ddnet/src/game/server/gamemodes/DDRace.h

27 lines
708 B
C++

/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
#ifndef GAME_SERVER_GAMEMODES_DDRACE_H
#define GAME_SERVER_GAMEMODES_DDRACE_H
#include <game/server/gamecontroller.h>
#include <game/server/teams.h>
#include <game/server/entities/door.h>
#include <vector>
#include <map>
class CGameControllerDDRace: public IGameController
{
public:
CGameControllerDDRace(class CGameContext *pGameServer);
~CGameControllerDDRace();
CGameTeams m_Teams;
std::map<int, std::vector<vec2> > m_TeleOuts;
std::map<int, std::vector<vec2> > m_TeleCheckOuts;
void InitTeleporter();
virtual void Tick();
};
#endif // GAME_SERVER_GAMEMODES_DDRACE_H