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54 KiB
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<div id=Index><div class=IPageTitle>Index</div><div class=INavigationBar>$#! · 0-9 · <a href="General.html#A">A</a> · <a href="General.html#B">B</a> · <a href="General.html#C">C</a> · <a href="General.html#D">D</a> · <a href="General.html#E">E</a> · <a href="General.html#F">F</a> · <a href="General2.html#G">G</a> · <a href="General2.html#H">H</a> · <a href="#I">I</a> · J · K · <a href="#L">L</a> · <a href="#M">M</a> · <a href="#N">N</a> · <a href="#O">O</a> · <a href="#P">P</a> · <a href="#Q">Q</a> · <a href="General4.html#R">R</a> · <a href="General4.html#S">S</a> · <a href="General4.html#T">T</a> · U · <a href="General4.html#V">V</a> · <a href="General4.html#W">W</a> · X · Y · Z</div><table border=0 cellspacing=0 cellpadding=0><tr><td class=IHeading id=IFirstHeading><a name="I"></a>I</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_client-h.html#Image_Formats" class=ISymbol>Image Formats</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#IMAGE_INFO" class=ISymbol>IMAGE_INFO</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_client-h.html#IMG_ALPHA" id=link101 onMouseOver="ShowTip(event, 'tt101', 'link101')" onMouseOut="HideTip('tt101')" class=ISymbol>IMG_ALPHA</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_client-h.html#IMG_AUTO" id=link102 onMouseOver="ShowTip(event, 'tt102', 'link102')" onMouseOut="HideTip('tt102')" class=ISymbol>IMG_AUTO</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_client-h.html#IMG_RGB" id=link103 onMouseOver="ShowTip(event, 'tt103', 'link103')" onMouseOut="HideTip('tt103')" class=ISymbol>IMG_RGB</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_client-h.html#IMG_RGBA" id=link104 onMouseOver="ShowTip(event, 'tt104', 'link104')" onMouseOut="HideTip('tt104')" class=ISymbol>IMG_RGBA</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/docs/snapshots-txt.html#In_depth" class=ISymbol>In depth</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/docs/server_op-txt.html#Init" class=ISymbol>Init</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_clear_events" id=link105 onMouseOver="ShowTip(event, 'tt105', 'link105')" onMouseOut="HideTip('tt105')" class=ISymbol>inp_clear_events</a>, <span class=IParent>INPUT_EVENT</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_clear_key_states" id=link106 onMouseOver="ShowTip(event, 'tt106', 'link106')" onMouseOut="HideTip('tt106')" class=ISymbol>inp_clear_key_states</a>, <span class=IParent>INPUT_EVENT</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a 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href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_key_state" id=link114 onMouseOver="ShowTip(event, 'tt114', 'link114')" onMouseOut="HideTip('tt114')" class=ISymbol>inp_key_state</a>, <span class=IParent>INPUT_EVENT</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_key_was_pressed" id=link115 onMouseOver="ShowTip(event, 'tt115', 'link115')" onMouseOut="HideTip('tt115')" class=ISymbol>inp_key_was_pressed</a>, <span class=IParent>INPUT_EVENT</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_mouse_doubleclick" id=link116 onMouseOver="ShowTip(event, 'tt116', 'link116')" onMouseOut="HideTip('tt116')" class=ISymbol>inp_mouse_doubleclick</a>, <span class=IParent>INPUT_EVENT</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_inp-h.html#INPUT_EVENT.inp_mouse_relative" id=link117 onMouseOver="ShowTip(event, 'tt117', 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onMouseOut="HideTip('tt123')" class=ISymbol>Interval</a></td></tr><tr><td class=IHeading><a name="L"></a>L</td><td></td></tr><tr><td class=ISymbolPrefix id=IOnlySymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#Lines" class=ISymbol>Lines</a></td></tr><tr><td class=IHeading><a name="M"></a>M</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#Map" class=ISymbol>Map</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_find_item" id=link124 onMouseOver="ShowTip(event, 'tt124', 'link124')" onMouseOut="HideTip('tt124')" class=ISymbol>map_find_item</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#map_get_data" id=link125 onMouseOver="ShowTip(event, 'tt125', 'link125')" onMouseOut="HideTip('tt125')" class=ISymbol>map_get_data</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a 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onMouseOver="ShowTip(event, 'tt163', 'link163')" onMouseOut="HideTip('tt163')" class=ISymbol>msg_pack_raw</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_pack_start" id=link164 onMouseOver="ShowTip(event, 'tt164', 'link164')" onMouseOut="HideTip('tt164')" class=ISymbol>msg_pack_start</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_pack_string" id=link165 onMouseOver="ShowTip(event, 'tt165', 'link165')" onMouseOut="HideTip('tt165')" class=ISymbol>msg_pack_string</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_unpack_error" id=link166 onMouseOver="ShowTip(event, 'tt166', 'link166')" onMouseOut="HideTip('tt166')" class=ISymbol>msg_unpack_error</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_unpack_int" id=link167 onMouseOver="ShowTip(event, 'tt167', 'link167')" onMouseOut="HideTip('tt167')" class=ISymbol>msg_unpack_int</a></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_unpack_raw" id=link168 onMouseOver="ShowTip(event, 'tt168', 'link168')" onMouseOut="HideTip('tt168')" class=ISymbol>msg_unpack_raw</a></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_msg-h.html#msg_unpack_string" id=link169 onMouseOver="ShowTip(event, 'tt169', 'link169')" onMouseOut="HideTip('tt169')" class=ISymbol>msg_unpack_string</a></td></tr><tr><td