ddnet/src/engine/external/wavpack/wavpack.h
2007-10-06 17:01:06 +00:00

385 lines
14 KiB
C

/*////////////////////////////////////////////////////////////////////////// */
/* **** WAVPACK **** // */
/* Hybrid Lossless Wavefile Compressor // */
/* Copyright (c) 1998 - 2004 Conifer Software. // */
/* All Rights Reserved. // */
/* Distributed under the BSD Software License (see license.txt) // */
/*////////////////////////////////////////////////////////////////////////// */
/* wavpack.h */
#include <sys/types.h>
/* This header file contains all the definitions required by WavPack. */
#ifdef __BORLANDC__
typedef unsigned long uint32_t;
typedef long int32_t;
#elif defined(_WIN32) && !defined(__MINGW32__)
#include <stdlib.h>
typedef unsigned __int64 uint64_t;
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef __int32 int32_t;
#else
#include <inttypes.h>
#endif
typedef unsigned char uchar;
#if !defined(__GNUC__) || defined(WIN32)
typedef unsigned short ushort;
typedef unsigned int uint;
#endif
#include <stdio.h>
#define FALSE 0
#define TRUE 1
/*//////////////////////////// WavPack Header ///////////////////////////////// */
/* Note that this is the ONLY structure that is written to (or read from) */
/* WavPack 4.0 files, and is the preamble to every block in both the .wv */
/* and .wvc files. */
typedef struct {
char ckID [4];
uint32_t ckSize;
short version;
uchar track_no, index_no;
uint32_t total_samples, block_index, block_samples, flags, crc;
} WavpackHeader;
#define WavpackHeaderFormat "4LS2LLLLL"
/* or-values for "flags" */
#define BYTES_STORED 3 /* 1-4 bytes/sample */
#define MONO_FLAG 4 /* not stereo */
#define HYBRID_FLAG 8 /* hybrid mode */
#define JOINT_STEREO 0x10 /* joint stereo */
#define CROSS_DECORR 0x20 /* no-delay cross decorrelation */
#define HYBRID_SHAPE 0x40 /* noise shape (hybrid mode only) */
#define FLOAT_DATA 0x80 /* ieee 32-bit floating point data */
#define INT32_DATA 0x100 /* special extended int handling */
#define HYBRID_BITRATE 0x200 /* bitrate noise (hybrid mode only) */
#define HYBRID_BALANCE 0x400 /* balance noise (hybrid stereo mode only) */
#define INITIAL_BLOCK 0x800 /* initial block of multichannel segment */
#define FINAL_BLOCK 0x1000 /* final block of multichannel segment */
#define SHIFT_LSB 13
#define SHIFT_MASK (0x1fL << SHIFT_LSB)
#define MAG_LSB 18
#define MAG_MASK (0x1fL << MAG_LSB)
#define SRATE_LSB 23
#define SRATE_MASK (0xfL << SRATE_LSB)
#define FALSE_STEREO 0x40000000 /* block is stereo, but data is mono */
#define IGNORED_FLAGS 0x18000000 /* reserved, but ignore if encountered */
#define NEW_SHAPING 0x20000000 /* use IIR filter for negative shaping */
#define UNKNOWN_FLAGS 0x80000000 /* also reserved, but refuse decode if */
/* encountered */
#define MONO_DATA (MONO_FLAG | FALSE_STEREO)
#define MIN_STREAM_VERS 0x402 /* lowest stream version we'll decode */
#define MAX_STREAM_VERS 0x410 /* highest stream version we'll decode */
/*////////////////////////// WavPack Metadata ///////////////////////////////// */
/* This is an internal representation of metadata. */
typedef struct {
int32_t byte_length;
void *data;
uchar id;
} WavpackMetadata;
#define ID_OPTIONAL_DATA 0x20
#define ID_ODD_SIZE 0x40
#define ID_LARGE 0x80
#define ID_DUMMY 0x0
#define ID_ENCODER_INFO 0x1
#define ID_DECORR_TERMS 0x2
