mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-14 03:58:18 +00:00
629 lines
13 KiB
C
629 lines
13 KiB
C
#include <engine/system.h>
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#include <engine/interface.h>
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#include <engine/config.h>
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#include <engine/external/portaudio/portaudio.h>
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#include <engine/external/wavpack/wavpack.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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enum
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{
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NUM_SOUNDS = 512,
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NUM_VOICES = 64,
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NUM_CHANNELS = 4,
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MAX_FRAMES = 1024
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};
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static LOCK sound_lock = 0;
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static struct sound
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{
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short *data;
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int num_samples;
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int rate;
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int channels;
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int loop_start;
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int loop_end;
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} sounds[NUM_SOUNDS] = { {0x0, 0, 0, 0, -1, -1} };
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static struct voice
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{
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volatile struct sound *sound;
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int tick;
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int stop;
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int loop;
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float vol;
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float pan;
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float x;
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float y;
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volatile struct voice *prev;
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volatile struct voice *next;
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} voices[NUM_VOICES] = { {0x0, 0, -1, -1, 1.0f, 0.0f, 0.0f, 0.0f, 0x0, 0x0} };
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#define CHANNEL_POSITION_VOLUME 1
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#define CHANNEL_POSITION_PAN 2
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static struct channel
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{
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volatile struct voice *first_voice;
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float vol;
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float pan;
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int flags;
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} channels[NUM_CHANNELS] = { {0x0, 1.0f, 0.0f, 0} };
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static float center_x = 0.0f;
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static float center_y = 0.0f;
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static float master_vol = 1.0f;
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static float master_pan = 0.0f;
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static float pan_deadzone = 256.0f;
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static float pan_falloff = 1.0f;
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static float volume_deadzone = 256.0f;
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static float volume_falloff = 1.0f;
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static inline short int2short(int i)
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{
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if(i > 0x7fff)
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return 0x7fff;
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else if(i < -0x7fff)
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return -0x7fff;
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return i;
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}
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static inline float sgn(float f)
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{
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if(f < 0.0f)
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return -1.0f;
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return 1.0f;
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}
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static void reset_voice(struct voice *v)
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{
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v->sound = 0x0;
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v->tick = 0;
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v->stop = -1;
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v->loop = -1;
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v->vol = 1.0f;
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v->pan = 0.0f;
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v->x = 0.0f;
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v->y = 0.0f;
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v->next = 0x0;
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v->prev = 0x0;
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}
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static inline void fill_mono(int *out, unsigned frames, struct voice *v, float fvol, float fpan)
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{
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int ivol = (int) (31.0f * fvol);
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int ipan = (int) (31.0f * ipan);
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unsigned i;
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for(i = 0; i < frames; i++)
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{
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unsigned j = i<<1;
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int val = v->sound->data[v->tick] * ivol;
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out[j] += val;
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out[j+1] += val;
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v->tick++;
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}
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}
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static inline void fill_stereo(int *out, unsigned frames, struct voice *v, float fvol, float fpan)
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{
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int ivol = (int) (31.0f * fvol);
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int ipan = (int) (31.0f * ipan);
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unsigned i;
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for(i = 0; i < frames; i++)
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{
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unsigned j = i<<1;
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out[j] += v->sound->data[v->tick] * ivol;
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out[j+1] += v->sound->data[v->tick+1] * ivol;
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v->tick += 2;
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}
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}
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static void mix(short *out, unsigned frames)
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{
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static int main_buffer[MAX_FRAMES*2];
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unsigned locked = 0;
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unsigned i;
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unsigned cid;
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dbg_assert(frames <= MAX_FRAMES, "too many frames to fill");
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for(i = 0; i < frames; i++)
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{
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unsigned j = i<<1;
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main_buffer[j] = 0;
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main_buffer[j+1] = 0;
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}
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for(cid = 0; cid < NUM_CHANNELS; cid++)
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{
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struct channel *c = &channels[cid];
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struct voice *v = (struct voice*)c->first_voice;
