0, &Button, 0, "Deletes the current source"))
{
std::shared_ptr<CLayerSounds> pLayer = std::static_pointer_cast<CLayerSounds>(pEditor->GetSelectedLayerType(0, LAYERTYPE_SOUNDS));
if(pLayer)
{
pEditor->m_Map.OnModify();
pLayer->m_vSources.erase(pLayer->m_vSources.begin() + pEditor->m_SelectedSource);
pEditor->m_SelectedSource--;
}
return CUI::POPUP_CLOSE_CURRENT;
}
// Sound shape button
CUIRect ShapeButton;
View.HSplitBottom(3.0f, &View, nullptr);
View.HSplitBottom(12.0f, &View, &ShapeButton);
static const char *s_apShapeNames[CSoundShape::NUM_SHAPES] = {
"Rectangle",
"Circle"};
pSource->m_Shape.m_Type = pSource->m_Shape.m_Type % CSoundShape::NUM_SHAPES; // prevent out of array errors
static int s_ShapeTypeButton = 0;
if(pEditor->DoButton_Editor(&s_ShapeTypeButton, s_apShapeNames[pSource->m_Shape.m_Type], 0, &ShapeButton, 0, "Change shape"))
{
pSource->m_Shape.m_Type = (pSource->m_Shape.m_Type + 1) % CSoundShape::NUM_SHAPES;
// set default values
switch(pSource->m_Shape.m_Type)
{
case CSoundShape::SHAPE_CIRCLE:
{
pSource->m_Shape.m_Circle.m_Radius = 1000.0f;
break;
}
case CSoundShape::SHAPE_RECTANGLE:
{
pSource->m_Shape.m_Rectangle.m_Width = f2fx(1000.0f);
pSource->m_Shape.m_Rectangle.m_Height = f2fx(800.0f);
break;
}
}
}
enum
{
PROP_POS_X = 0,
PROP_POS_Y,
PROP_LOOP,
PROP_PAN,
PROP_TIME_DELAY,
PROP_FALLOFF,
PROP_POS_ENV,
PROP_POS_ENV_OFFSET,
PROP_SOUND_ENV,
PROP_SOUND_ENV_OFFSET,
NUM_PROPS,
};
CProperty aProps[] = {
{"Pos X", pSource->m_Position.x / 1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", pSource->m_Position.y / 1000, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Loop", pSource->m_Loop, PROPTYPE_BOOL, 0, 1},
{"Pan", pSource->m_Pan, PROPTYPE_BOOL, 0, 1},
{"Delay", pSource->m_TimeDelay, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Falloff", pSource->m_Falloff, PROPTYPE_INT_SCROLL, 0, 255},
{"Pos. Env", pSource->m_PosEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
{"Pos. TO", pSource->m_PosEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Sound Env", pSource->m_SoundEnv + 1, PROPTYPE_ENVELOPE, 0, 0},
{"Sound. TO", pSource->m_SoundEnvOffset, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
if(Prop == PROP_POS_X)
{
pSource->m_Position.x = NewVal * 1000;
}
else if(Prop == PROP_POS_Y)
{
pSource->m_Position.y = NewVal * 1000;
}
else if(Prop == PROP_LOOP)
{
pSource->m_Loop = NewVal;
}
else if(Prop == PROP_PAN)
{
pSource->m_Pan = NewVal;
}
else if(Prop == PROP_TIME_DELAY)
{
pSource->m_TimeDelay = NewVal;
}
else if(Prop == PROP_FALLOFF)
{
pSource->m_Falloff = NewVal;
}
else if(Prop == PROP_POS_ENV)
{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
const int StepDirection = Index < pSource->m_PosEnv ? -1 : 1;
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->GetChannels() == 3)
{
pSource->m_PosEnv = Index;
break;
}
}
}
else if(Prop == PROP_POS_ENV_OFFSET)
{
pSource->m_PosEnvOffset = NewVal;
}
else if(Prop == PROP_SOUND_ENV)
{
int Index = clamp(NewVal - 1, -1, (int)pEditor->m_Map.m_vpEnvelopes.size() - 1);
const int StepDirection = Index < pSource->m_SoundEnv ? -1 : 1;
for(; Index >= -1 && Index < (int)pEditor->m_Map.m_vpEnvelopes.size(); Index += StepDirection)
{
if(Index == -1 || pEditor->m_Map.m_vpEnvelopes[Index]->GetChannels() == 1)
{
pSource->m_SoundEnv = Index;
break;
}
}
}
else if(Prop == PROP_SOUND_ENV_OFFSET)
{
pSource->m_SoundEnvOffset = NewVal;
}
// source shape properties
switch(pSource->m_Shape.m_Type)
{
case CSoundShape::SHAPE_CIRCLE:
{
enum
{
PROP_CIRCLE_RADIUS = 0,
NUM_CIRCLE_PROPS,
};
CProperty aCircleProps[] = {
{"Radius", pSource->m_Shape.m_Circle.m_Radius, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
};
static int s_aCircleIds[NUM_CIRCLE_PROPS] = {0};
NewVal = 0;
Prop = pEditor->DoProperties(&View, aCircleProps, s_aCircleIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
if(Prop == PROP_CIRCLE_RADIUS)
{
pSource->m_Shape.m_Circle.m_Radius = NewVal;
}
break;
}
case CSoundShape::SHAPE_RECTANGLE:
{
enum
{
PROP_RECTANGLE_WIDTH = 0,
PROP_RECTANGLE_HEIGHT,
NUM_RECTANGLE_PROPS,
};
CProperty aRectangleProps[] = {
{"Width", pSource->m_Shape.m_Rectangle.m_Width / 1024, PROPTYPE_INT_SCROLL, 0, 1000000},
{"Height", pSource->m_Shape.m_Rectangle.m_Height / 1024, PROPTYPE_INT_SCROLL, 0, 1000000},
{nullptr},
};
static int s_aRectangleIds[NUM_RECTANGLE_PROPS] = {0};
NewVal = 0;
Prop = pEditor->DoProperties(&View, aRectangleProps, s_aRectangleIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
if(Prop == PROP_RECTANGLE_WIDTH)
{
