ddnet/src/game/client/components
2010-07-04 16:10:00 +02:00
..
binds.cpp *some esthetic changes 2010-05-30 12:01:11 +00:00
binds.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
broadcast.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
broadcast.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
camera.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
camera.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
chat.cpp increased the fontsize of the chat messages 2010-05-30 17:08:54 +00:00
chat.h *some esthetic changes 2010-05-30 12:01:11 +00:00
console.cpp fixed a possible crash in the client console 2010-06-21 13:45:30 +02:00
console.h added commands to dump the output of the consoles into a file 2010-06-20 14:12:59 +02:00
controls.cpp fixed shotbug (#80) 2010-06-02 19:39:28 +02:00
controls.h fixed movement bug (#741) 2010-05-31 21:40:40 +00:00
damageind.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
damageind.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
debughud.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
debughud.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
effects.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
effects.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
emoticon.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
emoticon.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
flow.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
flow.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
hud.cpp fixed display bug in the score hud. Closes #106 2010-06-22 21:27:58 +02:00
hud.h *some esthetic changes 2010-05-30 12:01:11 +00:00
items.cpp fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127 2010-06-23 20:09:15 +02:00
items.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
killmessages.cpp fixed kill messages showing wrong infos 2010-06-06 17:17:43 +02:00
killmessages.h fixed kill messages showing wrong infos 2010-06-06 17:17:43 +02:00
mapimages.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
mapimages.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
maplayers.cpp Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
maplayers.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
menus.cpp refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command 2010-07-04 16:10:00 +02:00
menus.h refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command 2010-07-04 16:10:00 +02:00
menus_browser.cpp refresh the server browser if the "favorites"-tab is active and a new entry has been added with "add_favorite"-command 2010-07-04 16:10:00 +02:00
menus_demo.cpp small cleanup 2010-06-11 12:34:11 +02:00
menus_ingame.cpp added fix for italian language by Lanta and fixed a bug with the id in votekick menu 2010-05-31 20:05:45 +00:00
menus_settings.cpp fixed english localisation bug 2010-05-31 11:07:58 +00:00
motd.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
motd.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
nameplates.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
nameplates.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
particles.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
particles.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
players.cpp fixed walk animation if x-position is negative. Closes #119 2010-06-11 13:20:45 +02:00
players.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
scoreboard.cpp cut too long player names in the server browser. Closes #151 2010-07-02 14:14:41 +02:00
scoreboard.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
skins.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
skins.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
sounds.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
sounds.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
voting.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
voting.h copied refactor to trunk 2010-05-29 07:25:38 +00:00