mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
486 lines
17 KiB
CMake
486 lines
17 KiB
CMake
cmake_minimum_required(VERSION 2.8)
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project(DDNet)
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/cmake)
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option(WEBSOCKETS "Enable websockets support" OFF)
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option(MYSQL "Enable mysql support" OFF)
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option(CLIENT "Compile client" ON)
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# Set the default build type to Release
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if(NOT(CMAKE_BUILD_TYPE))
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set(CMAKE_BUILD_TYPE Release)
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endif()
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set(SERVER_EXECUTABLE DDNet-Server CACHE STRING "Name of the built server executable")
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set(CLIENT_EXECUTABLE DDNet CACHE STRING "Name of the build client executable")
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########################################################################
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# DEPENDENCIES
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########################################################################
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(TARGET_BITS "64")
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else()
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set(TARGET_BITS "32")
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(TARGET_OS "windows")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(TARGET_OS "linux")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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set(TARGET_OS "mac")
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endif()
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message(STATUS "Target OS: ${TARGET_OS} ${TARGET_BITS}bit")
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function(set_extra_dirs VARIABLE NAME)
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if(TARGET_BITS AND TARGET_OS)
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set("EXTRA_${VARIABLE}_LIBDIR" "ddnet-libs/${NAME}/${TARGET_OS}/lib${TARGET_BITS}" PARENT_SCOPE)
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endif()
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set("EXTRA_${VARIABLE}_INCLUDEDIR" "ddnet-libs/${NAME}/include" PARENT_SCOPE)
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endfunction()
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# Check for PkgConfig once so all the other `find_package` calls can do it
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# quietly.
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find_package(PkgConfig)
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find_package(Curl)
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find_package(Freetype)
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if(MYSQL)
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find_package(MySQL)
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else()
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set(MYSQL_LIBRARIES)
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endif()
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find_package(Ogg)
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find_package(Opus)
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find_package(Opusfile)
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find_package(PythonInterp)
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find_package(SDL2)
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find_package(Threads)
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find_package(ZLIB)
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message(STATUS "******** DDNet ********")
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
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message(STATUS "Compiler: ${CMAKE_CXX_COMPILER}")
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message(STATUS "Dependencies:")
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function(show_dependency_status NAME FOUND PATH)
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if(FOUND)
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string(FIND "${PATH}" "${PROJECT_SOURCE_DIR}" LOCAL_PATH_POS)
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if(LOCAL_PATH_POS EQUAL 0)
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message(STATUS " * ${NAME} not found (using bundled version)")
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else()
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message(STATUS " * ${NAME} found")
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endif()
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else()
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message(STATUS " * ${NAME} not found")
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endif()
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endfunction()
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show_dependency_status("Curl" ${CURL_FOUND} "${CURL_LIBRARY}")
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show_dependency_status("Freetype" ${FREETYPE_FOUND} "${FREETYPE_LIBRARY}")
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if(MYSQL)
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show_dependency_status("MySQL" ${MYSQL_FOUND} "")
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endif()
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show_dependency_status("Ogg" ${OGG_FOUND} "${OGG_INCLUDEDIR}")
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show_dependency_status("Opus" ${OPUS_FOUND} "${OPUS_INCLUDEDIR}")
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show_dependency_status("Opusfile" ${OPUSFILE_FOUND} "${OPUSFILE_LIBRARY}")
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show_dependency_status("PythonInterp" ${PYTHONINTERP_FOUND} "")
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show_dependency_status("SDL2" ${SDL2_FOUND} "${SDL2_LIBRARY}")
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if(ZLIB_FOUND)
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message(STATUS " * Zlib found")
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else()
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message(STATUS " * Zlib not found (using bundled version)")
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endif()
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if(MYSQL AND NOT(MYSQL_FOUND))
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message(SEND_ERROR "You must install MySQL to compile the DDNet server with MySQL support")
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endif()
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if(CLIENT AND NOT(CURL_FOUND))
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message(SEND_ERROR "You must install Curl to compile the DDNet client")
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endif()
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if(CLIENT AND NOT(FREETYPE_FOUND))
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message(SEND_ERROR "You must install Freetype to compile the DDNet client")
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endif()
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if(CLIENT AND NOT(OGG_FOUND))
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message(SEND_ERROR "You must install Ogg to compile the DDNet client")
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endif()
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if(CLIENT AND NOT(OPUS_FOUND))
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message(SEND_ERROR "You must install Opus to compile the DDNet client")
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endif()
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if(CLIENT AND NOT(OPUSFILE_FOUND))
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message(SEND_ERROR "You must install Opusfile to compile the DDNet client")
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endif()
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if(CLIENT AND NOT(SDL2_FOUND))
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message(SEND_ERROR "You must install SDL2 to compile the DDNet client")
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endif()
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if(TARGET_OS STREQUAL "windows")
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set(PLATFORM_CLIENT_LIBS opengl32 glu32 winmm)
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set(PLATFORM_LIBS ws2_32) # Windows sockets
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else()
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set(PLATFORM_CLIENT_LIBS GL GLU X11)
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if(TARGET_OS STREQUAL "linux")
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set(PLATFORM_LIBS rt) # clock_gettime for glibc < 2.17
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else()
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set(PLATFORM_LIBS)
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endif()
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endif()
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if(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
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include(CheckCCompilerFlag)
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check_c_compiler_flag("-O2;-Wp,-Werror;-D_FORTIFY_SOURCE=2" DEFINE_FORTIFY_SOURCE) # Some distributions define _FORTIFY_SOURCE by themselves.