class=IHeading><a name="N"></a>N</td><td></td></tr><tr><td class=ISymbolPrefix id=IOnlySymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_other-h.html#Network(Server)" class=ISymbol>Network(Server)</a></td></tr><tr><td class=IHeading><a name="O"></a>O</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files/server/gamecontroller-hpp.html#Game_Controller.on_character_death" id=link170 onMouseOver="ShowTip(event, 'tt170', 'link170')" onMouseOut="HideTip('tt170')" class=ISymbol>on_character_death</a>, <span class=IParent>Game Controller</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files/server/gamecontroller-hpp.html#Game_Controller.on_character_spawn" id=link171 onMouseOver="ShowTip(event, 'tt171', 'link171')" onMouseOut="HideTip('tt171')" class=ISymbol>on_character_spawn</a>, <span class=IParent>Game Controller</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files/server/gamecontroller-hpp.html#Game_Controller.on_entity" id=link172 onMouseOver="ShowTip(event, 'tt172', 'link172')" onMouseOut="HideTip('tt172')" class=ISymbol>on_entity</a>, <span class=IParent>Game Controller</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><span class=ISymbol>Other</span><div class=ISubIndex><a href="../files2/e_if_client-h.html#Other" class=IFile>e_if_client.h</a><a href="../files2/e_if_gfx-h.html#Other" class=IFile>e_if_gfx.h</a></div></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix> </td><td class=IEntry><a href="../files2/docs/snapshots-txt.html#Overview" class=ISymbol>Overview</a></td></tr><tr><td class=IHeading><a name="P"></a>P</td><td></td></tr><tr><td class=ISymbolPrefix id=IFirstSymbolPrefix> </td><td class=IEntry><a href="../files/server/entity-hpp.html#Entity.pos" id=link173 onMouseOver="ShowTip(event, 'tt173', 'link173')" onMouseOut="HideTip('tt173')" class=ISymbol>pos</a>, <span class=IParent>Entity</span></td></tr><tr><td class=ISymbolPrefix> </td><td class=IEntry><a href="../files2/docs/prediction-txt.html#Prediction" id=link174 onMouseOver="ShowTip(event, 'tt174', 'link174')" onMouseOut="HideTip('tt174')" class=ISymbol>Prediction</a></td></tr><tr><td class=ISymbolPrefix id=ILastSymbolPrefix> </td><td class=IEntry><a href="../files/server/entity-hpp.html#Entity.proximity_radius" id=link175 onMouseOver="ShowTip(event, 'tt175', 'link175')" onMouseOut="HideTip('tt175')" class=ISymbol>proximity_radius</a>, <span class=IParent>Entity</span></td></tr><tr><td class=IHeading><a name="Q"></a>Q</td><td></td></tr><tr><td class=ISymbolPrefix id=IOnlySymbolPrefix> </td><td class=IEntry><a href="../files2/e_if_gfx-h.html#Quads" class=ISymbol>Quads</a></td></tr></table>
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<div class=CToolTip id="tt101"><div class=CConstant>8-Bit uncompressed alpha</div></div><div class=CToolTip id="tt102"><div class=CConstant>Lets the engine choose the format.</div></div><div class=CToolTip id="tt103"><div class=CConstant>8-Bit uncompressed RGB</div></div><div class=CToolTip id="tt104"><div class=CConstant>8-Bit uncompressed RGBA</div></div><div class=CToolTip id="tt105"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void inp_clear_events()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt106"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void inp_clear_key_states()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt107"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>INPUT_EVENT inp_get_event(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt108"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_code(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>key_name</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt109"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_down(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt110"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>const char *inp_key_name(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>k</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt111"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_pressed(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Checks if a key is pressed.</div></div><div class=CToolTip id="tt112"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_presses(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt113"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_releases(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt114"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_state(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt115"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int inp_key_was_pressed(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>key</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt116"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_mouse_doubleclick()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt117"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void inp_mouse_relative(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>x,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>y</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches the mouse movements.</div></div><div class=CToolTip id="tt118"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_mouse_scroll()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt119"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int inp_num_events()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt120"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void insert_entity(</td><td class=PType nowrap>ENTITY </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>entity</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Adds an entity to the world.</div></div><div class=CToolTip id="tt121"><div class=CGeneric>modc_newsnapshot is called when a new snapshot has arrived for processing. </div></div><div class=CToolTip id="tt122"><div class=CFunction>Finds the closest character that intersects the line.</div></div><div class=CToolTip id="tt123"><div class=CGeneric>The interval for how often a client recives a snapshot changes during the course of the connection. </div></div><!--END_ND_TOOLTIPS-->