pSource->m_Shape.m_Rectangle.m_Width = NewVal * 1024;
}
else if(Prop == PROP_RECTANGLE_HEIGHT)
{
pSource->m_Shape.m_Rectangle.m_Height = NewVal * 1024;
}
break;
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupPoint(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
std::vector<std::pair<CQuad *, int>> vpQuads = pEditor->GetSelectedQuadPoints();
if(!in_range<int>(pEditor->m_SelectedQuadIndex, 0, vpQuads.size() - 1))
return CUI::POPUP_CLOSE_CURRENT;
CQuad *pCurrentQuad = vpQuads[pEditor->m_SelectedQuadIndex].first;
enum
{
PROP_POS_X = 0,
PROP_POS_Y,
PROP_COLOR,
PROP_TEX_U,
PROP_TEX_V,
NUM_PROPS,
};
int Color = 0;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].r << 24;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].g << 16;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].b << 8;
Color |= pCurrentQuad->m_aColors[pEditor->m_SelectedQuadPoint].a;
const int X = fx2i(pCurrentQuad->m_aPoints[pEditor->m_SelectedQuadPoint].x);
const int Y = fx2i(pCurrentQuad->m_aPoints[pEditor->m_SelectedQuadPoint].y);
const int TextureU = fx2f(pCurrentQuad->m_aTexcoords[pEditor->m_SelectedQuadPoint].x) * 1024;
const int TextureV = fx2f(pCurrentQuad->m_aTexcoords[pEditor->m_SelectedQuadPoint].y) * 1024;
CProperty aProps[] = {
{"Pos X", X, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Pos Y", Y, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Color", Color, PROPTYPE_COLOR, 0, 0},
{"Tex U", TextureU, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{"Tex V", TextureV, PROPTYPE_INT_SCROLL, -1000000, 1000000},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop != -1)
{
pEditor->m_Map.OnModify();
}
for(auto [pQuad, SelectedPoints] : vpQuads)
{
if(Prop == PROP_POS_X)
{
for(int v = 0; v < 4; v++)
if(SelectedPoints & (1 << v))
pQuad->m_aPoints[v].x = i2fx(fx2i(pQuad->m_aPoints[v].x) + NewVal - X);
}
else if(Prop == PROP_POS_Y)
{
for(int v = 0; v < 4; v++)
if(SelectedPoints & (1 << v))
pQuad->m_aPoints[v].y = i2fx(fx2i(pQuad->m_aPoints[v].y) + NewVal - Y);
}
else if(Prop == PROP_COLOR)
{
for(int v = 0; v < 4; v++)
{
if(SelectedPoints & (1 << v))
{
pQuad->m_aColors[v].r = (NewVal >> 24) & 0xff;
pQuad->m_aColors[v].g = (NewVal >> 16) & 0xff;
pQuad->m_aColors[v].b = (NewVal >> 8) & 0xff;
pQuad->m_aColors[v].a = NewVal & 0xff;
}
}
}
else if(Prop == PROP_TEX_U)
{
for(int v = 0; v < 4; v++)
if(SelectedPoints & (1 << v))
pQuad->m_aTexcoords[v].x = f2fx(fx2f(pQuad->m_aTexcoords[v].x) + (NewVal - TextureU) / 1024.0f);
}
else if(Prop == PROP_TEX_V)
{
for(int v = 0; v < 4; v++)
if(SelectedPoints & (1 << v))
pQuad->m_aTexcoords[v].y = f2fx(fx2f(pQuad->m_aTexcoords[v].y) + (NewVal - TextureV) / 1024.0f);
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupEnvPoint(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const float RowHeight = 12.0f;
CUIRect Row, Label, EditBox;
pEditor->m_ShowEnvelopePreview = SHOWENV_SELECTED;
static CLineInputNumber s_CurValueInput;
static CLineInputNumber s_CurTimeInput;
std::shared_ptr<CEnvelope> pEnvelope = pEditor->m_Map.m_vpEnvelopes[pEditor->m_SelectedEnvelope];
if(pEditor->m_UpdateEnvPointInfo)
{
pEditor->m_UpdateEnvPointInfo = false;
int CurrentTime;
int CurrentValue;
if(pEditor->IsTangentInSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentInPoint;
CurrentTime = pEnvelope->m_vPoints[SelectedIndex].m_Time + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaX[SelectedChannel];
CurrentValue = pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel] + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaY[SelectedChannel];
}
else if(pEditor->IsTangentOutSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentOutPoint;
CurrentTime = pEnvelope->m_vPoints[SelectedIndex].m_Time + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaX[SelectedChannel];
CurrentValue = pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel] + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaY[SelectedChannel];
}
else
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_vSelectedEnvelopePoints.front();
CurrentTime = pEnvelope->m_vPoints[SelectedIndex].m_Time;
CurrentValue = pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel];
}
// update displayed text
s_CurValueInput.SetFloat(fx2f(CurrentValue));
s_CurTimeInput.SetFloat(CurrentTime / 1000.0f);
}
View.HSplitTop(RowHeight, &Row, &View);
Row.VSplitLeft(60.0f, &Label, &Row);
Row.VSplitLeft(10.0f, nullptr, &EditBox);
pEditor->UI()->DoLabel(&Label, "Value:", RowHeight - 2.0f, TEXTALIGN_LEFT);
