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17402cc43f
This is the strict version, ID → Id, UI → Ui, except DDNet which stays DDNet. This would fix #7750. Done using a naive rename script (for bash, use `shopt -s globstar`): ```fish sed -i \ -e 's/\([a-z]_\?\)ID/\1Id/g' \ -e 's/\([^ ]\)\<UI\>/\1Ui/g' \ -e 's/UI()/Ui()/g' \ -e 's/\<CUI\>/CUi/g' \ -e 's/\([\ta-z.(&]\|[,=|] \)ID\>/\1Id/g' \ -e 's/\<ID\>\([^ ").]\)/Id\1/g' \ -e 's/\<ID\([0-9]\)/Id\1/g' \ -e 's/\<ID\>\( [<=>:+*/-]\)/Id\1/g' \ -e 's/int ID/int Id/g' \ -e 's/\([a-z]_\?\)GPU/\1Gpu/g' \ -e 's/\([a-z]_\?\)IP/\1Ip/g' \ -e 's/\([a-z]_\?\)CID/\1Cid/g' \ -e 's/\([a-z]_\?\)MySQL/\1Mysql/g' \ -e 's/MySql/Mysql/g' \ -e 's/\([a-xz]_\?\)SQL/\1Sql/g' \ -e 's/DPMode/DpMode/g' \ -e 's/TTWGraphics/TTwGraphics/g' \ \ -e 's/Ipointer/IPointer/g' \ -e 's/\.vendorId/.vendorID/g' \ -e 's/\.windowId/.windowID/g' \ -e 's/SDL_GetWindowFromId/SDL_GetWindowFromID/g' \ -e 's/SDL_AudioDeviceId/SDL_AudioDeviceID/g' \ -e 's/SDL_JoystickId/SDL_JoystickID/g' \ -e 's/SDL_JoystickInstanceId/SDL_JoystickInstanceID/g' \ -e 's/AVCodecId/AVCodecID/g' \ src/**/*.cpp src/**/*.h {datasrc,scripts}/**/*.py git checkout -- src/engine/external ``` I like this option because it presents clear rules. Still needs fixups because of the naive replacement, I'd do this if we want this merged.
208 lines
4.4 KiB
C++
208 lines
4.4 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include <base/logger.h>
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#include <base/system.h>
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#include <cstdlib>
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#include <iterator> // std::size
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#include <thread>
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struct SPacket
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{
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SPacket *m_pPrev;
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SPacket *m_pNext;
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NETADDR m_SendTo;
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int64_t m_Timestamp;
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int m_Id;
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int m_DataSize;
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char m_aData[1];
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};
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static SPacket *g_pFirst = (SPacket *)0;
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static SPacket *g_pLast = (SPacket *)0;
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static int g_CurrentLatency = 0;
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struct SPingConfig
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{
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int m_Base;
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int m_Flux;
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int m_Spike;
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int m_Loss;
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int m_Delay;
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int m_DelayFreq;
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};
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static SPingConfig g_aConfigPings[] = {
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// base flux spike loss delay delayfreq
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{0, 0, 0, 0, 0, 0},
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{40, 20, 100, 0, 0, 0},
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{140, 40, 200, 0, 0, 0},
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};
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static int g_ConfigNumpingconfs = std::size(g_aConfigPings);
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static int g_ConfigInterval = 10; // seconds between different pingconfigs
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static int g_ConfigLog = 0;
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static int g_ConfigReorder = 0;
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void Run(unsigned short Port, NETADDR Dest)
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{
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NETADDR Src = {NETTYPE_IPV4, {0, 0, 0, 0}, Port};
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NETSOCKET Socket = net_udp_create(Src);
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int Id = 0;
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int Delaycounter = 0;
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while(true)
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{
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static int s_Lastcfg = 0;
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int n = ((time_get() / time_freq()) / g_ConfigInterval) % g_ConfigNumpingconfs;
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SPingConfig Ping = g_aConfigPings[n];
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if(n != s_Lastcfg)
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dbg_msg("crapnet", "cfg = %d", n);
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s_Lastcfg = n;
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// handle incoming packets
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while(true)
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{
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// fetch data
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int DataTrash = 0;
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NETADDR From;
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unsigned char *pData;
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int Bytes = net_udp_recv(Socket, &From, &pData);
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if(Bytes <= 0)
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break;
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if((rand() % 100) < Ping.m_Loss) // drop the packet
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{
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if(g_ConfigLog)
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dbg_msg("crapnet", "dropped packet");
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continue;
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}
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// create new packet
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SPacket *p = (SPacket *)malloc(sizeof(SPacket) + Bytes);
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if(net_addr_comp(&From, &Dest) == 0)
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p->m_SendTo = Src; // from the server
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else
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{
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Src = From; // from the client
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p->m_SendTo = Dest;
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}
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// queue packet