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while(v)
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{
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unsigned filled = 0;
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unsigned step = 1;
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while(v && v->sound && filled < frames)
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{
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/* calculate maximum frames to fill */
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unsigned frames_left = (v->sound->num_samples - v->tick) >> (v->sound->channels-1);
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unsigned long to_fill = frames>frames_left?frames_left:frames;
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float vol = 1.0f;
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float pan = 0.0f;
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/* clamp to_fill if voice should stop */
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if(v->stop >= 0)
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to_fill = (unsigned)v->stop>frames_left?frames:v->stop;
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/* clamp to_fill if we are about to loop */
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if(v->loop >= 0 && v->sound->loop_start >= 0)
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{
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unsigned tmp = v->sound->loop_end - v->tick;
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to_fill = tmp>to_fill?to_fill:tmp;
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}
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/* calculate voice volume and delta */
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if(c->flags & CHANNEL_POSITION_VOLUME)
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{
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float dx = v->x - center_x;
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float dy = v->y - center_y;
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float dist = dx*dx + dy*dy;
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if(dist < volume_deadzone*volume_deadzone)
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vol = master_vol * c->vol;
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else
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vol = master_vol * c->vol / ((dist - volume_deadzone*volume_deadzone)*volume_falloff); /*TODO: use some fast 1/x^2 */
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}
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else
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{
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vol = master_vol * c->vol * v->vol;
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}
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/* calculate voice pan and delta */
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if(c->flags & CHANNEL_POSITION_PAN)
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{
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float dx = v->x - center_x;
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if(fabs(dx) < pan_deadzone)
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pan = master_pan + c->pan;
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else
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pan = master_pan + c->pan + sgn(dx)*(fabs(dx) - pan_deadzone)/pan_falloff;
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}
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else
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{
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pan = master_pan + c->pan + v->pan;
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}
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/* fill the main buffer */
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if(v->sound->channels == 1)
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fill_mono(&main_buffer[filled], to_fill, v, vol, pan);
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else
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fill_stereo(&main_buffer[filled], to_fill, v, vol, pan);
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/* reset tick of we hit loop point */
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if(v->loop >= 0 &&
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v->sound->loop_start >= 0 &&
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v->tick >= v->sound->loop_end)
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v->tick = v->sound->loop_start;
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/* stop sample if nessecary */
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if(v->stop >= 0)
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v->stop -= to_fill;
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if(v->tick >= v->sound->num_samples || v->stop == 0)
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{
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struct voice *vn = (struct voice *)v->next;
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if(!locked)
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{
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lock_wait(sound_lock);
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locked = 1;
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}
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if(v->next)
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v->next->prev = v->prev;
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if(v->prev)
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v->prev->next = v->next;
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else
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channels[cid].first_voice = v->next;
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dbg_msg("snd", "sound stopped");
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reset_voice(v);
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step = 0;
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v = vn;
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}
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filled += to_fill;
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}
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if(step)
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v = (struct voice*)v->next;
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}
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}
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if(locked)
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lock_release(sound_lock);
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/* clamp accumulated values */
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for(i = 0; i < frames; i++)
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{
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int j = i<<1;
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int vl = main_buffer[j];
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int vr = main_buffer[j+1];
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out[j] = int2short(vl>>5);
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out[j+1] = int2short(vr>>5);
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}
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}
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static int pacallback(const void *in, void *out, unsigned long frames, const PaStreamCallbackTimeInfo* time, PaStreamCallbackFlags status, void *user)
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{
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mix(out, frames);
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return 0;
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}
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static PaStream *stream;
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int snd_init()
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{
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PaStreamParameters params;
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PaError err = Pa_Initialize();
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sound_lock = lock_create();
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params.device = Pa_GetDefaultOutputDevice();
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if(params.device < 0)
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return 1;
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params.channelCount = 2;
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params.sampleFormat = paInt16;
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params.suggestedLatency = Pa_GetDeviceInfo(params.device)->defaultLowOutputLatency;
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params.hostApiSpecificStreamInfo = 0x0;
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err = Pa_OpenStream(
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&stream, /* passes back stream pointer */
