ddnet/src/game
bors[bot] 4f3a9cbd0d
Merge #5864
5864: refresh serverbrowser when disconnecting / abort r=def- a=luk51

This might be not complete, but this adds the functionality to refresh the server browser list after disconnecting from a server, or after aborting joining a server.

This fixes issue #5863.


## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Lukas Kitsche <lukaskitsche@posteo.de>
2022-09-23 23:24:58 +00:00
..
client fix linting, will be squashed later 2022-09-24 00:56:43 +02:00
editor Replace magic numbers with enum EShowEnvelope 2022-09-22 18:02:07 +02:00
server Add luk51 in credits 2022-09-24 01:05:00 +02:00
bezier.cpp Run clang-format 2020-09-26 21:50:15 +02:00
bezier.h clang-format 2022-03-24 17:59:49 +01:00
collision.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
collision.h Huge variable naming format 2022-07-08 18:01:29 +02:00
ddracechat.h Add /timecp command to get another players time checkpoints 2022-06-08 21:10:36 +02:00
ddracecommands.h put it above left up down 2022-04-19 08:58:26 +02:00
gamecore.cpp Running and AFK anim. states 2022-09-16 12:30:05 +02:00
gamecore.h Running and AFK anim. states 2022-09-16 12:30:05 +02:00
layers.cpp Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
layers.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
localization.cpp Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
localization.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
mapbugs.cpp Fix more unsafe define 2022-06-29 23:52:03 +02:00
mapbugs.h Remove code for CRC in most places, except where needed for net compat 2020-10-14 17:08:58 +02:00
mapbugs_list.h Revert "Add mapbug "stoppers-passthrough@ddnet.tw"" 2018-08-22 08:33:21 +02:00
mapitems.cpp Implement shields that remove specific weapon (fixes #4572) 2022-04-28 16:49:32 +02:00
mapitems.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
mapitems_ex.cpp Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
mapitems_ex.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
mapitems_ex_types.h Parallax Zoom: use CMapItemGroupEx to store parallax value 2022-08-10 03:05:23 +01:00
prng.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
prng.h Organize game-shared includes 2022-05-29 20:02:22 +02:00
teamscore.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
teamscore.h Huge variable naming format 2022-07-08 18:01:29 +02:00
tuning.h Add hammer_hit_fire_delay tune 2021-05-01 16:36:12 +02:00
variables.h Use new ddnet.org domain 2022-08-30 10:09:06 +02:00
version.h Version 16.4 2022-09-16 13:07:36 +02:00
voting.h Run clang-format 2020-09-26 21:50:15 +02:00