pEditor->DoEditBox(&s_CurValueInput, &EditBox, RowHeight - 2.0f, IGraphics::CORNER_ALL, "The value of the selected envelope point");
View.HMargin(4.0f, &View);
View.HSplitTop(RowHeight, &Row, &View);
Row.VSplitLeft(60.0f, &Label, &Row);
Row.VSplitLeft(10.0f, nullptr, &EditBox);
pEditor->UI()->DoLabel(&Label, "Time (in s):", RowHeight - 2.0f, TEXTALIGN_LEFT);
pEditor->DoEditBox(&s_CurTimeInput, &EditBox, RowHeight - 2.0f, IGraphics::CORNER_ALL, "The time of the selected envelope point");
if(pEditor->Input()->KeyIsPressed(KEY_RETURN) || pEditor->Input()->KeyIsPressed(KEY_KP_ENTER))
{
float CurrentTime = s_CurTimeInput.GetFloat();
float CurrentValue = s_CurValueInput.GetFloat();
if(pEditor->IsTangentInSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentInPoint;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaX[SelectedChannel] = minimum<int>(CurrentTime * 1000.0f - pEnvelope->m_vPoints[SelectedIndex].m_Time, 0);
CurrentTime = (pEnvelope->m_vPoints[SelectedIndex].m_Time + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaX[SelectedChannel]) / 1000.0f;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaY[SelectedChannel] = f2fx(CurrentValue) - pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel];
}
else if(pEditor->IsTangentOutSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentOutPoint;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaX[SelectedChannel] = maximum<int>(CurrentTime * 1000.0f - pEnvelope->m_vPoints[SelectedIndex].m_Time, 0);
CurrentTime = (pEnvelope->m_vPoints[SelectedIndex].m_Time + pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaX[SelectedChannel]) / 1000.0f;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaY[SelectedChannel] = f2fx(CurrentValue) - pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel];
}
else
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_vSelectedEnvelopePoints.front();
pEnvelope->m_vPoints[SelectedIndex].m_aValues[SelectedChannel] = f2fx(CurrentValue);
if(SelectedIndex != 0)
{
pEnvelope->m_vPoints[SelectedIndex].m_Time = CurrentTime * 1000.0f;
if(pEnvelope->m_vPoints[SelectedIndex].m_Time < pEnvelope->m_vPoints[SelectedIndex - 1].m_Time)
pEnvelope->m_vPoints[SelectedIndex].m_Time = pEnvelope->m_vPoints[SelectedIndex - 1].m_Time + 1;
if(static_cast<size_t>(SelectedIndex) + 1 != pEnvelope->m_vPoints.size() && pEnvelope->m_vPoints[SelectedIndex].m_Time > pEnvelope->m_vPoints[SelectedIndex + 1].m_Time)
pEnvelope->m_vPoints[SelectedIndex].m_Time = pEnvelope->m_vPoints[SelectedIndex + 1].m_Time - 1;
CurrentTime = pEnvelope->m_vPoints[SelectedIndex].m_Time / 1000.0f;
}
else
{
CurrentTime = 0.0f;
pEnvelope->m_vPoints[SelectedIndex].m_Time = 0.0f;
}
}
s_CurTimeInput.SetFloat(static_cast<int>(CurrentTime * 1000.0f) / 1000.0f);
s_CurValueInput.SetFloat(fx2f(f2fx(CurrentValue)));
pEditor->m_Map.OnModify();
}
View.HMargin(6.0f, &View);
View.HSplitTop(RowHeight, &Row, &View);
static int s_DeleteButtonID = 0;
const char *pButtonText = pEditor->IsTangentSelected() ? "Reset" : "Delete";
const char *pTooltip = pEditor->IsTangentSelected() ? "Reset tangent point to default value." : "Delete current envelope point in all channels.";
if(pEditor->DoButton_Editor(&s_DeleteButtonID, pButtonText, 0, &Row, 0, pTooltip))
{
if(pEditor->IsTangentInSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentInPoint;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaX[SelectedChannel] = 0.0f;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aInTangentDeltaY[SelectedChannel] = 0.0f;
}
else if(pEditor->IsTangentOutSelected())
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_SelectedTangentOutPoint;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaX[SelectedChannel] = 0.0f;
pEnvelope->m_vPoints[SelectedIndex].m_Bezier.m_aOutTangentDeltaY[SelectedChannel] = 0.0f;
}
else
{
auto [SelectedIndex, SelectedChannel] = pEditor->m_vSelectedEnvelopePoints.front();
pEnvelope->m_vPoints.erase(pEnvelope->m_vPoints.begin() + SelectedIndex);
}
pEditor->m_Map.OnModify();
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
static const auto &&gs_ModifyIndexDeleted = [](int DeletedIndex) {
return [DeletedIndex](int *pIndex) {
if(*pIndex == DeletedIndex)
*pIndex = -1;
else if(*pIndex > DeletedIndex)
*pIndex = *pIndex - 1;
};
};
CUI::EPopupMenuFunctionResult CEditor::PopupImage(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
std::shared_ptr<CEditorImage> pImg = pEditor->m_Map.m_vpImages[pEditor->m_SelectedImage];
static int s_ExternalButton = 0;
if(pImg->m_External)
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file."))
