ddnet/data/editor
2018-10-02 23:24:22 +02:00
..
entities Add game layer entities images 2018-10-02 23:24:22 +02:00
entities_clear add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
audio_source.png Optimize PNGs 2016-04-27 01:27:57 +02:00
background.png Optimize PNGs 2016-04-27 01:27:57 +02:00
basic_freeze.rules added diagonal corners automapper 2015-07-28 16:51:55 +02:00
checker.png Optimize PNGs 2016-04-27 01:27:57 +02:00
cursor.png Optimize PNGs 2016-04-27 01:27:57 +02:00
ddmax_freeze.rules tiny ddmax_freeze.rules "fix" 2015-07-28 01:56:10 +02:00
ddnet_tiles.rules Updated rules for latest automapper 2016-03-10 22:26:59 +01:00
ddnet_walls.rules Also rename automapper rules from - to _ 2015-07-13 19:06:48 +02:00
desert_main.rules clean up automapper 2014-10-21 00:59:08 +02:00
fadeout.rules clean up automapper 2014-10-21 00:59:08 +02:00
front.png add teleport gun/grenade/laser 2018-07-15 10:21:59 +02:00
generic_clear.rules generic_clear.rules automapper by hi_leute_gll 2015-07-28 14:18:14 +02:00
generic_unhookable.rules updatet unhookable automappers 2015-03-06 17:00:14 +01:00
generic_unhookable_0.7.rules updatet unhookable automappers 2015-03-06 17:00:14 +01:00
grass_main.rules newline 2018-08-25 19:40:18 +02:00
grass_main_0.7.rules improved grass_main/0.7 automapper by hi_leute_gll 2015-07-09 19:17:46 +02:00
jungle_main.rules Updated jungle_main.rules (by hi_leute_gll) 2015-08-25 19:49:36 +02:00
jungle_midground.rules Add jungle_midground rules by hi_leute_gll 2017-08-15 17:22:31 +02:00
round_tiles.rules Add new freeze automap rule 2018-06-29 15:48:52 +02:00
speed_arrow.png Optimize PNGs 2016-04-27 01:27:57 +02:00
speedup.png Update entities (by Soreu) 2016-04-30 20:45:42 +02:00
switch.png Update entities (by Soreu) 2016-04-30 20:45:42 +02:00
tele.png Update entities (by Soreu) 2016-04-30 20:45:42 +02:00
tune.png Update entities (by Soreu) 2016-04-30 20:45:42 +02:00
water.rules Add water tileset (by Soreu) 2014-12-25 16:32:36 +01:00
winter_main.rules clean up automapper 2014-10-21 00:59:08 +02:00