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6800bd90a4
Instead of using hardcoded tick offsets, use the current/previous/next tick values from the demo info. This fixes seeking the next tick not working for demos where the difference between the current and the next tick was greater than 3.
120 lines
2.8 KiB
C++
120 lines
2.8 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_DEMO_H
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#define ENGINE_DEMO_H
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#include "kernel.h"
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#include <base/hash.h>
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#include <engine/map.h>
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#include <engine/shared/uuid_manager.h>
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enum
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{
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MAX_TIMELINE_MARKERS = 64
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};
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constexpr int g_DemoSpeeds = 22;
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extern const double g_aSpeeds[g_DemoSpeeds];
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typedef bool (*DEMOFUNC_FILTER)(const void *pData, int DataSize, void *pUser);
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// TODO: Properly extend demo format using uuids
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// "6be6da4a-cebd-380c-9b5b-1289c842d780"
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// "demoitem-sha256@ddnet.tw"
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extern const CUuid SHA256_EXTENSION;
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struct CDemoHeader
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{
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unsigned char m_aMarker[7];
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unsigned char m_Version;
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char m_aNetversion[64];
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char m_aMapName[64];
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unsigned char m_aMapSize[4];
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unsigned char m_aMapCrc[4];
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char m_aType[8];
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unsigned char m_aLength[4];
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char m_aTimestamp[20];
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};
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struct CTimelineMarkers
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{
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unsigned char m_aNumTimelineMarkers[4];
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unsigned char m_aTimelineMarkers[MAX_TIMELINE_MARKERS][4];
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};
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struct CMapInfo
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{
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char m_aName[MAX_MAP_LENGTH];
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SHA256_DIGEST m_Sha256;
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int m_Crc;
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int m_Size;
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};
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class IDemoPlayer : public IInterface
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{
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MACRO_INTERFACE("demoplayer", 0)
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public:
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class CInfo
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{
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public:
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bool m_Paused;
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float m_Speed;
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int m_FirstTick;
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int m_CurrentTick;
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int m_LastTick;
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int m_NumTimelineMarkers;
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int m_aTimelineMarkers[MAX_TIMELINE_MARKERS];
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};
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enum
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{
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DEMOTYPE_INVALID = 0,
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DEMOTYPE_CLIENT,
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DEMOTYPE_SERVER,
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};
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enum ETickOffset
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{
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TICK_CURRENT, // update the current tick again
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TICK_PREVIOUS, // go to the previous tick
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TICK_NEXT, // go to the next tick
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};
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~IDemoPlayer() {}
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virtual void SetSpeed(float Speed) = 0;
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virtual void SetSpeedIndex(int Offset) = 0;
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virtual int SeekPercent(float Percent) = 0;
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virtual int SeekTime(float Seconds) = 0;
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virtual int SeekTick(ETickOffset TickOffset) = 0;
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virtual int SetPos(int WantedTick) = 0;
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virtual void Pause() = 0;
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virtual void Unpause() = 0;
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virtual bool IsPlaying() const = 0;
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virtual const CInfo *BaseInfo() const = 0;
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virtual void GetDemoName(char *pBuffer, int BufferSize) const = 0;
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virtual bool GetDemoInfo(class IStorage *pStorage, const char *pFilename, int StorageType, CDemoHeader *pDemoHeader, CTimelineMarkers *pTimelineMarkers, CMapInfo *pMapInfo) const = 0;
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virtual int GetDemoType() const = 0;
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};
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class IDemoRecorder : public IInterface
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{
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MACRO_INTERFACE("demorecorder", 0)
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public:
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~IDemoRecorder() {}
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virtual bool IsRecording() const = 0;
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virtual int Stop() = 0;
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virtual int Length() const = 0;
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virtual char *GetCurrentFilename() = 0;
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};
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class IDemoEditor : public IInterface
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{
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MACRO_INTERFACE("demoeditor", 0)
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public:
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virtual void Slice(const char *pDemo, const char *pDst, int StartTick, int EndTick, DEMOFUNC_FILTER pfnFilter, void *pUser) = 0;
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};
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#endif
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