ddnet/src/game/client
2016-02-14 19:51:49 +01:00
..
components added cl_skin_filter_string for skin quick search 2016-02-14 19:51:49 +01:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h Rename AutoUpdater to Updater because you have to press a button now 2015-04-18 21:17:27 +02:00
gameclient.cpp commanddescription can now be placed directly in 2015-12-28 16:19:52 +01:00
gameclient.h better get dummyinput directly from CControls 2015-11-10 20:29:12 +01:00
lineinput.cpp Alternative fix for console input (doesn't break other things at least) 2014-03-30 22:58:59 +02:00
lineinput.h Allow longer messages 2013-12-27 04:09:45 +01:00
render.cpp Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render.h Remove distance from envelopes, add falloff distance to source properties and render it in the editor 2014-10-18 18:41:55 +02:00
render_map.cpp changed setting==0 to !setting 2015-11-07 20:17:41 +01:00
ui.cpp Fix: Mousesens in UI independent of Dyncam 2015-08-27 22:19:25 +02:00
ui.h Implement an HSV picker for color of quad points 2015-08-17 20:14:23 +02:00