ddnet/src/game/server/gamemodes/dm.cpp
2010-05-29 07:25:38 +00:00

16 lines
300 B
C++

// copyright (c) 2007 magnus auvinen, see licence.txt for more info
#include "dm.h"
CGameControllerDM::CGameControllerDM(class CGameContext *pGameServer)
: IGameController(pGameServer)
{
m_pGameType = "DM";
}
void CGameControllerDM::Tick()
{
DoPlayerScoreWincheck();
IGameController::Tick();
}