ddnet/docs/conf/Menu.txt
2008-08-05 21:37:33 +00:00

112 lines
3.9 KiB
Plaintext

Format: 1.4
# You can add a title and sub-title to your menu like this:
# Title: [project name]
# SubTitle: [subtitle]
# You can add a footer to your documentation like this:
# Footer: [text]
# If you want to add a copyright notice, this would be the place to do it.
# You can add a timestamp to your documentation like one of these:
# Timestamp: Generated on month day, year
# Timestamp: Updated mm/dd/yyyy
# Timestamp: Last updated mon day
#
# m - One or two digit month. January is "1"
# mm - Always two digit month. January is "01"
# mon - Short month word. January is "Jan"
# month - Long month word. January is "January"
# d - One or two digit day. 1 is "1"
# dd - Always two digit day. 1 is "01"
# day - Day with letter extension. 1 is "1st"
# yy - Two digit year. 2006 is "06"
# yyyy - Four digit year. 2006 is "2006"
# year - Four digit year. 2006 is "2006"
# --------------------------------------------------------------------------
#
# Cut and paste the lines below to change the order in which your files
# appear on the menu. Don't worry about adding or removing files, Natural
# Docs will take care of that.
#
# You can further organize the menu by grouping the entries. Add a
# "Group: [name] {" line to start a group, and add a "}" to end it.
#
# You can add text and web links to the menu by adding "Text: [text]" and
# "Link: [name] ([URL])" lines, respectively.
#
# The formatting and comments are auto-generated, so don't worry about
# neatness when editing the file. Natural Docs will clean it up the next
# time it is run. When working with groups, just deal with the braces and
# forget about the indentation and comments.
#
# You can use this file on other computers even if they use different
# directories. As long as the command line points to the same source files,
# Natural Docs will be able to correct the locations automatically.
#
# --------------------------------------------------------------------------
File: OS Abstraction (/home/kma/code/teeworlds/trunk/src/engine/e_system.h)
Group: Engine {
File: Messaging (/home/kma/code/teeworlds/trunk/src/engine/e_if_msg.h)
Group: Client {
Group: Overview {
File: Time on the client (/home/kma/code/teeworlds/trunk/src/engine/docs/client_time.txt)
File: Prediction (/home/kma/code/teeworlds/trunk/src/engine/docs/prediction.txt)
File: Snapshots (/home/kma/code/teeworlds/trunk/src/engine/docs/snapshots.txt)
File: Server Operation (/home/kma/code/teeworlds/trunk/src/engine/docs/server_op.txt)
} # Group: Overview
Group: Reference {
File: Client Hooks (/home/kma/code/teeworlds/trunk/src/engine/e_if_modc.h)
File: Client Interface (/home/kma/code/teeworlds/trunk/src/engine/e_if_client.h)
File: Engine Interface (/home/kma/code/teeworlds/trunk/src/engine/e_if_other.h)
File: Graphics (/home/kma/code/teeworlds/trunk/src/engine/e_if_gfx.h)
File: Input (/home/kma/code/teeworlds/trunk/src/engine/e_if_inp.h)
File: Sound (/home/kma/code/teeworlds/trunk/src/engine/e_if_snd.h)
} # Group: Reference
} # Group: Client
Group: Server {
Group: Reference {
File: Server Hooks (/home/kma/code/teeworlds/trunk/src/engine/e_if_mods.h)
File: Server Interface (/home/kma/code/teeworlds/trunk/src/engine/e_if_server.h)
} # Group: Reference
} # Group: Server
} # Group: Engine
Group: Game {
File: Entity (/home/kma/code/teeworlds/trunk/src/game/server/gs_common.hpp)
} # Group: Game
Group: Index {
Index: Everything
Class Index: Classes
Constant Index: Constants
Function Index: Functions
Variable Index: Variables
} # Group: Index
##### Do not change or remove these lines. #####
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