#define ID_DECORR_WEIGHTS 0x3
#define ID_DECORR_SAMPLES 0x4
#define ID_ENTROPY_VARS 0x5
#define ID_HYBRID_PROFILE 0x6
#define ID_SHAPING_WEIGHTS 0x7
#define ID_FLOAT_INFO 0x8
#define ID_INT32_INFO 0x9
#define ID_WV_BITSTREAM 0xa
#define ID_WVC_BITSTREAM 0xb
#define ID_WVX_BITSTREAM 0xc
#define ID_CHANNEL_INFO 0xd
#define ID_RIFF_HEADER (ID_OPTIONAL_DATA | 0x1)
#define ID_RIFF_TRAILER (ID_OPTIONAL_DATA | 0x2)
#define ID_REPLAY_GAIN (ID_OPTIONAL_DATA | 0x3)
#define ID_CUESHEET (ID_OPTIONAL_DATA | 0x4)
#define ID_CONFIG_BLOCK (ID_OPTIONAL_DATA | 0x5)
#define ID_MD5_CHECKSUM (ID_OPTIONAL_DATA | 0x6)
/*/////////////////////// WavPack Configuration /////////////////////////////// */
/* This internal structure is used during encode to provide configuration to */
/* the encoding engine and during decoding to provide fle information back to */
/* the higher level functions. Not all fields are used in both modes. */
typedef struct {
int bits_per_sample, bytes_per_sample;
int num_channels, float_norm_exp;
uint32_t flags, sample_rate, channel_mask;
} WavpackConfig;
#define CONFIG_BYTES_STORED 3 /* 1-4 bytes/sample */
#define CONFIG_MONO_FLAG 4 /* not stereo */
#define CONFIG_HYBRID_FLAG 8 /* hybrid mode */
#define CONFIG_JOINT_STEREO 0x10 /* joint stereo */
#define CONFIG_CROSS_DECORR 0x20 /* no-delay cross decorrelation */
#define CONFIG_HYBRID_SHAPE 0x40 /* noise shape (hybrid mode only) */
#define CONFIG_FLOAT_DATA 0x80 /* ieee 32-bit floating point data */
#define CONFIG_FAST_FLAG 0x200 /* fast mode */
#define CONFIG_HIGH_FLAG 0x800 /* high quality mode */
#define CONFIG_VERY_HIGH_FLAG 0x1000 /* very high */
#define CONFIG_BITRATE_KBPS 0x2000 /* bitrate is kbps, not bits / sample */
#define CONFIG_AUTO_SHAPING 0x4000 /* automatic noise shaping */
#define CONFIG_SHAPE_OVERRIDE 0x8000 /* shaping mode specified */
#define CONFIG_JOINT_OVERRIDE 0x10000 /* joint-stereo mode specified */
#define CONFIG_CREATE_EXE 0x40000 /* create executable */
#define CONFIG_CREATE_WVC 0x80000 /* create correction file */
#define CONFIG_OPTIMIZE_WVC 0x100000 /* maximize bybrid compression */
#define CONFIG_CALC_NOISE 0x800000 /* calc noise in hybrid mode */
#define CONFIG_LOSSY_MODE 0x1000000 /* obsolete (for information) */
#define CONFIG_EXTRA_MODE 0x2000000 /* extra processing mode */
#define CONFIG_SKIP_WVX 0x4000000 /* no wvx stream w/ floats & big ints */
#define CONFIG_MD5_CHECKSUM 0x8000000 /* compute & store MD5 signature */
#define CONFIG_OPTIMIZE_MONO 0x80000000 /* optimize for mono streams posing as stereo */
/*////////////////////////////// WavPack Stream /////////////////////////////// */
/* This internal structure contains everything required to handle a WavPack */
/* "stream", which is defined as a stereo or mono stream of audio samples. For */
/* multichannel audio several of these would be required. Each stream contains */
/* pointers to hold a complete allocated block of WavPack data, although it's */
/* possible to decode WavPack blocks without buffering an entire block. */
typedef int32_t (*read_stream)(void *, int32_t);
typedef struct bs {
uchar *buf, *end, *ptr;
void (*wrap)(struct bs *bs);
uint32_t file_bytes, sr;
int error, bc;
read_stream file;
} Bitstream;
#define MAX_NTERMS 16
#define MAX_TERM 8
struct decorr_pass {
short term, delta, weight_A, weight_B;
