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790c1cc0aa
This way new players will get DDNet directory, old ones can switch directory if they want, or keep using the old one. If we ever enforce a switch in a future version, this will make it easier since older DDNet versions will also support the DDNet directory already.
33 lines
929 B
INI
33 lines
929 B
INI
####
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# This specifies where and in which order DDNet looks
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# for its data (sounds, skins, ...). The search goes top
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# down which means the first path has the highest priority.
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# Furthermore the top entry also defines the save path where
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# all data (settings.cfg, screenshots, ...) are stored.
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# There are 3 special paths available:
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# $USERDIR
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# - ~/.appname on UNIX based systems
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# - ~/Library/Applications Support/Appname on macOS
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# - %APPDATA%/Appname on Windows based systems
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# Appname is DDNet, if that doesn't exist Teeworlds is used as a fallback
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# $DATADIR
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# - the 'data' directory which is part of an official
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# release
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# $CURRENTDIR
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# - current working directory
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#
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#
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# The default file has the following entries:
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# add_path $USERDIR
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# add_path $DATADIR
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# add_path $CURRENTDIR
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#
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# A customised one could look like this:
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# add_path user
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# add_path mods/mymod
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####
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add_path $USERDIR
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add_path $DATADIR
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add_path $CURRENTDIR
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