ddnet/src/game/client/prediction/entities
Chairn 583d6e6c01 Mark virtual function as override using a script:
while IFS= read -r line; do file=${line%%:*}; lineno=$(echo $line | cut
-d':' -f2); echo "Treating $file line $lineno"; sed -i -e
"${lineno}s/virtual //" -e "${lineno}s/);\$/) override;/" -e
"${lineno}s/)\$/) override/" -e "${lineno}s/const\$/const override/" -e
"${lineno}s/) {/) override {/" -e "${lineno}s/) const {/) const override
{/" -e "${lineno}s/const;$/const override;/" "$file"; done < a
2022-05-17 23:47:32 +02:00
..
character.cpp fix jump display 2022-05-16 23:17:19 +02:00
character.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
laser.cpp Don't allow infinite shotgun bounce (fixes #4809) 2022-03-13 00:02:42 +01:00
laser.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
pickup.cpp Implement shields that remove specific weapon (fixes #4572) 2022-04-28 16:49:32 +02:00
pickup.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
projectile.cpp Fixed some useless double promotion 2022-03-23 18:22:08 +01:00
projectile.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00