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check_c_compiler_flag("-fstack-protector-all" ENABLE_STACK_PROTECTOR) # -fstack-protector-all doesn't work on MinGW.
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endif()
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########################################################################
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# INITALIZE TARGET LISTS
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########################################################################
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set(TARGETS_OWN)
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set(TARGETS_DEP)
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########################################################################
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# DEPENDENCY COMPILATION
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########################################################################
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if(NOT(ZLIB_FOUND))
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set(ZLIB_LIBRARIES)
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file(GLOB ZLIB_SRC "src/engine/external/zlib/*.c" "src/engine/external/zlib/*.h")
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add_library(zlib EXCLUDE_FROM_ALL OBJECT ${ZLIB_SRC})
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list(APPEND TARGETS_DEP zlib)
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set(ZLIB_INCLUDEDIR src/engine/external/zlib/)
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set(DEP_ZLIB $<TARGET_OBJECTS:zlib>)
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else()
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set(ZLIB_INCLUDEDIR)
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set(DEP_ZLIB)
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endif()
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file(GLOB DEP_PNG_SRC "src/engine/external/pnglite/*.c" "src/engine/external/pnglite/*.h")
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add_library(png OBJECT EXCLUDE_FROM_ALL ${DEP_PNG_SRC})
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target_include_directories(png PRIVATE ${ZLIB_INCLUDEDIR})
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set(DEP_PNG $<TARGET_OBJECTS:png>)
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list(APPEND TARGETS_DEP png)
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if(CLIENT)
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# Static dependencies
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file(GLOB DEP_JSON_SRC "src/engine/external/json-parser/*.c" "src/engine/external/json-parser/*.h")
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file(GLOB DEP_WAV_SRC "src/engine/external/wavpack/*.c" "src/engine/external/wavpack/*.h")
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add_library(json EXCLUDE_FROM_ALL OBJECT ${DEP_JSON_SRC})
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add_library(wav EXCLUDE_FROM_ALL OBJECT ${DEP_WAV_SRC})
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list(APPEND TARGETS_DEP json wav)
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set(DEP_JSON $<TARGET_OBJECTS:json>)
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set(DEP_WAV $<TARGET_OBJECTS:wav>)
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endif()
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########################################################################
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# COPY DATA AND DLLS
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########################################################################
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file(COPY data DESTINATION .)
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file(COPY ${CURL_COPY_FILES} DESTINATION .)
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file(COPY ${FREETYPE_COPY_FILES} DESTINATION .)
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file(COPY ${OPUSFILE_COPY_FILES} DESTINATION .)
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file(COPY ${SDL2_COPY_FILES} DESTINATION .)
