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bordertile.frag
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
bordertile.vert
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
bordertileline.frag
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
bordertileline.vert
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don't render all border all the time
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2018-08-02 18:26:12 +02:00 |
bordertilelinetex.frag
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |
bordertilelinetex.vert
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don't render all border all the time
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2018-08-02 18:26:12 +02:00 |
bordertiletex.frag
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |
bordertiletex.vert
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |
prim.frag
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |
prim.vert
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
quad.frag
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
quad.vert
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
quadtex.frag
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
quadtex.vert
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
sprite.frag
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
sprite.vert
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
spritemulti.frag
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
spritemulti.vert
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
text.frag
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
text.vert
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add new shaders for quads,text and sprites
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2018-03-13 21:42:05 +01:00 |
tile.frag
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
tile.vert
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Add missing EOL at end of file to shaders
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2017-11-09 11:31:13 +01:00 |
tiletex.frag
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |
tiletex.vert
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calcualte texel offset on CPU not GPU
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2018-03-13 21:41:37 +01:00 |