ddnet/src/engine/discord.h
heinrich5991 05af24a052 Make less headers depend on <base/system.h>
Move a couple of trivial type definitions to `<base/types.h>` instead.
2023-12-11 23:52:23 +01:00

20 lines
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C++

#ifndef ENGINE_DISCORD_H
#define ENGINE_DISCORD_H
#include "kernel.h"
#include <base/types.h>
class IDiscord : public IInterface
{
MACRO_INTERFACE("discord")
public:
virtual void Update() = 0;
virtual void ClearGameInfo() = 0;
virtual void SetGameInfo(const NETADDR &ServerAddr, const char *pMapName, bool AnnounceAddr) = 0;
};
IDiscord *CreateDiscord();
#endif // ENGINE_DISCORD_H