{
pImg->m_External = 0;
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
else if(pEditor->IsVanillaImage(pImg->m_aName))
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
{
pImg->m_External = 1;
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
}
static CUI::SSelectionPopupContext s_SelectionPopupContext;
static CScrollRegion s_SelectionPopupScrollRegion;
s_SelectionPopupContext.m_pScrollRegion = &s_SelectionPopupScrollRegion;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the image from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.png", pImg->m_aName);
s_SelectionPopupContext.Reset();
std::set<std::string> EntriesSet;
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &EntriesSet);
for(const auto &Entry : EntriesSet)
s_SelectionPopupContext.m_vEntries.push_back(Entry);
if(s_SelectionPopupContext.m_vEntries.empty())
{
pEditor->ShowFileDialogError("Error: could not find image '%s' in the mapres folder.", aFilename);
}
else if(s_SelectionPopupContext.m_vEntries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &s_SelectionPopupContext.m_vEntries.front();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted image:");
pEditor->UI()->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
const bool WasExternal = pImg->m_External;
const bool Result = pEditor->ReplaceImage(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, false);
pImg->m_External = WasExternal;
s_SelectionPopupContext.Reset();
return Result ? CUI::POPUP_CLOSE_CURRENT : CUI::POPUP_KEEP_OPEN;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", false, ReplaceImageCallback, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
{
pEditor->m_Map.m_vpImages.erase(pEditor->m_Map.m_vpImages.begin() + pEditor->m_SelectedImage);
pEditor->m_Map.ModifyImageIndex(gs_ModifyIndexDeleted(pEditor->m_SelectedImage));
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSound(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_ReaddButton = 0;
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(12.0f, &Slot, &View);
std::shared_ptr<CEditorSound> pSound = pEditor->m_Map.m_vpSounds[pEditor->m_SelectedSound];
static CUI::SSelectionPopupContext s_SelectionPopupContext;
static CScrollRegion s_SelectionPopupScrollRegion;
s_SelectionPopupContext.m_pScrollRegion = &s_SelectionPopupScrollRegion;
if(pEditor->DoButton_MenuItem(&s_ReaddButton, "Readd", 0, &Slot, 0, "Reloads the sound from the mapres folder"))
{
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s.opus", pSound->m_aName);
s_SelectionPopupContext.Reset();
std::set<std::string> EntriesSet;
pEditor->Storage()->FindFiles(aFilename, "mapres", IStorage::TYPE_ALL, &EntriesSet);
for(const auto &Entry : EntriesSet)
s_SelectionPopupContext.m_vEntries.push_back(Entry);
if(s_SelectionPopupContext.m_vEntries.empty())
{
pEditor->ShowFileDialogError("Error: could not find sound '%s' in the mapres folder.", aFilename);
}
else if(s_SelectionPopupContext.m_vEntries.size() == 1)
{
s_SelectionPopupContext.m_pSelection = &s_SelectionPopupContext.m_vEntries.front();
}
else
{
str_copy(s_SelectionPopupContext.m_aMessage, "Select the wanted sound:");
pEditor->UI()->ShowPopupSelection(pEditor->UI()->MouseX(), pEditor->UI()->MouseY(), &s_SelectionPopupContext);
}
}
if(s_SelectionPopupContext.m_pSelection != nullptr)
{
const bool Result = pEditor->ReplaceSound(s_SelectionPopupContext.m_pSelection->c_str(), IStorage::TYPE_ALL, false);
s_SelectionPopupContext.Reset();
return Result ? CUI::POPUP_CLOSE_CURRENT : CUI::POPUP_KEEP_OPEN;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the sound with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_SOUND, "Replace sound", "Replace", "mapres", false, ReplaceSoundCallback, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(5.0f, nullptr, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the sound from the map"))
{
pEditor->m_Map.m_vpSounds.erase(pEditor->m_Map.m_vpSounds.begin() + pEditor->m_SelectedSound);
pEditor->m_Map.ModifySoundIndex(gs_ModifyIndexDeleted(pEditor->m_SelectedSound));
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupNewFolder(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Create new folder", 20.0f, TEXTALIGN_MC);
View.HSplitTop(10.0f, nullptr, &View);
// folder name
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Name:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(50.0f, nullptr, &Button);
Button.HMargin(2.0f, &Button);
pEditor->DoEditBox(&pEditor->m_FileDialogNewFolderNameInput, &Button, 12.0f);
// button bar
ButtonBar.VSplitLeft(110.0f, &Button, &ButtonBar);
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr))
return CUI::POPUP_CLOSE_CURRENT;
ButtonBar.VSplitRight(110.0f, &ButtonBar, &Button);
static int s_CreateButton = 0;
if(pEditor->DoButton_Editor(&s_CreateButton, "Create", 0, &Button, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
// create the folder
if(!pEditor->m_FileDialogNewFolderNameInput.IsEmpty())
{
char aBuf[IO_MAX_PATH_LENGTH];
str_format(aBuf, sizeof(aBuf), "%s/%s", pEditor->m_pFileDialogPath, pEditor->m_FileDialogNewFolderNameInput.GetString());
if(pEditor->Storage()->CreateFolder(aBuf, IStorage::TYPE_SAVE))
{
pEditor->FilelistPopulate(IStorage::TYPE_SAVE);
return CUI::POPUP_CLOSE_CURRENT;
}
else
{
pEditor->ShowFileDialogError("Failed to create the folder '%s'.", aBuf);
}
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupMapInfo(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Map details", 20.0f, TEXTALIGN_MC);
View.HSplitTop(10.0f, nullptr, &View);
// author box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Author:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
static CLineInput s_AuthorInput;
s_AuthorInput.SetBuffer(pEditor->m_Map.m_MapInfoTmp.m_aAuthor, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aAuthor));
pEditor->DoEditBox(&s_AuthorInput, &Button, 10.0f);
// version box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Version:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
static CLineInput s_VersionInput;
