..
backend_sdl.cpp
Do not create 2D textures, if not required
2020-08-23 08:53:26 +02:00
backend_sdl.h
Check NPOT textures and stronger 1.x fallback ( fixes #2630 )
2020-08-22 21:15:50 +02:00
client.cpp
Use player name prefixed with "[D] " for the dummy name
2020-08-25 16:22:03 +02:00
client.h
Use player name prefixed with "[D] " for the dummy name
2020-08-25 16:22:03 +02:00
demoedit.cpp
should be thread safe now + moved demoedit to a new file
2019-05-31 20:42:28 +02:00
demoedit.h
fix
2019-06-05 19:36:45 +02:00
friends.cpp
Inconvenience for windows
2019-04-26 22:36:49 +03:00
friends.h
Improve friends and foes feature
2015-07-28 16:13:29 +02:00
graphics_threaded.cpp
Do not create 2D textures, if not required
2020-08-23 08:53:26 +02:00
graphics_threaded.h
Do not create 2D textures, if not required
2020-08-23 08:53:26 +02:00
http.cpp
Remove need for custom certificate
2020-08-19 17:54:05 +02:00
http.h
Fix outdated comment
2019-12-20 22:51:10 +01:00
input.cpp
Only forbid resizing when videorecorder is recording
2020-06-19 08:19:40 +02:00
input.h
Enable -Wextra
and -Wformat=2
2017-07-27 20:38:17 +02:00
keynames.h
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
notifications.cpp
Libnotify support for linux client ( #2099 )
2020-04-14 17:53:53 +02:00
notifications.h
Libnotify support for linux client ( #2099 )
2020-04-14 17:53:53 +02:00
opengl_sl.cpp
Add OpenGL 1.x, 2.x, 3.x support ( fixes #2619 ) ( fixes #2607 )
2020-08-22 10:22:51 +02:00
opengl_sl.h
Add OpenGL 1.x, 2.x, 3.x support ( fixes #2619 ) ( fixes #2607 )
2020-08-22 10:22:51 +02:00
opengl_sl_program.cpp
Add OpenGL 4.x support & cleanup
2020-08-19 08:42:09 +02:00
opengl_sl_program.h
Add OpenGL 4.x support & cleanup
2020-08-19 08:42:09 +02:00
serverbrowser.cpp
Sort players by descending order first
2020-08-25 02:26:36 +02:00
serverbrowser.h
Sort servers by a combination of players and ping as default
2020-08-24 23:25:45 +02:00
sound.cpp
Use (u)int64 from system.h instead of (u)int64_t from cstdint
2020-07-09 13:55:28 +02:00
sound.h
Try to find external GLEW, pnglite and Wavpack
2018-02-12 23:29:45 +01:00
steam.cpp
Use player name from the Steam API as fallback
2020-08-25 16:21:58 +02:00
text.cpp
Merge #2598
2020-08-25 15:35:30 +00:00
updater.cpp
Remove need for custom certificate
2020-08-19 17:54:05 +02:00
updater.h
use pid in file names of temporary files
2020-02-12 23:14:30 +01:00
video.cpp
Merge #2478 #2480
2020-07-09 18:31:32 +00:00
video.h
Use (u)int64 from system.h instead of (u)int64_t from cstdint
2020-07-09 13:55:28 +02:00