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p->m_pPrev = g_pLast;
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p->m_pNext = 0;
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if(g_pLast)
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g_pLast->m_pNext = p;
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else
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{
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g_pFirst = p;
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g_pLast = p;
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}
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g_pLast = p;
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// set data in packet
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p->m_Timestamp = time_get();
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p->m_DataSize = Bytes;
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p->m_Id = Id++;
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mem_copy(p->m_aData, pData, Bytes);
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if(Id > 20 && Bytes > 6 && DataTrash)
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{
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p->m_aData[6 + (rand() % (Bytes - 6))] = rand() & 255; // modify a byte
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if((rand() % 10) == 0)
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{
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p->m_DataSize -= rand() % 32;
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if(p->m_DataSize < 6)
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p->m_DataSize = 6;
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}
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}
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if(Delaycounter <= 0)
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{
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if(Ping.m_Delay)
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p->m_Timestamp += (time_freq() * 1000) / Ping.m_Delay;
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Delaycounter = Ping.m_DelayFreq;
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}
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Delaycounter--;
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if(g_ConfigLog)
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{
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char aAddrStr[NETADDR_MAXSTRSIZE];
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net_addr_str(&From, aAddrStr, sizeof(aAddrStr), true);
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dbg_msg("crapnet", "<< %08d %s (%d)", p->m_Id, aAddrStr, p->m_DataSize);
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}
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}
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SPacket *pNext = g_pFirst;
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while(true)
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{
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SPacket *p = pNext;
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if(!p)
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break;
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pNext = p->m_pNext;
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if((time_get() - p->m_Timestamp) > g_CurrentLatency)
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{
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char aFlags[] = " ";
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if(g_ConfigReorder && (rand() % 2) == 0 && p->m_pNext)
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{
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aFlags[0] = 'R';
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p = g_pFirst->m_pNext;
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}
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if(p->m_pNext)
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p->m_pNext->m_pPrev = p->m_pPrev;
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else
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g_pLast = p->m_pPrev;
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if(p->m_pPrev)
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p->m_pPrev->m_pNext = p->m_pNext;
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else
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g_pFirst = p->m_pNext;
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// send and remove packet
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net_udp_send(Socket, &p->m_SendTo, p->m_aData, p->m_DataSize);
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// update lag
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double Flux = rand() / (double)RAND_MAX;
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int MsSpike = Ping.m_Spike;
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int MsFlux = Ping.m_Flux;
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int MsPing = Ping.m_Base;
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g_CurrentLatency = ((time_freq() * MsPing) / 1000) + (int64_t)(((time_freq() * MsFlux) / 1000) * Flux); // 50ms
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if(MsSpike && (p->m_Id % 100) == 0)
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{
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g_CurrentLatency += (time_freq() * MsSpike) / 1000;
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aFlags[1] = 'S';
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}
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if(g_ConfigLog)
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{
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char aAddrStr[NETADDR_MAXSTRSIZE];
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net_addr_str(&p->m_SendTo, aAddrStr, sizeof(aAddrStr), true);
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dbg_msg("crapnet", ">> %08d %s (%d) %s", p->m_Id, aAddrStr, p->m_DataSize, aFlags);
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}
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free(p);
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}
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}
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std::this_thread::sleep_for(std::chrono::microseconds(1000));
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}
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}
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int main(int argc, const char **argv)
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{
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CCmdlineFix CmdlineFix(&argc, &argv);
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log_set_global_logger_default();
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NETADDR Addr = {NETTYPE_IPV4, {127, 0, 0, 1}, 8303};
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Run(8302, Addr);
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return 0;
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}
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