s_VersionInput.SetBuffer(pEditor->m_Map.m_MapInfoTmp.m_aVersion, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aVersion));
pEditor->DoEditBox(&s_VersionInput, &Button, 10.0f);
// credits box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "Credits:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
static CLineInput s_CreditsInput;
s_CreditsInput.SetBuffer(pEditor->m_Map.m_MapInfoTmp.m_aCredits, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aCredits));
pEditor->DoEditBox(&s_CreditsInput, &Button, 10.0f);
// license box
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, "License:", 10.0f, TEXTALIGN_ML);
Label.VSplitLeft(60.0f, nullptr, &Button);
Button.HMargin(3.0f, &Button);
static CLineInput s_LicenseInput;
s_LicenseInput.SetBuffer(pEditor->m_Map.m_MapInfoTmp.m_aLicense, sizeof(pEditor->m_Map.m_MapInfoTmp.m_aLicense));
pEditor->DoEditBox(&s_LicenseInput, &Button, 10.0f);
// button bar
ButtonBar.VSplitLeft(110.0f, &Label, &ButtonBar);
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Label, 0, nullptr))
return CUI::POPUP_CLOSE_CURRENT;
ButtonBar.VSplitRight(110.0f, &ButtonBar, &Label);
static int s_ConfirmButton = 0;
if(pEditor->DoButton_Editor(&s_ConfirmButton, "Confirm", 0, &Label, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
pEditor->m_Map.m_MapInfo.Copy(pEditor->m_Map.m_MapInfoTmp);
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupEvent(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const char *pTitle;
const char *pMessage;
if(pEditor->m_PopupEventType == POPEVENT_EXIT)
{
pTitle = "Exit the editor";
pMessage = "The map contains unsaved data, you might want to save it before you exit the editor.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_LOAD || pEditor->m_PopupEventType == POPEVENT_LOADCURRENT)
{
pTitle = "Load map";
pMessage = "The map contains unsaved data, you might want to save it before you load a new map.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_NEW)
{
pTitle = "New map";
pMessage = "The map contains unsaved data, you might want to save it before you create a new map.\n\nContinue anyway?";
}
else if(pEditor->m_PopupEventType == POPEVENT_SAVE || pEditor->m_PopupEventType == POPEVENT_SAVE_COPY)
{
pTitle = "Save map";
pMessage = "The file already exists.\n\nDo you want to overwrite the map?";
}
else if(pEditor->m_PopupEventType == POPEVENT_LARGELAYER)
{
pTitle = "Large layer";
pMessage = "You are trying to set the height or width of a layer to more than 1000 tiles. This is actually possible, but only rarely necessary. It may cause the editor to work slower and will result in a larger file size as well as higher memory usage for client and server.";
}
else if(pEditor->m_PopupEventType == POPEVENT_PREVENTUNUSEDTILES)
{
pTitle = "Unused tiles disabled";
pMessage = "Unused tiles can't be placed by default because they could get a use later and then destroy your map.\n\nActivate the 'Allow Unused' setting to be able to place every tile.";
}
else if(pEditor->m_PopupEventType == POPEVENT_IMAGEDIV16)
{
pTitle = "Image width/height";
pMessage = "The width or height of this image is not divisible by 16. This is required for images used in tile layers.";
}
else if(pEditor->m_PopupEventType == POPEVENT_IMAGE_MAX)
{
pTitle = "Max images";
pMessage = "The client only allows a maximum of 64 images.";
}
else if(pEditor->m_PopupEventType == POPEVENT_PLACE_BORDER_TILES)
{
pTitle = "Place border tiles";
pMessage = "This is going to overwrite any existing tiles around the edges of the layer.\n\nContinue?";
}
else
{
dbg_assert(false, "m_PopupEventType invalid");
return CUI::POPUP_CLOSE_CURRENT;
}
CUIRect Label, ButtonBar, Button;
View.Margin(10.0f, &View);
View.HSplitBottom(20.0f, &View, &ButtonBar);
// title
View.HSplitTop(20.0f, &Label, &View);
pEditor->UI()->DoLabel(&Label, pTitle, 20.0f, TEXTALIGN_MC);
// message
SLabelProperties Props;
Props.m_MaxWidth = View.w;
pEditor->UI()->DoLabel(&View, pMessage, 10.0f, TEXTALIGN_ML, Props);
// button bar
ButtonBar.VSplitLeft(110.0f, &Button, &ButtonBar);
if(pEditor->m_PopupEventType != POPEVENT_LARGELAYER && pEditor->m_PopupEventType != POPEVENT_PREVENTUNUSEDTILES && pEditor->m_PopupEventType != POPEVENT_IMAGEDIV16 && pEditor->m_PopupEventType != POPEVENT_IMAGE_MAX)
{
static int s_CancelButton = 0;
if(pEditor->DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, nullptr))
{
pEditor->m_PopupEventWasActivated = false;
return CUI::POPUP_CLOSE_CURRENT;
}
}
ButtonBar.VSplitRight(110.0f, &ButtonBar, &Button);
static int s_ConfirmButton = 0;
if(pEditor->DoButton_Editor(&s_ConfirmButton, "Confirm", 0, &Button, 0, nullptr) || (Active && pEditor->UI()->ConsumeHotkey(CUI::HOTKEY_ENTER)))
{
if(pEditor->m_PopupEventType == POPEVENT_EXIT)
{
g_Config.m_ClEditor = 0;
}
else if(pEditor->m_PopupEventType == POPEVENT_LOAD)
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", false, CEditor::CallbackOpenMap, pEditor);
}
else if(pEditor->m_PopupEventType == POPEVENT_LOADCURRENT)
{
pEditor->LoadCurrentMap();
}
else if(pEditor->m_PopupEventType == POPEVENT_NEW)
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
else if(pEditor->m_PopupEventType == POPEVENT_SAVE)
{
CallbackSaveMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
else if(pEditor->m_PopupEventType == POPEVENT_SAVE_COPY)
{
CallbackSaveCopyMap(pEditor->m_aFileSaveName, IStorage::TYPE_SAVE, pEditor);
return CUI::POPUP_CLOSE_CURRENT;
}
else if(pEditor->m_PopupEventType == POPEVENT_PLACE_BORDER_TILES)
{
pEditor->PlaceBorderTiles();
}
pEditor->m_PopupEventWasActivated = false;
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}
static int g_SelectImageSelected = -100;
static int g_SelectImageCurrent = -100;
CUI::EPopupMenuFunctionResult CEditor::PopupSelectImage(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect ButtonBar, ImageView;
View.VSplitLeft(150.0f, &ButtonBar, &View);
View.Margin(10.0f, &ImageView);
int ShowImage = g_SelectImageCurrent;
const float ButtonHeight = 12.0f;
const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&ButtonBar, &ScrollOffset, &ScrollParams);
ButtonBar.y += ScrollOffset.y;
