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36 lines
980 B
C
36 lines
980 B
C
#ifndef _UI_H
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#define _UI_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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int ui_update(float mx, float my, float mwx, float mwy, int buttons);
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float ui_mouse_x();
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float ui_mouse_y();
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float ui_mouse_world_x();
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float ui_mouse_world_y();
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int ui_mouse_button(int index);
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void ui_set_hot_item(const void *id);
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void ui_set_active_item(const void *id);
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void ui_clear_last_active_item();
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const void *ui_hot_item();
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const void *ui_active_item();
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const void *ui_last_active_item();
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int ui_mouse_inside(float x, float y, float w, float h);
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typedef void (*draw_button_callback)(const void *id, const char *text, int checked, float x, float y, float w, float h, void *extra);
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void ui_do_image(int texture, float x, float y, float w, float h);
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void ui_do_label(float x, float y, const char *text, float size);
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int ui_do_button(const void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func, void *extra);
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#ifdef __cplusplus
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}
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#endif
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#endif
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