ddnet/src/engine/server/name_ban.cpp
heinrich5991 11304661db Put name ban stuff into a separate file
Fix a bug when overlong names could be used to circumvent name bans. Add
tests for name bans.
2018-03-14 02:35:31 +01:00

25 lines
782 B
C++

#include "name_ban.h"
CNameBan *IsNameBanned(const char *pName, CNameBan *pNameBans, int NumNameBans)
{
char aTrimmed[MAX_NAME_LENGTH];
str_copy(aTrimmed, str_utf8_skip_whitespaces(pName), sizeof(aTrimmed));
str_utf8_trim_right(aTrimmed);
int aSkeleton[MAX_NAME_SKELETON_LENGTH];
int SkeletonLength = str_utf8_to_skeleton(aTrimmed, aSkeleton, sizeof(aSkeleton) / sizeof(aSkeleton[0]));
int aBuffer[MAX_NAME_SKELETON_LENGTH * 2 + 2];
CNameBan *pResult = 0;
for(int i = 0; i < NumNameBans; i++)
{
CNameBan *pBan = &pNameBans[i];
int Distance = str_utf32_dist_buffer(aSkeleton, SkeletonLength, pBan->m_aSkeleton, pBan->m_SkeletonLength, aBuffer, sizeof(aBuffer) / sizeof(aBuffer[0]));
if(Distance <= pBan->m_Distance)
{
pResult = pBan;
}
}
return pResult;
}