for(int i = -1; i < (int)pEditor->m_Map.m_vpImages.size(); i++)
{
CUIRect Button;
ButtonBar.HSplitTop(ButtonMargin, nullptr, &ButtonBar);
ButtonBar.HSplitTop(ButtonHeight, &Button, &ButtonBar);
if(s_ScrollRegion.AddRect(Button))
{
if(pEditor->UI()->MouseInside(&Button))
ShowImage = i;
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : &pEditor->m_Map.m_vpImages[i], i == -1 ? "None" : pEditor->m_Map.m_vpImages[i]->m_aName, i == g_SelectImageCurrent, &Button))
g_SelectImageSelected = i;
}
}
s_ScrollRegion.End();
if(ShowImage >= 0 && (size_t)ShowImage < pEditor->m_Map.m_vpImages.size())
{
if(ImageView.h < ImageView.w)
ImageView.w = ImageView.h;
else
ImageView.h = ImageView.w;
float Max = (float)(maximum(pEditor->m_Map.m_vpImages[ShowImage]->m_Width, pEditor->m_Map.m_vpImages[ShowImage]->m_Height));
ImageView.w *= pEditor->m_Map.m_vpImages[ShowImage]->m_Width / Max;
ImageView.h *= pEditor->m_Map.m_vpImages[ShowImage]->m_Height / Max;
pEditor->Graphics()->TextureSet(pEditor->m_Map.m_vpImages[ShowImage]->m_Texture);
pEditor->Graphics()->BlendNormal();
pEditor->Graphics()->WrapClamp();
pEditor->Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(ImageView.x, ImageView.y, ImageView.w, ImageView.h);
pEditor->Graphics()->QuadsDrawTL(&QuadItem, 1);
pEditor->Graphics()->QuadsEnd();
pEditor->Graphics()->WrapNormal();
}
return CUI::POPUP_KEEP_OPEN;
}
void CEditor::PopupSelectImageInvoke(int Current, float x, float y)
{
static SPopupMenuId s_PopupSelectImageId;
g_SelectImageSelected = -100;
g_SelectImageCurrent = Current;
UI()->DoPopupMenu(&s_PopupSelectImageId, x, y, 450, 300, this, PopupSelectImage);
}
int CEditor::PopupSelectImageResult()
{
if(g_SelectImageSelected == -100)
return -100;
g_SelectImageCurrent = g_SelectImageSelected;
g_SelectImageSelected = -100;
return g_SelectImageCurrent;
}
static int g_SelectSoundSelected = -100;
static int g_SelectSoundCurrent = -100;
CUI::EPopupMenuFunctionResult CEditor::PopupSelectSound(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const float ButtonHeight = 12.0f;
const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&View, &ScrollOffset, &ScrollParams);
View.y += ScrollOffset.y;
for(int i = -1; i < (int)pEditor->m_Map.m_vpSounds.size(); i++)
{
CUIRect Button;
View.HSplitTop(ButtonMargin, nullptr, &View);
View.HSplitTop(ButtonHeight, &Button, &View);
if(s_ScrollRegion.AddRect(Button))
{
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : &pEditor->m_Map.m_vpSounds[i], i == -1 ? "None" : pEditor->m_Map.m_vpSounds[i]->m_aName, i == g_SelectSoundCurrent, &Button))
g_SelectSoundSelected = i;
}
}
s_ScrollRegion.End();
return CUI::POPUP_KEEP_OPEN;
}
void CEditor::PopupSelectSoundInvoke(int Current, float x, float y)
{
static SPopupMenuId s_PopupSelectSoundId;
g_SelectSoundSelected = -100;
g_SelectSoundCurrent = Current;
UI()->DoPopupMenu(&s_PopupSelectSoundId, x, y, 150, 300, this, PopupSelectSound);
}
int CEditor::PopupSelectSoundResult()
{
if(g_SelectSoundSelected == -100)
return -100;
g_SelectSoundCurrent = g_SelectSoundSelected;
g_SelectSoundSelected = -100;
return g_SelectSoundCurrent;
}
static int s_GametileOpSelected = -1;
static const char *s_apGametileOpButtonNames[] = {
"Air",
"Hookable",
"Death",
"Unhookable",
"Hookthrough",
"Freeze",
"Unfreeze",
"Deep Freeze",
"Deep Unfreeze",
"Blue Check-Tele",
"Red Check-Tele",
"Live Freeze",
"Live Unfreeze",
};
CUI::EPopupMenuFunctionResult CEditor::PopupSelectGametileOp(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
const int PreviousSelected = s_GametileOpSelected;
CUIRect Button;
for(size_t i = 0; i < std::size(s_apGametileOpButtonNames); ++i)
{
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Button, &View);
if(pEditor->DoButton_Editor(&s_apGametileOpButtonNames[i], s_apGametileOpButtonNames[i], 0, &Button, 0, nullptr))
s_GametileOpSelected = i;
}
return s_GametileOpSelected == PreviousSelected ? CUI::POPUP_KEEP_OPEN : CUI::POPUP_CLOSE_CURRENT;
}
void CEditor::PopupSelectGametileOpInvoke(float x, float y)
{
static SPopupMenuId s_PopupSelectGametileOpId;
s_GametileOpSelected = -1;
UI()->DoPopupMenu(&s_PopupSelectGametileOpId, x, y, 120.0f, std::size(s_apGametileOpButtonNames) * 14.0f + 10.0f, this, PopupSelectGametileOp);
}
int CEditor::PopupSelectGameTileOpResult()
{
if(s_GametileOpSelected < 0)
return -1;
int Result = s_GametileOpSelected;
s_GametileOpSelected = -1;
return Result;
}
static int s_AutoMapConfigSelected = -100;
static int s_AutoMapConfigCurrent = -100;
CUI::EPopupMenuFunctionResult CEditor::PopupSelectConfigAutoMap(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
std::shared_ptr<CLayerTiles> pLayer = std::static_pointer_cast<CLayerTiles>(pEditor->GetSelectedLayer(0));
CAutoMapper *pAutoMapper = &pEditor->m_Map.m_vpImages[pLayer->m_Image]->m_AutoMapper;
const float ButtonHeight = 12.0f;
const float ButtonMargin = 2.0f;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollbarWidth = 10.0f;
ScrollParams.m_ScrollbarMargin = 3.0f;
ScrollParams.m_ScrollUnit = (ButtonHeight + ButtonMargin) * 5;
s_ScrollRegion.Begin(&View, &ScrollOffset, &ScrollParams);
View.y += ScrollOffset.y;
for(int i = -1; i < pAutoMapper->ConfigNamesNum(); i++)
{
CUIRect Button;
View.HSplitTop(ButtonMargin, nullptr, &View);
View.HSplitTop(ButtonHeight, &Button, &View);
if(s_ScrollRegion.AddRect(Button))
{
static int s_NoneButton = 0;
if(pEditor->DoButton_MenuItem(i == -1 ? (void *)&s_NoneButton : pAutoMapper->GetConfigName(i), i == -1 ? "None" : pAutoMapper->GetConfigName(i), i == s_AutoMapConfigCurrent, &Button))
s_AutoMapConfigSelected = i;
}
}
s_ScrollRegion.End();
return CUI::POPUP_KEEP_OPEN;
}
void CEditor::PopupSelectConfigAutoMapInvoke(int Current, float x, float y)
{
static SPopupMenuId s_PopupSelectConfigAutoMapId;
s_AutoMapConfigSelected = -100;
s_AutoMapConfigCurrent = Current;
std::shared_ptr<CLayerTiles> pLayer = std::static_pointer_cast<CLayerTiles>(GetSelectedLayer(0));
const int ItemCount = minimum(m_Map.m_vpImages[pLayer->m_Image]->m_AutoMapper.ConfigNamesNum(), 10);
// Width for buttons is 120, 15 is the scrollbar width, 2 is the margin between both.
