ddnet/src/engine
Robert Müller 5ecd025d1d Revert "Delay disconnecting until after render call"
This reverts commit 5c90fd2b83.

Delaying the disconnecting causes issues when the client automatically disconnects immediately before connecting to another server or starting demo playback.

It's not necessary to delay the disconnecting to deal with #6387, as #6589 is already enough. It's easier to revert this instead of rewriting the client so connecting and starting demo playback are also delayed.

Closes #6595.
2023-05-16 19:34:21 +02:00
..
client Revert "Delay disconnecting until after render call" 2023-05-16 19:34:21 +02:00
docs Merge #5918 2022-10-09 13:53:05 +00:00
external Update zlib to version 1.2.13 2022-10-14 14:53:24 +02:00
gfx Replace usages of C math functions 2023-03-01 19:26:53 +01:00
server fix conflicts 2023-05-14 11:22:06 +02:00
shared Move variable declarations closer to usages 2023-05-15 20:56:17 +02:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
Cargo.toml Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
client.h Add IClient::ShowMessageBox 2023-05-04 19:47:50 +02:00
config.h Implement "reset" command 2021-12-27 01:13:11 +01:00
console.h Quit client when existing config file cannot be loaded 2023-05-10 21:04:02 +02:00
console.rs Support 4 and 8 digit RGBA color values in console 2023-02-24 20:32:44 +01:00
demo.h Use sizeof(int32_t) instead of 4 2023-02-11 13:59:08 +01:00
discord.h Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
editor.h Use bool for Load, Save, Append result, true on success 2022-11-03 20:17:06 +01:00
engine.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
favorites.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
friends.h Bump friends limit from 1024 to 4096 (fixes #6096) 2022-12-06 10:31:43 +01:00
ghost.h Organize engine-shared includes 2022-05-29 20:02:22 +02:00
graphics.h Destroy window before showing popup if graphics initialized 2023-05-07 21:20:47 +02:00
input.h Port line input and IME support from 0.7 2023-04-23 15:00:29 +02:00
kernel.h Fix misspellings 2022-10-25 13:51:56 -03:00
keys.h Handle ordinal joystick hat keys as combined cardinal hat keys 2022-12-17 17:18:01 +01:00
lib.rs Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
map.h Add missing CMap::NumData delegate function 2023-05-15 20:47:59 +02:00
message.h Add a simpler IServer::SnapNewItem() API based on some more generated data 2023-02-10 23:12:24 +03:00
rust.h Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
server.h Add a simpler IServer::SnapNewItem() API based on some more generated data 2023-02-10 23:12:24 +03:00
serverbrowser.h fix conflicts 2023-05-14 11:22:06 +02:00
sound.h Let CKernel clean-up. Use unused CSound::Shutdown 2022-09-16 16:50:19 +02:00
sqlite.h Remove useless typedef in c++ 2022-06-25 21:05:54 +02:00
steam.h Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
storage.h Add IStorage::RemoveFolder 2023-03-25 16:58:51 +01:00
textrender.h Add shared ptr to track usage 2023-05-14 20:21:59 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00