ddnet/src/game/client/components/menus_ingame.cpp
2011-08-19 00:12:30 +02:00

590 lines
19 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
#include <engine/config.h>
#include <engine/demo.h>
#include <engine/friends.h>
#include <engine/graphics.h>
#include <engine/serverbrowser.h>
#include <engine/textrender.h>
#include <engine/shared/config.h>
#include <game/generated/protocol.h>
#include <game/generated/client_data.h>
#include <game/localization.h>
#include <game/client/animstate.h>
#include <game/client/gameclient.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include "menus.h"
#include "motd.h"
#include "voting.h"
void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button, ButtonBar;
MainView.HSplitTop(45.0f, &ButtonBar, &MainView);
RenderTools()->DrawUIRect(&ButtonBar, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// button bar
ButtonBar.HSplitTop(10.0f, 0, &ButtonBar);
ButtonBar.HSplitTop(25.0f, &ButtonBar, 0);
ButtonBar.VMargin(10.0f, &ButtonBar);
ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button);
static int s_DisconnectButton = 0;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
Client()->Disconnect();
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join red"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_RED);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join blue"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_BLUE);
SetActive(false);
}
}
}
else
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
ButtonBar.VSplitLeft(10.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
static int s_SpectateButton = 0;
if(DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
}
ButtonBar.VSplitLeft(100.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(150.0f, &Button, &ButtonBar);
static int s_DemoButton = 0;
bool Recording = DemoRecorder()->IsRecording();
if(DoButton_Menu(&s_DemoButton, Localize(Recording ? "Stop record" : "Record demo"), 0, &Button)) // Localize("Stop record");Localize("Record demo");
{
if(!Recording)
Client()->DemoRecorder_Start("demo", true);
else
Client()->DemoRecorder_Stop();
}
}
void CMenus::RenderPlayers(CUIRect MainView)
{
CUIRect Button, ButtonBar, Options, Player;
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
// player options
MainView.Margin(10.0f, &Options);
RenderTools()->DrawUIRect(&Options, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
Options.Margin(10.0f, &Options);
Options.HSplitTop(50.0f, &Button, &Options);
UI()->DoLabelScaled(&Button, Localize("Player options"), 34.0f, -1);
// headline
Options.HSplitTop(34.0f, &ButtonBar, &Options);
ButtonBar.VSplitRight(220.0f, &Player, &ButtonBar);
UI()->DoLabelScaled(&Player, Localize("Player"), 24.0f, -1);
ButtonBar.HMargin(1.0f, &ButtonBar);
float Width = ButtonBar.h*2.0f;
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_MUTE);
IGraphics::CQuadItem QuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
ButtonBar.VSplitLeft(20.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GUIICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(SPRITE_GUIICON_FRIEND);
QuadItem = IGraphics::CQuadItem(Button.x, Button.y, Button.w, Button.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
// options
static int s_aPlayerIDs[MAX_CLIENTS][2] = {{0}};
for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_paInfoByTeam[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
Options.HSplitTop(28.0f, &ButtonBar, &Options);
if(Count++%2 == 0)
RenderTools()->DrawUIRect(&ButtonBar, vec4(1.0f, 1.0f, 1.0f, 0.25f), CUI::CORNER_ALL, 10.0f);
ButtonBar.VSplitRight(220.0f, &Player, &ButtonBar);
// player info
Player.VSplitLeft(28.0f, &Button, &Player);
CTeeRenderInfo Info = m_pClient->m_aClients[Index].m_RenderInfo;
Info.m_Size = Button.h;
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1.0f, 0.0f), vec2(Button.x+Button.h/2, Button.y+Button.h/2));
Player.HSplitTop(1.5f, 0, &Player);
