ddnet/src/game/client/prediction
2022-06-02 01:04:34 +02:00
..
entities Rename NumSwitchers to HighestSwitchNumber and remove most references 2022-06-02 00:57:11 +02:00
entity.cpp prediction/entity: Sync constructor signature, add GetProximityRadius() 2022-05-28 21:28:47 +03:00
entity.h Move switch state to gamecore 2022-06-02 00:51:25 +02:00
gameworld.cpp Send switch timing info in extended switch state netobject 2022-06-02 01:04:34 +02:00
gameworld.h Move switch state to gamecore 2022-06-02 00:51:25 +02:00