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client
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Introduce cached ticks for client again, this time with workaround for
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2016-06-28 23:36:34 +02:00 |
editor
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Merge branch 'Display tee position in editor proof'
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2016-08-03 00:11:10 +02:00 |
server
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Fix laser code
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2016-08-07 22:38:45 +02:00 |
collision.cpp
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fix tab
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2016-05-06 16:45:30 +02:00 |
collision.h
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allow hookblocker in front layer
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2015-11-12 19:46:52 +01:00 |
ddracecommands.h
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muteid and muteip are in seconds, not minutes
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2016-03-09 01:48:17 +01:00 |
gamecore.cpp
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removed double semicolons
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2016-05-04 00:24:54 +02:00 |
gamecore.h
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Add descriptions for tunings
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2015-03-29 03:52:33 +02:00 |
layers.cpp
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Added custom background in entities.
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2015-08-27 00:52:31 +02:00 |
layers.h
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Added custom background in entities.
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2015-08-27 00:52:31 +02:00 |
localization.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
localization.h
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
mapitems.cpp
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prevent placing unused entity tiles in game layer
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2016-04-30 11:02:00 +02:00 |
mapitems.h
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prevent placing unused tiles in the editor
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2016-04-29 19:23:34 +02:00 |
teamscore.cpp
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Fix number 100000 for this
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2015-02-28 01:18:35 +01:00 |
teamscore.h
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Fix number 100000 for this
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2015-02-28 01:18:35 +01:00 |
tuning.h
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Fix whitespaces a bit
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2015-07-09 02:12:35 +02:00 |
variables.h
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Make sv_join_vote_delay work for /map votes and make the number of seconds configurable
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2016-05-20 20:05:47 +02:00 |
version.h
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Version 10.2.1
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2016-07-26 20:29:02 +02:00 |
voting.h
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Fix: team 0 doesn't count players
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2013-08-01 22:27:19 +02:00 |