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<div class=CToolTip id="tt124"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_find_item(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Searches the map for an item.</div></div><div class=CToolTip id="tt125"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Fetches a pointer to a raw data chunk in the map.</div></div><div class=CToolTip id="tt126"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_data_swapped(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt127"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void *map_get_item(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>index,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets an item from the loaded map from index.</div></div><div class=CToolTip id="tt128"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_get_type(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>type,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>start,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>num</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Gets the index range of an item type.</div></div><div class=CToolTip id="tt129"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_is_loaded()</td></tr></table></blockquote>Checks if a map is loaded.</div></div><div class=CToolTip id="tt130"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int map_num_items()</td></tr></table></blockquote>Checks the number of items in the loaded map.</div></div><div class=CToolTip id="tt131"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void map_unload_data(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt132"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_connected()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt133"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt134"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_entergame()</td></tr></table></blockquote>Called when the client has successfully connect to a server and loaded a map.</div></div><div class=CToolTip id="tt135"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_init()</td></tr></table></blockquote>Called when the client starts.</div></div><div class=CToolTip id="tt136"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_message(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt137"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *modc_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt138"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_newsnapshot()</td></tr></table></blockquote>Called when the client progressed to a new snapshot.</div></div><div class=CToolTip id="tt139"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_predict()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt140"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_rcon_line(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>line</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt141"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_render()</td></tr></table></blockquote>Called every frame to let the game render it self.</div></div><div class=CToolTip id="tt142"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_save_config()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt143"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void modc_shutdown()</td></tr></table></blockquote>Called when the client closes down.</div></div><div class=CToolTip id="tt144"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>int modc_snap_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt145"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void modc_statechange(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>new_state,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>old_state</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called every time client changes state.</div></div><div class=CToolTip id="tt146"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_direct_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server recives new input from a client.</div></div><div class=CToolTip id="tt147"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_drop(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client drops from the server.</div></div><div class=CToolTip id="tt148"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_enter(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a client has joined the game.</div></div><div class=CToolTip id="tt149"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_client_predicted_input(</td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>cid,</td></tr><tr><td></td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>input</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the server applys the predicted input on the client.</div></div><div class=CToolTip id="tt150"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_connected(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt151"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_console_init()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt152"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_init()</td></tr></table></blockquote>Called when the server is started.