ddnet/data/editor
ChillerDragon 6121be1bf1 Rename grass_main_0.7 to ddnet_grass
ddnet did extend the tileset so it is no longer matching the 0.7 grass_main
renaming the file makes that clear and allows for further extensions of
the file without breaking teeworlds 0.7 compability.

Also it frees the filename grass_main_0.7.png to be used by the ddnet
0.7 client mode so it can display the correct mapres on 0.7 connections.
2024-08-18 10:32:33 +08:00
..
automap Rename grass_main_0.7 to ddnet_grass 2024-08-18 10:32:33 +08:00
entities Dilate new images 2024-07-09 17:47:55 +02:00
entities_clear Dilate new images 2024-07-09 17:47:55 +02:00
audio_source.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
background.png Add Vulkan backend 2022-03-21 12:39:51 +01:00
checker.png Add Vulkan backend 2022-03-21 12:39:51 +01:00
cursor.png 0.7 cursor 2020-09-15 16:18:12 +02:00
cursor_resize.png Add cursor types and use resize cursor for dragbars 2023-12-28 18:35:23 +01:00
front.png Add missing attribute shield entities for front and switch layers 2023-05-16 20:15:24 +02:00
speed_arrow.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
speed_arrow_array.png Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
speedup.png Dilate & optimize non-dilated images 2020-11-24 11:15:24 +01:00
switch.png Add missing attribute shield entities for front and switch layers 2023-05-16 20:15:24 +02:00
tele.png Revert "Dilate & optimize non-dilated images" 2021-02-03 20:40:10 +01:00
tune.png Dilate & optimize non-dilated images 2020-11-24 11:15:24 +01:00