UI()->DoPopupMenu(&s_PopupSelectConfigAutoMapId, x, y, 120.0f + 15.0f + 2.0f, 26.0f + 14.0f * ItemCount, this, PopupSelectConfigAutoMap);
}
int CEditor::PopupSelectConfigAutoMapResult()
{
if(s_AutoMapConfigSelected == -100)
return -100;
s_AutoMapConfigCurrent = s_AutoMapConfigSelected;
s_AutoMapConfigSelected = -100;
return s_AutoMapConfigCurrent;
}
// DDRace
CUI::EPopupMenuFunctionResult CEditor::PopupTele(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
static int s_PreviousNumber = -1;
CUIRect NumberPicker;
CUIRect FindEmptySlot;
View.VSplitRight(15.f, &NumberPicker, &FindEmptySlot);
NumberPicker.VSplitRight(2.f, &NumberPicker, nullptr);
FindEmptySlot.HSplitTop(13.0f, &FindEmptySlot, nullptr);
FindEmptySlot.HMargin(1.0f, &FindEmptySlot);
// find empty number button
{
static int s_EmptySlotPid = 0;
if(pEditor->DoButton_Editor(&s_EmptySlotPid, "F", 0, &FindEmptySlot, 0, "[ctrl+f] Find empty slot") || (Active && pEditor->Input()->ModifierIsPressed() && pEditor->Input()->KeyPress(KEY_F)))
{
int number = -1;
for(int i = 1; i <= 255; i++)
{
if(!pEditor->m_Map.m_pTeleLayer->ContainsElementWithId(i))
{
number = i;
break;
}
}
if(number != -1)
{
pEditor->m_TeleNumber = number;
}
}
}
// number picker
{
static ColorRGBA s_Color = ColorRGBA(0.5f, 1, 0.5f, 0.5f);
enum
{
PROP_TELE = 0,
NUM_PROPS,
};
CProperty aProps[] = {
{"Number", pEditor->m_TeleNumber, PROPTYPE_INT_STEP, 1, 255},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
static int NewVal = 0;
int Prop = pEditor->DoProperties(&NumberPicker, aProps, s_aIds, &NewVal, s_Color);
if(Prop == PROP_TELE)
{
pEditor->m_TeleNumber = (NewVal - 1 + 255) % 255 + 1;
}
if(s_PreviousNumber == 1 || s_PreviousNumber != pEditor->m_TeleNumber)
{
s_Color = pEditor->m_Map.m_pTeleLayer->ContainsElementWithId(pEditor->m_TeleNumber) ? ColorRGBA(1, 0.5f, 0.5f, 0.5f) : ColorRGBA(0.5f, 1, 0.5f, 0.5f);
}
}
s_PreviousNumber = pEditor->m_TeleNumber;
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSpeedup(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
enum
{
PROP_FORCE = 0,
PROP_MAXSPEED,
PROP_ANGLE,
NUM_PROPS
};
CProperty aProps[] = {
{"Force", pEditor->m_SpeedupForce, PROPTYPE_INT_STEP, 1, 255},
{"Max Speed", pEditor->m_SpeedupMaxSpeed, PROPTYPE_INT_STEP, 0, 255},
{"Angle", pEditor->m_SpeedupAngle, PROPTYPE_ANGLE_SCROLL, 0, 359},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop == PROP_FORCE)
{
pEditor->m_SpeedupForce = clamp(NewVal, 1, 255);
}
else if(Prop == PROP_MAXSPEED)
{
pEditor->m_SpeedupMaxSpeed = clamp(NewVal, 0, 255);
}
else if(Prop == PROP_ANGLE)
{
pEditor->m_SpeedupAngle = clamp(NewVal, 0, 359);
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupSwitch(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect NumberPicker, FindEmptySlot;
View.VSplitRight(15.0f, &NumberPicker, &FindEmptySlot);
NumberPicker.VSplitRight(2.0f, &NumberPicker, nullptr);
FindEmptySlot.HSplitTop(13.0f, &FindEmptySlot, nullptr);
FindEmptySlot.HMargin(1.0f, &FindEmptySlot);
// find empty number button
{
static int s_EmptySlotPid = 0;
if(pEditor->DoButton_Editor(&s_EmptySlotPid, "F", 0, &FindEmptySlot, 0, "[ctrl+f] Find empty slot") || (Active && pEditor->Input()->ModifierIsPressed() && pEditor->Input()->KeyPress(KEY_F)))
{
int Number = -1;
for(int i = 1; i <= 255; i++)
{
if(!pEditor->m_Map.m_pSwitchLayer->ContainsElementWithId(i))
{
Number = i;
break;
}
}
if(Number != -1)
{
pEditor->m_SwitchNum = Number;
}
}
}
// number picker
static int s_PreviousNumber = -1;
{
static ColorRGBA s_Color = ColorRGBA(1, 1, 1, 0.5f);
enum
{
PROP_SWITCH_NUMBER = 0,
PROP_SWITCH_DELAY,
NUM_PROPS,
};
CProperty aProps[] = {
{"Number", pEditor->m_SwitchNum, PROPTYPE_INT_STEP, 0, 255},
{"Delay", pEditor->m_SwitchDelay, PROPTYPE_INT_STEP, 0, 255},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&NumberPicker, aProps, s_aIds, &NewVal, s_Color);
