ddnet/src/game/client
def e2fde4d730 Fix utf8 handling in str_truncate (fixes #2533)
and rename to str_utf8_truncate since it's only used for utf8 strings
2020-08-02 18:32:42 +02:00
..
components Fix utf8 handling in str_truncate (fixes #2533) 2020-08-02 18:32:42 +02:00
prediction Fix prediction when chat is enabled 2020-07-15 03:15:35 +02:00
animstate.cpp Inconvenience for windows 2019-04-26 22:36:49 +03:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Don't request IUpdater interface when built without updater 2020-07-10 00:01:02 +02:00
gameclient.cpp Improved dummy switching 2020-07-12 19:14:18 +01:00
gameclient.h Improved dummy switching 2020-07-12 19:14:18 +01:00
lineinput.cpp Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
lineinput.h Add ctrl-k delete in client console 2019-06-18 20:16:54 +02:00
race.cpp Remove all checking for the gametype in the game 2019-06-14 00:28:59 +02:00
race.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
render.cpp Client tells server its zoom level (fixes #2087) 2020-06-29 18:59:07 +02:00
render.h Client tells server its zoom level (fixes #2087) 2020-06-29 18:59:07 +02:00
render_map.cpp Backported fix for Text() incorrect parameter type (int -> float) 2020-07-15 20:49:14 +01:00
ui.cpp Backported fix for TextWidth() parameter mix-up 2020-07-15 20:48:29 +01:00
ui.h Remove unmaintained Android code (fixes #1575) 2019-04-10 19:40:50 +02:00