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########################################################################
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# CODE GENERATION
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########################################################################
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function(chash output_file)
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add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file}
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COMMAND ${PYTHON_EXECUTABLE} scripts/cmd5.py ${ARGN} > ${output_file}
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DEPENDS scripts/cmd5.py ${ARGN}
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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)
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endfunction(chash)
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function(generate_source output_file script_parameter)
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add_custom_command(OUTPUT ${PROJECT_SOURCE_DIR}/${output_file}
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COMMAND ${PYTHON_EXECUTABLE} datasrc/compile.py ${script_parameter} > ${output_file}
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DEPENDS
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datasrc/compile.py
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datasrc/content.py
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datasrc/datatypes.py
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datasrc/network.py
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}
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)
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endfunction(generate_source)
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file(MAKE_DIRECTORY "${PROJECT_SOURCE_DIR}/src/game/generated/")
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chash("src/game/generated/nethash.cpp"
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"src/engine/shared/protocol.h"
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"src/game/generated/protocol.h"
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"src/game/tuning.h"
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"src/game/gamecore.cpp"
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)
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generate_source("src/game/generated/client_data.cpp" "client_content_source")
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generate_source("src/game/generated/client_data.h" "client_content_header")
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generate_source("src/game/generated/protocol.cpp" "network_source")
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generate_source("src/game/generated/protocol.h" "network_header")
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generate_source("src/game/generated/server_data.cpp" "server_content_source")
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generate_source("src/game/generated/server_data.h" "server_content_header")
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########################################################################
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# SHARED
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########################################################################
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# Sources
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file(GLOB_RECURSE BASE "src/base/*.c" "src/base/*.cpp" "src/base/*.h")
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file(GLOB_RECURSE ENGINE_SHARED "src/engine/shared/*.cpp" "src/engine/shared/*.h")
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set(ENGINE_GENERATED_SHARED "src/game/generated/protocol.cpp" "src/game/generated/protocol.h")
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file(GLOB GAME_SHARED "src/game/*.cpp" "src/game/*.h")
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set(GAME_GENERATED_SHARED "src/game/generated/nethash.cpp")
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# Static dependencies
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file(GLOB DEP_MD5_SRC "src/engine/external/md5/*.c" "src/engine/external/md5/*.h")
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add_library(md5 EXCLUDE_FROM_ALL OBJECT ${DEP_MD5_SRC})
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set(DEP_MD5 $<TARGET_OBJECTS:md5>)
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list(APPEND TARGETS_DEP md5)
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if(WEBSOCKETS)
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file(GLOB DEP_WEBSOCKETS_SRC "src/engine/external/libwebsockets/*.c" "src/engine/external/libwebsockets/*.h")
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add_library(websockets EXCLUDE_FROM_ALL OBJECT ${DEP_WEBSOCKETS_SRC})
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list(APPEND TARGETS_DEP websockets)
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set(DEP_WEBSOCKETS $<TARGET_OBJECTS:websockets>)
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else()
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set(DEP_WEBSOCKETS)
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endif()
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set(DEPS ${DEP_MD5} ${DEP_WEBSOCKETS} ${DEP_ZLIB})
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# Libraries
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set(LIBS ${CMAKE_THREAD_LIBS_INIT} ${ZLIB_LIBRARIES} ${PLATFORM_LIBS})
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# Targets
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add_library(engine-shared EXCLUDE_FROM_ALL OBJECT ${ENGINE_SHARED} ${ENGINE_GENERATED_SHARED} ${BASE})
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add_library(game-shared EXCLUDE_FROM_ALL OBJECT ${GAME_SHARED} ${GAME_GENERATED_SHARED})
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list(APPEND TARGETS_OWN engine-shared game-shared)
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########################################################################
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# CLIENT
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########################################################################
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if(CLIENT)
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# Sources
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file(GLOB_RECURSE ENGINE_CLIENT "src/engine/client/*.cpp" "src/engine/client/*.h")
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file(GLOB_RECURSE GAME_CLIENT "src/game/client/*.cpp" "src/game/client/*.h")
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file(GLOB_RECURSE GAME_EDITOR "src/game/editor/*.cpp" "src/game/editor/*.h")
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set(GAME_GENERATED_CLIENT "src/game/generated/client_data.cpp" "src/game/generated/client_data.h")
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set(CLIENT_SRC ${ENGINE_CLIENT} ${GAME_CLIENT} ${GAME_EDITOR} ${GAME_GENERATED_CLIENT})
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set(DEPS_CLIENT ${DEPS} ${DEP_JSON} ${DEP_PNG} ${DEP_WAV})
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# Libraries
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set(LIBS_CLIENT
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${LIBS}
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${CURL_LIBRARIES}
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${FREETYPE_LIBRARIES}
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${SDL2_LIBRARIES}
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# Order of these three is important.
