ddnet/src/game/server
2010-11-14 17:59:28 +02:00
..
entities Total Noobness 2010-11-14 17:51:04 +02:00
gamemodes new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
score MAX_NAME_LENGTH 2010-11-12 19:23:53 +02:00
ddracecommands.cpp Fix project tile 2010-11-13 18:41:43 +03:00
entity.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
entity.h Merge branch 'master' of http://github.com/btd/DDRace 2010-11-14 03:32:00 +02:00
eventhandler.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontext.cpp Forgot to parse the tiles from the Switch layer ^^ 2010-11-14 16:00:33 +02:00
gamecontext.h Merge branch 'master' of http://github.com/btd/DDRace 2010-11-14 03:32:00 +02:00
gamecontroller.cpp new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
gamecontroller.h new Switch System //TODO Rendering Rotation 2010-11-14 02:39:04 +02:00
gameworld.cpp Merge branch 'master' of http://github.com/btd/DDRace 2010-09-22 03:02:49 +03:00
gameworld.h Merge branch 'master' of http://github.com/btd/DDRace 2010-09-22 03:02:49 +03:00
player.cpp Fix mistake 2010-11-13 01:41:43 +03:00
player.h Refactoring 2010-10-29 23:29:07 +02:00
score.h Total IP Scoring Annihilation ( doesn't make sense ), please test this, also delete the old records 2010-11-04 20:10:51 +02:00
teams.cpp how did that happen 2010-11-14 17:59:28 +02:00
teams.h Finish sv_team 2010-11-07 01:54:35 +03:00