ddnet/src/engine
bors[bot] ae1876d141
Merge #5388
5388: Remove obsolete AfkTimer function r=def- a=ardadem

It does the same job with: 425f07c03d/src/game/server/gamecontroller.cpp (L48)

## Checklist

- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Arda Demir <ddmirarda@gmail.com>
2022-06-12 11:26:06 +00:00
..
client Remaining formatting and fix github code scanning 2022-06-11 22:03:23 +02:00
docs Fix a woopsie in snapshot docs 2021-05-29 11:07:33 +02:00
external Upgrade zlib to 1.2.12 2022-03-30 14:31:35 +02:00
server Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
shared Move/rename AfkVoteTimer to AfkTimer 2022-06-11 21:11:28 +03:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
client.h Update prediction to use new input handling 2022-06-02 22:35:10 +02:00
config.h Implement "reset" command 2021-12-27 01:13:11 +01:00
console.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
demo.h Added external linkage instead of static const 2022-04-03 01:12:27 +02:00
discord.h Put the Discord stuff into its own file 2021-01-31 10:17:21 +01:00
editor.h Adopt upstream refactoring: Mark several functions as 'const' 2021-02-23 18:26:16 +03:00
engine.h Mark virtual function as override using a script: 2022-05-17 23:47:32 +02:00
friends.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.h Organize engine-shared includes 2022-05-29 20:02:22 +02:00
graphics.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
input.h Let IInput::MouseRelative return true if mouse was moved 2022-06-06 22:06:56 +02:00
kernel.h Run clang-format 2020-09-26 21:50:15 +02:00
keys.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
map.h Run clang-format 2020-09-26 21:50:15 +02:00
message.h Run clang-format 2020-09-26 21:50:15 +02:00
server.h Unify logging infrastructure between IConsole and dbg_msg 2022-04-29 15:21:26 +02:00
serverbrowser.h Remove a couple of game/-includes from the engine code 2022-05-13 09:04:39 +02:00
sound.h Multithreaded video rendering 2022-03-20 18:03:33 +01:00
sqlite.h Add sqlite3 to the client 2021-05-14 01:00:41 +02:00
steam.h Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
storage.h Switch new players to DDNet config dir, support Teeworlds as fallback 2022-04-25 09:50:45 +02:00
textrender.h add ellipsis again 2022-05-31 12:20:45 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00