ddnet/src/game/server/entities
Dennis Felsing 5e213a2619
Merge pull request #2086 from fokkonaut/master
Remove setting ammo for freeze to 0
2020-04-30 12:44:40 +02:00
..
character.cpp Merge pull request #2086 from fokkonaut/master 2020-04-30 12:44:40 +02:00
character.h Add support for dynamically loading an antibot module 2020-03-11 01:58:50 +01:00
door.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
door.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
dragger.cpp Rewrite stopper code a bit, second try 2019-09-18 02:04:46 +02:00
dragger.h Fix draggers 2019-04-17 12:58:53 +02:00
flag.cpp Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
gun.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
laser.cpp Rename rifle to laser 2019-11-22 15:37:18 +01:00
laser.h add support for blue teleport gun 2018-11-03 10:26:20 +01:00
light.cpp Rework pause. Fixes force_pause 2017-04-09 00:20:41 +02:00
light.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
pickup.cpp Fix ninja not getting removed 2020-03-24 21:43:26 +01:00
pickup.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
plasma.cpp Use the float type explicitly 2019-07-08 23:08:42 +02:00
plasma.h Fix all the header guards and adjust the script a little 2018-07-06 16:11:38 +02:00
projectile.cpp Rename rifle to laser 2019-11-22 15:37:18 +01:00
projectile.h Remove the initial lifespan check 2019-10-14 02:28:24 +02:00