ddnet/src/engine
2020-09-15 20:54:33 +08:00
..
client Use POT texture when resizing, when NOTP is not supported 2020-09-14 22:12:58 +02:00
docs
external Move DDNet-custom json code out of external directory (fixes #2022) 2020-01-01 20:07:04 +01:00
server Only call sqlite3_expanded_sql when it exists 2020-09-10 20:22:37 +02:00
shared add windows websockets client support 2020-09-15 20:54:33 +08:00
antibot.h Send Sixup information to antibot 2020-07-01 21:09:58 +03:00
client.h Use player name prefixed with "[D] " for the dummy name 2020-08-25 16:22:03 +02:00
config.h
console.h Add ban_region 2020-08-19 12:38:49 +03:00
demo.h Fix demos header (fixes #2278) 2020-06-19 10:42:19 +02:00
editor.h Notify about chat mentions in editor 2019-04-06 11:32:50 +02:00
engine.h
friends.h
ghost.h Fix reading old ghosts (fixes #2382) 2020-06-26 15:17:38 +02:00
graphics.h Fix compilation on MinGW Windows 2020-09-13 23:05:43 +02:00
input.h
kernel.h Fix typo 2018-07-10 17:29:02 +08:00
keys.h
map.h Allow larger map names 2020-06-18 18:29:27 +02:00
masterserver.h Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
message.h Better skin colors. Better game message translation 2020-06-19 20:28:55 +03:00
server.h Fix server port in teehistorian 2020-08-29 14:14:37 +02:00
serverbrowser.h Allow larger map names 2020-06-18 18:29:27 +02:00
sound.h
steam.h Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
storage.h clang-format fixes 2020-09-10 20:16:09 +02:00
textrender.h Fix entity text 2020-09-14 16:42:21 +02:00
updater.h
uuid.h