int32_t samples_A [MAX_TERM], samples_B [MAX_TERM];
};
struct entropy_data {
uint32_t median [3], slow_level, error_limit;
};
struct words_data {
uint32_t bitrate_delta [2], bitrate_acc [2];
uint32_t pend_data, holding_one, zeros_acc;
int holding_zero, pend_count;
struct entropy_data c [2];
};
typedef struct {
WavpackHeader wphdr;
Bitstream wvbits;
struct words_data w;
int num_terms, mute_error;
uint32_t sample_index, crc;
uchar int32_sent_bits, int32_zeros, int32_ones, int32_dups;
uchar float_flags, float_shift, float_max_exp, float_norm_exp;
struct decorr_pass decorr_passes [MAX_NTERMS];
} WavpackStream;
/* flags for float_flags: */
#define FLOAT_SHIFT_ONES 1 /* bits left-shifted into float = '1' */
#define FLOAT_SHIFT_SAME 2 /* bits left-shifted into float are the same */
#define FLOAT_SHIFT_SENT 4 /* bits shifted into float are sent literally */
#define FLOAT_ZEROS_SENT 8 /* "zeros" are not all real zeros */
#define FLOAT_NEG_ZEROS 0x10 /* contains negative zeros */
#define FLOAT_EXCEPTIONS 0x20 /* contains exceptions (inf, nan, etc.) */
/*///////////////////////////// WavPack Context /////////////////////////////// */
/* This internal structure holds everything required to encode or decode WavPack */
/* files. It is recommended that direct access to this structure be minimized */
/* and the provided utilities used instead. */
typedef struct {
WavpackConfig config;
WavpackStream stream;
uchar read_buffer [1024];
char error_message [80];
read_stream infile;
uint32_t total_samples, crc_errors, first_flags;
int open_flags, norm_offset, reduced_channels, lossy_blocks;
} WavpackContext;
/*////////////////////// function prototypes and macros ////////////////////// */
#define CLEAR(destin) memset (&destin, 0, sizeof (destin));
/* bits.c */
void bs_open_read (Bitstream *bs, uchar *buffer_start, uchar *buffer_end, read_stream file, uint32_t file_bytes);
#define bs_is_open(bs) ((bs)->ptr != NULL)
#define getbit(bs) ( \
(((bs)->bc) ? \
((bs)->bc--, (bs)->sr & 1) : \
(((++((bs)->ptr) != (bs)->end) ? (void) 0 : (bs)->wrap (bs)), (bs)->bc = 7, ((bs)->sr = *((bs)->ptr)) & 1) \
) ? \
((bs)->sr >>= 1, 1) : \
((bs)->sr >>= 1, 0) \
)
#define getbits(value, nbits, bs) { \
while ((nbits) > (bs)->bc) { \
if (++((bs)->ptr) == (bs)->end) (bs)->wrap (bs); \
(bs)->sr |= (int32_t)*((bs)->ptr) << (bs)->bc; \
(bs)->bc += 8; \
} \
*(value) = (bs)->sr; \
if ((bs)->bc > 32) { \
(bs)->bc -= (nbits); \
(bs)->sr = *((bs)->ptr) >> (8 - (bs)->bc); \
} \
else { \
(bs)->bc -= (nbits); \
(bs)->sr >>= (nbits); \
} \
}
void little_endian_to_native (void *data, char *format);
void native_to_little_endian (void *data, char *format);
/* These macros implement the weight application and update operations */
/* that are at the heart of the decorrelation loops. Note that when there */
/* are several alternative versions of the same macro (marked with PERFCOND) */
/* then the versions are functionally equivalent with respect to WavPack */
/* decoding and the user should choose the one that provides the best */
/* performance. This may be easier to check when NOT using the assembly */
/* language optimizations. */
#if 1 /* PERFCOND */
#define apply_weight_i(weight, sample) ((weight * sample + 512) >> 10)
#else
#define apply_weight_i(weight, sample) ((((weight * sample) >> 8) + 2) >> 2)