if(Prop == PROP_SWITCH_NUMBER)
{
pEditor->m_SwitchNum = (NewVal + 256) % 256;
}
else if(Prop == PROP_SWITCH_DELAY)
{
pEditor->m_SwitchDelay = (NewVal + 256) % 256;
}
if(s_PreviousNumber == 1 || s_PreviousNumber != pEditor->m_SwitchNum)
{
s_Color = pEditor->m_Map.m_pSwitchLayer->ContainsElementWithId(pEditor->m_SwitchNum) ? ColorRGBA(1, 0.5f, 0.5f, 0.5f) : ColorRGBA(0.5f, 1, 0.5f, 0.5f);
}
}
s_PreviousNumber = pEditor->m_SwitchNum;
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupTune(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
enum
{
PROP_TUNE = 0,
NUM_PROPS,
};
CProperty aProps[] = {
{"Zone", pEditor->m_TuningNum, PROPTYPE_INT_STEP, 1, 255},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal);
if(Prop == PROP_TUNE)
{
pEditor->m_TuningNum = (NewVal - 1 + 255) % 255 + 1;
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupGoto(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
enum
{
PROP_COORD_X = 0,
PROP_COORD_Y,
NUM_PROPS,
};
static ivec2 s_GotoPos(0, 0);
CProperty aProps[] = {
{"X", s_GotoPos.x, PROPTYPE_INT_STEP, std::numeric_limits<int>::min(), std::numeric_limits<int>::max()},
{"Y", s_GotoPos.y, PROPTYPE_INT_STEP, std::numeric_limits<int>::min(), std::numeric_limits<int>::max()},
{nullptr},
};
static int s_aIds[NUM_PROPS] = {0};
int NewVal = 0;
int Prop = pEditor->DoProperties(&View, aProps, s_aIds, &NewVal, ColorRGBA(1, 1, 1, 0.5f));
if(Prop == PROP_COORD_X)
{
s_GotoPos.x = NewVal;
}
else if(Prop == PROP_COORD_Y)
{
s_GotoPos.y = NewVal;
}
CUIRect Button;
View.HSplitBottom(12.0f, &View, &Button);
static int s_Button;
if(pEditor->DoButton_Editor(&s_Button, "Go", 0, &Button, 0, nullptr))
{
pEditor->Goto(s_GotoPos.x + 0.5f, s_GotoPos.y + 0.5f);
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupEntities(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
for(size_t i = 0; i < pEditor->m_vSelectEntitiesFiles.size(); i++)
{
CUIRect Button;
View.HSplitTop(14.0f, &Button, &View);
const char *pName = pEditor->m_vSelectEntitiesFiles[i].c_str();
if(pEditor->DoButton_MenuItem(pName, pName, pEditor->m_vSelectEntitiesFiles[i] == pEditor->m_SelectEntitiesImage, &Button))
{
if(pEditor->m_vSelectEntitiesFiles[i] != pEditor->m_SelectEntitiesImage)
{
pEditor->m_SelectEntitiesImage = pEditor->m_vSelectEntitiesFiles[i];
pEditor->m_AllowPlaceUnusedTiles = pEditor->m_SelectEntitiesImage == "DDNet" ? 0 : -1;
pEditor->m_PreventUnusedTilesWasWarned = false;
if(pEditor->m_EntitiesTexture.IsValid())
pEditor->Graphics()->UnloadTexture(&pEditor->m_EntitiesTexture);
char aBuf[IO_MAX_PATH_LENGTH];
str_format(aBuf, sizeof(aBuf), "editor/entities/%s.png", pName);
pEditor->m_EntitiesTexture = pEditor->Graphics()->LoadTexture(aBuf, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, pEditor->GetTextureUsageFlag());
return CUI::POPUP_CLOSE_CURRENT;
}
}
}
return CUI::POPUP_KEEP_OPEN;
}
CUI::EPopupMenuFunctionResult CEditor::PopupProofMode(void *pContext, CUIRect View, bool Active)
{
CEditor *pEditor = static_cast<CEditor *>(pContext);
CUIRect Button;
View.HSplitTop(12.0f, &Button, &View);
static int s_ButtonIngame;
if(pEditor->DoButton_MenuItem(&s_ButtonIngame, "Ingame", pEditor->m_ProofBorders == PROOF_BORDER_INGAME, &Button, 0, "These borders represent what a player maximum can see."))
{
pEditor->m_ProofBorders = PROOF_BORDER_INGAME;
return CUI::POPUP_CLOSE_CURRENT;
}
View.HSplitTop(2.0f, nullptr, &View);
View.HSplitTop(12.0f, &Button, &View);
static int s_ButtonMenu;
if(pEditor->DoButton_MenuItem(&s_ButtonMenu, "Menu", pEditor->m_ProofBorders == PROOF_BORDER_MENU, &Button, 0, "These borders represent what will be shown in the menu."))
{
pEditor->m_ProofBorders = PROOF_BORDER_MENU;
return CUI::POPUP_CLOSE_CURRENT;
}
return CUI::POPUP_KEEP_OPEN;
}