ddnet/src/game
2010-10-11 00:30:56 +02:00
..
client clear history of the remote console on disconnect and cleaned up some old stuff in console.cpp 2010-10-11 00:30:56 +02:00
editor fixed map selection in map editor 2010-10-11 00:17:46 +02:00
generated cleaned up code structure a bit 2007-12-15 10:24:49 +00:00
server added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
collision.cpp fixed that Collision::IntersectLine gets stuck in a loop forever. Closes #6 2010-08-16 04:09:21 +02:00
collision.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecore.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecore.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
layers.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
layers.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
localization.cpp added mod system. Closes #34 2010-10-06 23:07:35 +02:00
localization.h added mod system. Closes #34 2010-10-06 23:07:35 +02:00
mapitems.h added the possibility to rotate tiles in the editor by SushiTee 2010-09-05 19:01:01 +02:00
tuning.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
variables.h added inactive player kicking. Closes #51 2010-10-09 19:14:42 +02:00
version.h prevent that the server gets filtered by "compatible version" in the clients server browser 2010-06-06 23:28:34 +02:00