ddnet/src/game/server/entities
GreYFoXGTi e38bb14041 Super Should be visible to all now
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-29 04:58:21 +03:00
..
character.cpp Super Should be visible to all now 2010-09-29 04:58:21 +03:00
character.h New Doors System 2010-09-26 04:19:08 +03:00
door.cpp New Doors System 2010-09-26 04:19:08 +03:00
door.h New Doors System 2010-09-26 04:19:08 +03:00
dragger.cpp New Doors System 2010-09-26 04:19:08 +03:00
dragger.h No need in it 2010-09-22 14:49:19 +04:00
flag.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
flag.h Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
gun.cpp Merge 2010-09-11 13:42:35 +04:00
gun.h Added Evil Teleporter, 2010-09-11 02:01:15 +02:00
laser.cpp Finish super team, fix bug with killing, DDraggers not finished 2010-09-21 23:09:11 +04:00
laser.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
light.cpp Starting to fix Doors 2010-09-16 23:33:16 +03:00
light.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
pickup.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
pickup.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
plasma.cpp Starting to fix Doors 2010-09-16 23:33:16 +03:00
plasma.h Starting to fix Doors 2010-09-16 23:33:16 +03:00
projectile.cpp Fix projecttile 2010-09-22 23:01:09 +04:00
projectile.h Reworked the Crazy Shotgun, and fixed a bug ( still needs testing ) 2010-09-07 07:47:10 +02:00
trigger.cpp New Doors System 2010-09-26 04:19:08 +03:00
trigger.h New Doors System 2010-09-26 04:19:08 +03:00