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${OPUSFILE_LIBRARIES}
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${OPUS_LIBRARIES}
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${OGG_LIBRARIES}
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${PLATFORM_CLIENT_LIBS}
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)
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if(TARGET_OS STREQUAL "windows")
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if(MSVC)
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set(CLIENT_ICON "other/icons/DDNet_cl.rc")
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else()
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set(CLIENT_ICON "other/icons/DDNet_gcc.rc")
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endif()
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else()
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set(CLIENT_ICON)
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endif()
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# Target
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set(TARGET_CLIENT ${CLIENT_EXECUTABLE})
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add_executable(${TARGET_CLIENT}
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${CLIENT_SRC}
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${CLIENT_ICON}
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${DEPS_CLIENT}
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$<TARGET_OBJECTS:engine-shared>
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$<TARGET_OBJECTS:game-shared>
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)
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target_link_libraries(${TARGET_CLIENT} ${LIBS_CLIENT})
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target_include_directories(${TARGET_CLIENT} PRIVATE
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${CURL_INCLUDE_DIRS}
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${FREETYPE_INCLUDE_DIRS}
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${OGG_INCLUDE_DIRS}
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${OPUSFILE_INCLUDE_DIRS}
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${OPUS_INCLUDE_DIRS}
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${SDL2_INCLUDE_DIRS}
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)
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list(APPEND TARGETS_OWN ${TARGET_CLIENT})
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endif()
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########################################################################
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# SERVER
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########################################################################
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# Sources
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file(GLOB_RECURSE ENGINE_SERVER "src/engine/server/*.cpp" "src/engine/server/*.h")
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file(GLOB_RECURSE GAME_SERVER "src/game/server/*.cpp" "src/game/server/*.h")
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set(GAME_GENERATED_SERVER "src/game/generated/server_data.cpp" "src/game/generated/server_data.h")
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set(SERVER_SRC ${ENGINE_SERVER} ${GAME_SERVER} ${GAME_GENERATED_SERVER})
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if(TARGET_OS STREQUAL "windows")
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if(MSVC)
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set(CLIENT_ICON "other/icons/DDNet-Server_cl.rc")
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else()
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set(CLIENT_ICON "other/icons/DDNet-Server_gcc.rc")
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endif()
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else()
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set(SERVER_ICON)
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endif()
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# Libraries
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set(LIBS_SERVER ${LIBS} ${MYSQL_LIBRARIES})
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# Target
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set(TARGET_SERVER ${SERVER_EXECUTABLE})
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add_executable(${TARGET_SERVER}
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${DEPS}
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${SERVER_SRC}
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${SERVER_ICON}
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$<TARGET_OBJECTS:engine-shared>
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$<TARGET_OBJECTS:game-shared>
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)
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target_link_libraries(${TARGET_SERVER} ${LIBS_SERVER})
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list(APPEND TARGETS_OWN ${TARGET_SERVER})
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if(MYSQL)
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target_compile_definitions(${TARGET_SERVER} PRIVATE -DCONF_SQL)
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target_include_directories(${TARGET_SERVER} PRIVATE ${MYSQL_INCLUDE_DIRS})
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endif()
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########################################################################
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# VARIOUS TARGETS
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########################################################################
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file(GLOB_RECURSE MASTERSRV_SRC "src/mastersrv/*.cpp" "src/mastersrv/*.h")
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file(GLOB_RECURSE VERSIONSRV_SRC "src/versionsrv/*.cpp" "src/versionsrv/*.h")
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file(GLOB_RECURSE TWPING_SRC "src/twping/*.cpp" "src/twping/*.h")
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set(TARGET_MASTERSRV mastersrv)
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set(TARGET_VERSIONSRV versionsrv)
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set(TARGET_TWPING twping)
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add_executable(${TARGET_MASTERSRV} EXCLUDE_FROM_ALL ${MASTERSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
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add_executable(${TARGET_VERSIONSRV} EXCLUDE_FROM_ALL ${VERSIONSRV_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
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add_executable(${TARGET_TWPING} EXCLUDE_FROM_ALL ${TWPING_SRC} $<TARGET_OBJECTS:engine-shared> ${DEPS})
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add_custom_target(generate_nethash DEPENDS src/game/generated/nethash.cpp)
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add_dependencies(${TARGET_VERSIONSRV} generate_nethash)
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target_link_libraries(${TARGET_MASTERSRV} ${LIBS})
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target_link_libraries(${TARGET_VERSIONSRV} ${LIBS})
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target_link_libraries(${TARGET_TWPING} ${LIBS})
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list(APPEND TARGETS_OWN ${TARGET_MASTERSRV} ${TARGET_TWPING} ${TARGET_VERSIONSRV})
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set(TARGETS_TOOLS)
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file(GLOB TOOLS RELATIVE "${PROJECT_SOURCE_DIR}/src/tools/" "src/tools/*.cpp")
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foreach(T ${TOOLS})
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string(REGEX REPLACE "\\.cpp$" "" TOOL "${T}")
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set(EXTRA_TOOL_SRC)
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if(TOOL MATCHES "^(tileset_|dilate|map_extract$)")
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list(APPEND EXTRA_TOOL_SRC ${DEP_PNG})
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endif()
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if(TOOL MATCHES "^config_")
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list(APPEND EXTRA_TOOL_SRC "src/tools/config_common.h")
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endif()
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add_executable(${TOOL} EXCLUDE_FROM_ALL
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${DEPS}
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src/tools/${TOOL}.cpp
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${EXTRA_TOOL_SRC}
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$<TARGET_OBJECTS:engine-shared>
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)
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target_link_libraries(${TOOL} ${LIBS})
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list(APPEND TARGETS_TOOLS ${TOOL})
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endforeach()
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list(APPEND TARGETS_OWN ${TARGETS_TOOLS})
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add_custom_target(tools DEPENDS ${TARGETS_TOOLS})
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add_custom_target(everything DEPENDS ${TARGETS_OWN})
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########################################################################
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# COMPILER-SPECIFICS
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########################################################################
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# In the future (CMake 3.8.0+), use source_group(TREE ...)
