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5205: Allow multiple addresses per server in the serverbrowser r=def- a=heinrich5991 Support is incomplete for `leak_ip_address_to_all_servers` (will only ping the first address of each server) and for the `leak_ip` setting (which will also only ping the first address of each server). Fixes #5158. ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: heinrich5991 <heinrich5991@gmail.com> |
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.. | ||
tl | ||
unicode | ||
color.h | ||
detect.h | ||
dynamic.h | ||
hash.cpp | ||
hash.h | ||
hash_bundled.cpp | ||
hash_ctxt.h | ||
hash_libtomcrypt.cpp | ||
hash_openssl.cpp | ||
lock_scope.h | ||
log.cpp | ||
log.h | ||
logger.h | ||
math.h | ||
system.cpp | ||
system.h | ||
types.h | ||
vmath.h |