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0, /* no input channels */
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¶ms, /* pointer to parameters */
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44100, /* sample rate */
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128, /* frames per buffer */
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paClipOff, /* no clamping */
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pacallback, /* specify our custom callback */
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0x0); /* pass our data through to callback */
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err = Pa_StartStream(stream);
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return 0;
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}
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int snd_shutdown()
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{
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Pa_StopStream(stream);
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Pa_Terminate();
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lock_destroy(sound_lock);
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return 0;
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}
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void snd_set_center(int x, int y)
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{
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center_x = x;
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center_y = y;
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}
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int snd_alloc_id()
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{
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unsigned sid;
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for(sid = 0; sid < NUM_SOUNDS; sid++)
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{
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if(sounds[sid].data == 0x0)
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{
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return sid;
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}
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}
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return -1;
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}
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static FILE *file = NULL;
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static int read_data(void *buffer, int size)
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{
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return fread(buffer, 1, size, file);
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}
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int snd_load_wv(const char *filename)
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{
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struct sound *snd;
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int sid = -1;
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char error[100];
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WavpackContext *context;
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sid = snd_alloc_id();
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if(sid < 0)
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return -1;
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snd = &sounds[sid];
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file = fopen(filename, "rb"); /* TODO: use system.h stuff for this */
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context = WavpackOpenFileInput(read_data, error);
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if (context)
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{
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int samples = WavpackGetNumSamples(context);
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int bitspersample = WavpackGetBitsPerSample(context);
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unsigned int samplerate = WavpackGetSampleRate(context);
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int channels = WavpackGetNumChannels(context);
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int *data;
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int *src;
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short *dst;
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int i;
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snd->channels = channels;
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snd->rate = samplerate;
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if(snd->channels > 2)
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{
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dbg_msg("sound/wv", "file is not mono or stereo. filename='%s'", filename);
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return -1;
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}
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if(snd->rate != 44100)
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{
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dbg_msg("sound/wv", "file is %d Hz, not 44100 Hz. filename='%s'", snd->rate, filename);
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return -1;
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}
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if(bitspersample != 16)
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{
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dbg_msg("sound/wv", "bps is %d, not 16, filname='%s'", bitspersample, filename);
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return -1;
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}
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data = (int *)mem_alloc(4*samples*channels, 1);
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WavpackUnpackSamples(context, data, samples); /* TODO: check return value */
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src = data;
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snd->data = (short *)mem_alloc(2*samples*channels, 1);
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dst = snd->data;
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for (i = 0; i < samples*channels; i++)
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*dst++ = (short)*src++;
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mem_free(data);
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snd->num_samples = samples;
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snd->loop_start = -1;
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snd->loop_end = -1;
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}
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else
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{
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dbg_msg("sound/wv", "failed to open %s: %s", filename, error);
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}
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fclose(file);
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file = NULL;
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if(config.debug)
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dbg_msg("sound/wv", "loaded %s", filename);
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return sid;
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}
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#if 0
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int snd_load_wav(const char *filename)
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{
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/* open file for reading */
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IOHANDLE file;
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struct sound *snd;
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int sid = -1;
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int state = 0;
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file = io_open(filename, IOFLAG_READ);
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if(!file)
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{
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dbg_msg("sound/wav", "failed to open file. filename='%s'", filename);
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return -1;
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}
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sid = snd_alloc_id();
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if(sid < 0)
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return -1;
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snd = &sounds[sid];
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while(1)
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{
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/* read chunk header */
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unsigned char head[8];
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int chunk_size;
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if(io_read(file, head, sizeof(head)) != 8)