</div></div><div class=CToolTip id="tt153"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_message(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>client_id</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt154"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_net_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt155"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_postsnap()</td></tr></table></blockquote>Called after the server is done sending the snapshots.</div></div><div class=CToolTip id="tt156"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_presnap()</td></tr></table></blockquote>Called before the server starts to construct snapshots for the clients.</div></div><div class=CToolTip id="tt157"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_shutdown()</td></tr></table></blockquote>Called when the server quits.</div></div><div class=CToolTip id="tt158"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void mods_snap(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>cid</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called to create the snapshot for a client.</div></div><div class=CToolTip id="tt159"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void mods_tick()</td></tr></table></blockquote>Called with a regular interval to progress the gameplay.</div></div><div class=CToolTip id="tt160"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *mods_version()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt161"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>void msg_pack_end()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt162"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_int(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>i</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt163"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_raw(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>void </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>data,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt164"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_start(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>msg,</td></tr><tr><td></td><td class=PType nowrap>int </td><td class=PParameter nowrap>flags</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt165"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>void msg_pack_string(</td><td class=PTypePrefix nowrap>const </td><td class=PType nowrap>char </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>p,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>limit</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt166"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_error()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt167"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>int msg_unpack_int()</td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt168"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>const unsigned char *msg_unpack_raw(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>size</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>TODO</div></div><div class=CToolTip id="tt169"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>const char *msg_unpack_string()</td></tr></table></blockquote>TODO</div></div><!--END_ND_TOOLTIPS-->
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<div class=CToolTip id="tt170"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>virtual int on_character_death(</td><td class=PTypePrefix nowrap>class </td><td class=PType nowrap>CHARACTER </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>victim,</td></tr><tr><td></td><td class=PTypePrefix nowrap>class </td><td class=PType nowrap>PLAYER </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>killer,</td></tr><tr><td></td><td class=PTypePrefix nowrap></td><td class=PType nowrap>int </td><td class=PParameterPrefix nowrap></td><td class=PParameter nowrap>weapon</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a character in the world dies.</div></div><div class=CToolTip id="tt171"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>virtual void on_character_spawn(</td><td class=PTypePrefix nowrap>class </td><td class=PType nowrap>CHARACTER </td><td class=PParameterPrefix nowrap>*</td><td class=PParameter nowrap>chr</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when a character spawns into the game world.</div></div><div class=CToolTip id="tt172"><div class=CFunction><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td><table border=0 cellspacing=0 cellpadding=0><tr><td class=PBeforeParameters nowrap>virtual bool on_entity(</td><td class=PType nowrap>int </td><td class=PParameter nowrap>index,</td></tr><tr><td></td><td class=PType nowrap>vec2 </td><td class=PParameter nowrap>pos</td><td class=PAfterParameters nowrap>)</td></tr></table></td></tr></table></blockquote>Called when the map is loaded to process an entity in the map.</div></div><!--END_ND_TOOLTIPS-->
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<div class=CToolTip id="tt173"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>vec2 pos</td></tr></table></blockquote>Contains the current posititon of the entity.</div></div><div class=CToolTip id="tt174"><div class=CSection>The engine calls modc_predict when reprediction is required. </div></div><div class=CToolTip id="tt175"><div class=CVariable><blockquote><table border=0 cellspacing=0 cellpadding=0 class=Prototype><tr><td>float proximity_radius</td></tr></table></blockquote>Contains the physical size of the entity.</div></div><!--END_ND_TOOLTIPS-->
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