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macro(source_group_tree dir)
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file(GLOB ents RELATIVE ${PROJECT_SOURCE_DIR}/${dir} ${PROJECT_SOURCE_DIR}/${dir}/*)
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foreach(ent ${ents})
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if(IS_DIRECTORY ${PROJECT_SOURCE_DIR}/${dir}/${ent})
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source_group_tree(${dir}/${ent})
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else()
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string(REPLACE "/" "\\" group ${dir})
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source_group(${group} FILES ${PROJECT_SOURCE_DIR}/${dir}/${ent})
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endif()
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endforeach()
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endmacro()
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source_group_tree(src)
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set(TARGETS ${TARGETS_OWN} ${TARGETS_DEP})
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foreach(target ${TARGETS})
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if(MSVC)
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set(DBG $<OR:$<CONFIG:Debug>,$<CONFIG:RelWithDebInfo>>)
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target_compile_options(${target} PRIVATE $<$<NOT:${DBG}>:/MT> $<${DBG}:/MTd>) # Use static CRT
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target_compile_options(${target} PRIVATE /MP) # Use multiple cores
|
|
target_compile_options(${target} PRIVATE /EHsc) # Only catch C++ exceptions with catch.
|
|
target_compile_options(${target} PRIVATE /GS) # Protect the stack pointer.
|
|
target_compile_options(${target} PRIVATE /wd4996) # Use of non-_s functions.
|
|
target_link_libraries(${target} INTERFACE "-SAFESEH:NO") # No Windows 8 store
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
|
|
if(ENABLE_STACK_PROTECTOR)
|
|
target_compile_options(${target} PRIVATE -fstack-protector-all) # Protect the stack pointer.
|
|
endif()
|
|
if(DEFINE_FORTIFY_SOURCE)
|
|
target_compile_definitions(${target} PRIVATE $<$<NOT:$<CONFIG:Debug>>:_FORTIFY_SOURCE=2>) # Detect some buffer overflows.
|
|
endif()
|
|
endif()
|
|
endforeach()
|
|
|
|
foreach(target ${TARGETS_OWN})
|
|
if(MSVC)
|
|
target_compile_options(${target} PRIVATE /wd4244) # Possible loss of data (float -> int, int -> float, etc.).
|
|
target_compile_options(${target} PRIVATE /wd4267) # Possible loss of data (size_t - int on win64).
|
|
target_compile_options(${target} PRIVATE /wd4800) # Implicit conversion of int to bool.
|
|
elseif(CMAKE_CXX_COMPILER_ID MATCHES Clang OR CMAKE_CXX_COMPILER_ID MATCHES GNU)
|
|
target_compile_options(${target} PRIVATE -Wall)
|
|
if(CMAKE_VERSION VERSION_GREATER 3.3 OR CMAKE_VERSION VERSION_EQUAL 3.3)
|
|
target_compile_options(${target} PRIVATE $<$<COMPILE_LANGUAGE:C>:-Wdeclaration-after-statement>)
|
|
endif()
|
|
#target_compile_options(${target} PRIVATE -Wextra)
|
|
#target_compile_options(${target} PRIVATE -Wformat=2) # Warn about format strings.
|
|
endif()
|
|
target_include_directories(${target} PRIVATE src)
|
|
target_compile_definitions(${target} PRIVATE $<$<CONFIG:Debug>:CONF_DEBUG>)
|
|
target_include_directories(${target} PRIVATE ${ZLIB_INCLUDEDIR})
|
|
if(WEBSOCKETS)
|
|
target_compile_definitions(${target} PRIVATE CONF_WEBSOCKETS)
|
|
endif()
|
|
endforeach()
|
|
|
|
foreach(target ${TARGETS_DEP})
|
|
if(MSVC)
|
|
target_compile_options(${target} PRIVATE /W0)
|
|
endif()
|
|
endforeach()
|