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{
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break;
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}
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chunk_size = head[4] | (head[5]<<8) | (head[6]<<16) | (head[7]<<24);
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head[4] = 0;
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if(state == 0)
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{
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unsigned char type[4];
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/* read the riff and wave headers */
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if(head[0] != 'R' || head[1] != 'I' || head[2] != 'F' || head[3] != 'F')
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{
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dbg_msg("sound/wav", "not a RIFF file. filename='%s'", filename);
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return -1;
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}
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io_read(file, type, 4);
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if(type[0] != 'W' || type[1] != 'A' || type[2] != 'V' || type[3] != 'E')
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{
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dbg_msg("sound/wav", "RIFF file is not a WAVE. filename='%s'", filename);
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return -1;
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}
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state++;
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}
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else if(state == 1)
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{
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/* read the format chunk */
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if(head[0] == 'f' && head[1] == 'm' && head[2] == 't' && head[3] == ' ')
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{
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unsigned char fmt[16];
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if(io_read(file, fmt, sizeof(fmt)) != sizeof(fmt))
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{
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dbg_msg("sound/wav", "failed to read format. filename='%s'", filename);
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return -1;
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}
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/* decode format */
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int compression_code = fmt[0] | (fmt[1]<<8);
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snd->channels = fmt[2] | (fmt[3]<<8);
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snd->rate = fmt[4] | (fmt[5]<<8) | (fmt[6]<<16) | (fmt[7]<<24);
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if(compression_code != 1)
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{
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dbg_msg("sound/wav", "file is not uncompressed. filename='%s'", filename);
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return -1;
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}
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if(snd->channels > 2)
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{
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dbg_msg("sound/wav", "file is not mono or stereo. filename='%s'", filename);
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return -1;
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}
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if(snd->rate != 44100)
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{
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dbg_msg("sound/wav", "file is %d Hz, not 44100 Hz. filename='%s'", snd->rate, filename);
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return -1;
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}
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int bps = fmt[14] | (fmt[15]<<8);
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if(bps != 16)
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{
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dbg_msg("sound/wav", "bps is %d, not 16, filname='%s'", bps, filename);
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return -1;
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}
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/* next state */
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state++;
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}
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else
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io_skip(file, chunk_size);
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}
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else if(state == 2)
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{
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/* read the data */
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if(head[0] == 'd' && head[1] == 'a' && head[2] == 't' && head[3] == 'a')
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{
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snd->data = (short*)mem_alloc(chunk_size, 1);
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io_read(file, snd->data, chunk_size);
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snd->num_samples = chunk_size/(2);
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#if defined(CONF_ARCH_ENDIAN_BIG)
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swap_endian(snd->data, sizeof(short), snd->num_samples);
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#endif
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snd->loop_start = -1;
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snd->loop_end = -1;
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state++;
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}
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else
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io_skip(file, chunk_size);
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}
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else if(state == 3)
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{
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if(head[0] == 's' && head[1] == 'm' && head[2] == 'p' && head[3] == 'l')
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{
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unsigned char smpl[36];
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unsigned char loop[24];
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if(config.debug)
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dbg_msg("sound/wav", "got sustain");
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io_read(file, smpl, sizeof(smpl));
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unsigned num_loops = (smpl[28] | (smpl[29]<<8) | (smpl[30]<<16) | (smpl[31]<<24));
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unsigned skip = (smpl[32] | (smpl[33]<<8) | (smpl[34]<<16) | (smpl[35]<<24));
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if(num_loops > 0)
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{
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io_read(file, loop, sizeof(loop));
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unsigned start = (loop[8] | (loop[9]<<8) | (loop[10]<<16) | (loop[11]<<24));
|
|
unsigned end = (loop[12] | (loop[13]<<8) | (loop[14]<<16) | (loop[15]<<24));
|
|
snd->loop_start = start * snd->channels;
|
|
snd->loop_end = end * snd->channels;
|
|
}
|
|
|
|
if(num_loops > 1)
|
|
io_skip(file, (num_loops-1) * sizeof(loop));
|
|
|
|
io_skip(file, skip);
|
|
state++;
|
|
}
|
|
else
|
|
io_skip(file, chunk_size);
|
|
}
|
|
else
|
|
io_skip(file, chunk_size);
|
|
}
|
|
|
|
if(config.debug)
|
|
dbg_msg("sound/wav", "loaded %s", filename);
|
|
|
|
return sid;
|
|
}
|
|
#endif
|
|
|
|
|
|
int snd_play(int cid, int sid, int loop, float x, float y)
|
|
{
|
|
int vid;
|
|
dbg_msg("snd", "try adding sound");
|
|
for(vid = 0; vid < NUM_VOICES; vid++)
|
|
{
|
|
if(voices[vid].sound == 0x0)
|
|
{
|
|
voices[vid].tick = 0;
|
|
voices[vid].x = x;
|
|
voices[vid].y = y;
|
|
voices[vid].sound = &sounds[sid];
|
|
if(loop == SND_LOOP)
|
|
voices[vid].loop = voices[vid].sound->loop_end;
|
|
else
|
|
voices[vid].loop = -1;
|
|
|
|
lock_wait(sound_lock);
|
|
dbg_msg("snd", "sound added");
|
|
voices[vid].next = channels[cid].first_voice;
|
|
if(channels[cid].first_voice)
|
|
channels[cid].first_voice->prev = &voices[vid];
|
|
channels[cid].first_voice = &voices[vid];
|
|
lock_release(sound_lock);
|
|
return vid;
|
|
}
|
|
}
|
|
|
|
dbg_msg("snd", "failed");
|
|
return -1;
|
|
}
|
|
|
|
void snd_set_master_volume(float val)
|
|
{
|
|
master_vol = val;
|
|
}
|
|
|
|
void snd_stop(int vid)
|
|
{
|
|
/*TODO: lerp volume to 0*/
|
|
voices[vid].stop = 0;
|
|
}
|
|
|
|
void snd_set_listener_pos(float x, float y)
|
|
{
|
|
center_x = x;
|
|
center_y = y;
|
|
}
|