ddnet/src/engine/shared/config.h
heinrich5991 1820a0e168 Add some checksum functions to the client
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00

81 lines
1.9 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#ifndef ENGINE_SHARED_CONFIG_H
#define ENGINE_SHARED_CONFIG_H
#include <base/detect.h>
#include <engine/config.h>
#define CONFIG_FILE "settings_ddnet.cfg"
#define AUTOEXEC_FILE "autoexec.cfg"
#define AUTOEXEC_CLIENT_FILE "autoexec_client.cfg"
#define AUTOEXEC_SERVER_FILE "autoexec_server.cfg"
class CConfig
{
public:
#define MACRO_CONFIG_INT(Name, ScriptName, Def, Min, Max, Save, Desc) int m_##Name;
#define MACRO_CONFIG_COL(Name, ScriptName, Def, Save, Desc) unsigned m_##Name;
#define MACRO_CONFIG_STR(Name, ScriptName, Len, Def, Save, Desc) char m_##Name[Len]; // Flawfinder: ignore
#include "config_variables.h"
#undef MACRO_CONFIG_INT
#undef MACRO_CONFIG_COL
#undef MACRO_CONFIG_STR
};
extern CConfig g_Config;
enum
{
CFGFLAG_SAVE = 1 << 0,
CFGFLAG_CLIENT = 1 << 1,
CFGFLAG_SERVER = 1 << 2,
CFGFLAG_STORE = 1 << 3,
CFGFLAG_MASTER = 1 << 4,
CFGFLAG_ECON = 1 << 5,
// DDRace
CMDFLAG_TEST = 1 << 6,
CFGFLAG_CHAT = 1 << 7,
CFGFLAG_GAME = 1 << 8,
CFGFLAG_NONTEEHISTORIC = 1 << 9,
CFGFLAG_COLLIGHT = 1 << 10,
CFGFLAG_COLALPHA = 1 << 11,
CFGFLAG_INSENSITIVE = 1 << 12,
};
class CConfigManager : public IConfigManager
{
enum
{
MAX_CALLBACKS = 16
};
struct CCallback
{
SAVECALLBACKFUNC m_pfnFunc;
void *m_pUserData;
};
class IStorage *m_pStorage;
IOHANDLE m_ConfigFile;
bool m_Failed;
CCallback m_aCallbacks[MAX_CALLBACKS];
int m_NumCallbacks;
public:
CConfigManager();
virtual void Init();
virtual void Reset();
virtual void Reset(const char *pScriptName);
virtual bool Save();
virtual CConfig *Values() { return &g_Config; }
virtual void RegisterCallback(SAVECALLBACKFUNC pfnFunc, void *pUserData);
virtual void WriteLine(const char *pLine);
};
#endif