#endif
#define apply_weight_f(weight, sample) (((((sample & 0xffffL) * weight) >> 9) + \
(((sample & ~0xffffL) >> 9) * weight) + 1) >> 1)
#if 1 /* PERFCOND */
#define apply_weight(weight, sample) (sample != (short) sample ? \
apply_weight_f (weight, sample) : apply_weight_i (weight, sample))
#else
#define apply_weight(weight, sample) ((int32_t)((weight * (int64_t) sample + 512) >> 10))
#endif
#if 0 /* PERFCOND */
#define update_weight(weight, delta, source, result) \
if (source && result) { int32_t s = (int32_t) (source ^ result) >> 31; weight = (delta ^ s) + (weight - s); }
#elif 1
#define update_weight(weight, delta, source, result) \
if (source && result) weight += (((source ^ result) >> 30) | 1) * delta
#else
#define update_weight(weight, delta, source, result) \
if (source && result) (source ^ result) < 0 ? (weight -= delta) : (weight += delta)
#endif
#define update_weight_clip(weight, delta, source, result) \
if (source && result && ((source ^ result) < 0 ? (weight -= delta) < -1024 : (weight += delta) > 1024)) \
weight = weight < 0 ? -1024 : 1024
/* unpack.c */
int unpack_init (WavpackContext *wpc);
int init_wv_bitstream (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_decorr_terms (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_weights (WavpackStream *wps, WavpackMetadata *wpmd);
int read_decorr_samples (WavpackStream *wps, WavpackMetadata *wpmd);
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_int32_info (WavpackStream *wps, WavpackMetadata *wpmd);
int read_channel_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int read_config_info (WavpackContext *wpc, WavpackMetadata *wpmd);
int32_t unpack_samples (WavpackContext *wpc, int32_t *buffer, uint32_t sample_count);
int check_crc_error (WavpackContext *wpc);
/* metadata.c stuff */
int read_metadata_buff (WavpackContext *wpc, WavpackMetadata *wpmd);
int process_metadata (WavpackContext *wpc, WavpackMetadata *wpmd);
/* words.c stuff */
int read_entropy_vars (WavpackStream *wps, WavpackMetadata *wpmd);
int read_hybrid_profile (WavpackStream *wps, WavpackMetadata *wpmd);
int32_t get_words (int32_t *buffer, int nsamples, uint32_t flags,
struct words_data *w, Bitstream *bs);
int32_t exp2s (int log);
int restore_weight (signed char weight);
#define WORD_EOF (1L << 31)
/* float.c */
int read_float_info (WavpackStream *wps, WavpackMetadata *wpmd);
void float_values (WavpackStream *wps, int32_t *values, int32_t num_values);
/* wputils.c */
WavpackContext *WavpackOpenFileInput (read_stream infile, char *error);
int WavpackGetMode (WavpackContext *wpc);
#define MODE_WVC 0x1
#define MODE_LOSSLESS 0x2
#define MODE_HYBRID 0x4
#define MODE_FLOAT 0x8
#define MODE_VALID_TAG 0x10
#define MODE_HIGH 0x20
#define MODE_FAST 0x40
uint32_t WavpackUnpackSamples (WavpackContext *wpc, int32_t *buffer, uint32_t samples);
uint32_t WavpackGetNumSamples (WavpackContext *wpc);
uint32_t WavpackGetSampleIndex (WavpackContext *wpc);
int WavpackGetNumErrors (WavpackContext *wpc);
int WavpackLossyBlocks (WavpackContext *wpc);
uint32_t WavpackGetSampleRate (WavpackContext *wpc);
int WavpackGetBitsPerSample (WavpackContext *wpc);
int WavpackGetBytesPerSample (WavpackContext *wpc);
int WavpackGetNumChannels (WavpackContext *wpc);
int WavpackGetReducedChannels (WavpackContext *wpc);