Player.VSplitMid(&Player, &Button);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Player.x, Player.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Player.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aName, -1);
TextRender()->SetCursor(&Cursor, Button.x,Button.y, 14.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, m_pClient->m_aClients[Index].m_aClan, -1);
// ignore button
ButtonBar.HMargin(2.0f, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button))
m_pClient->m_aClients[Index].m_ChatIgnore ^= 1;
// friend button
ButtonBar.VSplitLeft(20.0f, &Button, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button);
Button.VSplitLeft(Button.h, &Button, 0);
if(DoButton_Toggle(&s_aPlayerIDs[Index][1], m_pClient->m_aClients[Index].m_Friend, &Button))
{
if(m_pClient->m_aClients[Index].m_Friend)
m_pClient->Friends()->RemoveFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
else
m_pClient->Friends()->AddFriend(m_pClient->m_aClients[Index].m_aName, m_pClient->m_aClients[Index].m_aClan);
}
}
/*
CUIRect bars;
votearea.HSplitTop(10.0f, 0, &votearea);
votearea.HSplitTop(25.0f + 10.0f*3 + 25.0f, &votearea, &bars);
RenderTools()->DrawUIRect(&votearea, color_tabbar_active, CUI::CORNER_ALL, 10.0f);
votearea.VMargin(20.0f, &votearea);
votearea.HMargin(10.0f, &votearea);
votearea.HSplitBottom(35.0f, &votearea, &bars);
if(gameclient.voting->is_voting())
{
// do yes button
votearea.VSplitLeft(50.0f, &button, &votearea);
static int yes_button = 0;
if(UI()->DoButton(&yes_button, "Yes", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(1);
// do no button
votearea.VSplitLeft(5.0f, 0, &votearea);
votearea.VSplitLeft(50.0f, &button, &votearea);
static int no_button = 0;
if(UI()->DoButton(&no_button, "No", 0, &button, ui_draw_menu_button, 0))
gameclient.voting->vote(-1);
// do time left
votearea.VSplitRight(50.0f, &votearea, &button);
char buf[256];
str_format(buf, sizeof(buf), "%d", gameclient.voting->seconds_left());
UI()->DoLabel(&button, buf, 24.0f, 0);
// do description and command
votearea.VSplitLeft(5.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_description(), 14.0f, -1);
votearea.HSplitTop(16.0f, 0, &votearea);
UI()->DoLabel(&votearea, gameclient.voting->vote_command(), 10.0f, -1);
// do bars
bars.HSplitTop(10.0f, 0, &bars);
bars.HMargin(5.0f, &bars);
gameclient.voting->render_bars(bars, true);
}
else
{
UI()->DoLabel(&votearea, "No vote in progress", 18.0f, -1);
}*/
}
void CMenus::RenderServerInfo(CUIRect MainView)
{
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// fetch server info
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
// render background
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_ALL, 10.0f);
CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
char aBuf[1024];
// set view to use for all sub-modules
MainView.Margin(10.0f, &View);
// serverinfo
View.HSplitTop(View.h/2/UI()->Scale()-5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w/2/UI()->Scale()-5.0f, &ServerInfo, &GameInfo);
RenderTools()->DrawUIRect(&ServerInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 32, Localize("Server info"), 250);
y += 32.0f+5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"%s\n\n"
"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
CurrentServerInfo.m_aName,
Localize("Address"), g_Config.m_UiServerAddress,
Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags &1 ? Localize("Yes") : Localize("No")
);
TextRender()->Text(0, ServerInfo.x+x, ServerInfo.y+y, 20, aBuf, 250);
{
CUIRect Button;
int IsFavorite = ServerBrowser()->IsFavorite(CurrentServerInfo.m_NetAddr);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite, &Button))
{
if(IsFavorite)
ServerBrowser()->RemoveFavorite(CurrentServerInfo.m_NetAddr);
else
ServerBrowser()->AddFavorite(CurrentServerInfo.m_NetAddr);
}
}
// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
RenderTools()->DrawUIRect(&GameInfo, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 32, Localize("Game info"), 250);
