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848bbf543d
3268: Fix ScaleFontSize with too long strings r=Jupeyy a=def- Thanks to PopCorn181 for report ![screenshot_2020-11-08_00-03-19](https://user-images.githubusercontent.com/2335377/98453118-d1c1ae00-2155-11eb-97cf-cd5a455c00d3.png) <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [x] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [x] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de> |
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.. | ||
backend_sdl.cpp | ||
backend_sdl.h | ||
client.cpp | ||
client.h | ||
demoedit.cpp | ||
demoedit.h | ||
friends.cpp | ||
friends.h | ||
ghost.cpp | ||
ghost.h | ||
graphics_threaded.cpp | ||
graphics_threaded.h | ||
http.cpp | ||
http.h | ||
input.cpp | ||
input.h | ||
keynames.h | ||
notifications.cpp | ||
notifications.h | ||
opengl_sl.cpp | ||
opengl_sl.h | ||
opengl_sl_program.cpp | ||
opengl_sl_program.h | ||
serverbrowser.cpp | ||
serverbrowser.h | ||
sound.cpp | ||
sound.h | ||
steam.cpp | ||
text.cpp | ||
updater.cpp | ||
updater.h | ||
video.cpp | ||
video.h |