ddnet/src/game/client/gc_map_image.h

11 lines
253 B
C

/* copyright (c) 2007 magnus auvinen, see licence.txt for more info */
// loads images from the map to textures
int img_init();
// returns the number of images in the map
int img_num();
// fetches the texture id for the image
int img_get(int index);