DDraceNetwork, a free cooperative platformer game
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GreYFoX 799f4de2b3 Added the following settings to Close #123.
sv_time_in_broadcast, 1, 0, 1, CFGFLAG_SERVER, "Whether to display time in broadcast every interval or not by default, later the choice can be changed by players via chat commands"
sv_time_in_broadcast_interval, 1, 0, 60, CFGFLAG_SERVER, "How often to update the broadcast time"
sv_time_in_gametimer, 0, 0, 1, CFGFLAG_SERVER, "Whether to display time in the round/game timer or not by default, later the choice can be changed by players via chat commands"
Added the following Chat commands to give the player the choice over their settings:
"saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Privately messages you your current time in this current running race"
"saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race"
"time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message"
"broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status"
"servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status"
Fixed Chat Command "eyeemote" and made it a set + toggle instead of just toggle for better bin techneques
Moved some vars from CCharacter to CPlayer to keep their status evern after death but not after disconnect.
So now players have the choice to see which timer they wanna see if any.

Note: These changes are all untested Stay away from this update on your main server until they are tested, i don't even know if they will compile propperly
2011-12-29 14:17:34 +02:00
backup Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
data Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-12-05 11:32:01 +02:00
datasrc Merge branch 'master' of git://github.com/oy/teeworlds 2011-06-02 19:13:40 +02:00
docs Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611 2011-08-13 02:01:40 +02:00
objs cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
other Merge branch 'master' of git://github.com/oy/teeworlds into DDRace 2011-12-05 11:32:01 +02:00
scripts Merge branch 'master' of https://github.com/oy/teeworlds into DDRace 2011-12-14 17:01:47 +02:00
src Added the following settings to Close #123. 2011-12-29 14:17:34 +02:00
.gitignore Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
announcement.txt Added License INfo to missing files and updated the old ones 2011-12-25 15:33:05 +02:00
bam.lua Merge branch 'master' of https://github.com/oy/teeworlds into DDRace 2011-12-14 17:01:47 +02:00
banmasters.cfg fixed the reworked IConsole::PrintResponse 2011-04-14 00:34:11 +02:00
bans.cfg Added 0.6.0 banmaster by @heinrich5991 #31 2011-04-26 11:51:02 +02:00
configure.lua added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
license.txt updated copyright 2011-01-05 22:01:33 +01:00
license_DDRace.txt Renamed a file and added it to make_release.py 2011-02-05 01:49:54 +02:00
Makefile The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
readme.txt Cleaned up & Re-arranged stuff 2011-01-06 05:46:10 +02:00
storage.cfg i hate this file 2011-02-15 02:29:03 +02:00

This is a mod (DDRace) and it's for the game Teeworlds and it's being maintained by GreYFoX@GTi & btd with the help of others like heinrich5991, noother & Floff, in the previous versions 3da and Fluxid.

DDRace has been rebuilt from scratch by btd based on DDRace-Beta to Teeworlds Trunk 0.5, GreYFoX@GTi helped re-adding features once it was Trunk, you can track this in the commit log.

Please visit http://www.DDRace.info for up-to-date information about 
DDRace, including new versions, custom maps and much more.

Teeworlds README is as follows:
Copyright (c) 2011 Magnus Auvinen


This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.


Please visit http://www.teeworlds.com for up-to-date information about 
the game, including new versions, custom maps and much more.