y += 32.0f+5.0f;
if(m_pClient->m_Snap.m_pGameInfoObj)
{
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients
);
TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250);
}
// motd
Motd.HSplitTop(10.0f, 0, &Motd);
RenderTools()->DrawUIRect(&Motd, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f);
Motd.Margin(5.0f, &Motd);
y = 0.0f;
x = 5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 32, Localize("MOTD"), -1);
y += 32.0f+5.0f;
TextRender()->Text(0, Motd.x+x, Motd.y+y, 16, m_pClient->m_pMotd->m_aServerMotd, (int)Motd.w);
}
void CMenus::RenderServerControlServer(CUIRect MainView)
{
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", m_pClient->m_pVoting->m_NumVoteOptions, 1, m_CallvoteSelectedOption, s_ScrollValue);
for(CVoteOptionClient *pOption = m_pClient->m_pVoting->m_pFirst; pOption; pOption = pOption->m_pNext)
{
CListboxItem Item = UiDoListboxNextItem(pOption);
if(Item.m_Visible)
UI()->DoLabelScaled(&Item.m_Rect, pOption->m_aDescription, 16.0f, -1);
}
m_CallvoteSelectedOption = UiDoListboxEnd(&s_ScrollValue, 0);
}
void CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators)
{
int NumOptions = 0;
int Selected = -1;
static int aPlayerIDs[MAX_CLIENTS];
for(int i = 0; i < MAX_CLIENTS; i++)
{
if(!m_pClient->m_Snap.m_paInfoByTeam[i])
continue;
int Index = m_pClient->m_Snap.m_paInfoByTeam[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && m_pClient->m_Snap.m_paInfoByTeam[i]->m_Team == TEAM_SPECTATORS))
continue;
if(m_CallvoteSelectedPlayer == Index)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = Index;
}
static int s_VoteList = 0;
static float s_ScrollValue = 0;
CUIRect List = MainView;
UiDoListboxStart(&s_VoteList, &List, 24.0f, "", "", NumOptions, 1, Selected, s_ScrollValue);
for(int i = 0; i < NumOptions; i++)
{
CListboxItem Item = UiDoListboxNextItem(&aPlayerIDs[i]);
if(Item.m_Visible)
{
CTeeRenderInfo Info = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
Info.m_Size = Item.m_Rect.h;
Item.m_Rect.HSplitTop(5.0f, 0, &Item.m_Rect); // some margin from the top
RenderTools()->RenderTee(CAnimState::GetIdle(), &Info, EMOTE_NORMAL, vec2(1,0), vec2(Item.m_Rect.x+Item.m_Rect.h/2, Item.m_Rect.y+Item.m_Rect.h/2));
Item.m_Rect.x +=Info.m_Size;
UI()->DoLabelScaled(&Item.m_Rect, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, -1);
}
}
Selected = UiDoListboxEnd(&s_ScrollValue, 0);
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
}
void CMenus::RenderServerControl(CUIRect MainView)
{
static int s_ControlPage = 0;
// render background
CUIRect Bottom, Extended, TabBar, Button;
MainView.HSplitTop(20.0f, &Bottom, &MainView);
RenderTools()->DrawUIRect(&Bottom, ms_ColorTabbarActive, CUI::CORNER_T, 10.0f);
MainView.HSplitTop(20.0f, &TabBar, &MainView);
RenderTools()->DrawUIRect(&MainView, ms_ColorTabbarActive, CUI::CORNER_B, 10.0f);
MainView.Margin(10.0f, &MainView);
MainView.HSplitBottom(90.0f, &MainView, &Extended);
// tab bar
{
TabBar.VSplitLeft(TabBar.w/3, &Button, &TabBar);
static int s_Button0 = 0;
if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
s_ControlPage = 0;
TabBar.VSplitMid(&Button, &TabBar);
static int s_Button1 = 0;
if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
s_ControlPage = 1;
static int s_Button2 = 0;
if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
s_ControlPage = 2;
}
// render page
MainView.HSplitBottom(ms_ButtonHeight + 5*2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
if(s_ControlPage == 0)
RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
RenderServerControlKick(MainView, false);
else if(s_ControlPage == 2)
RenderServerControlKick(MainView, true);
// vote menu
{
CUIRect Button;
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_CallVoteButton = 0;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button))
{
if(s_ControlPage == 0)
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
// render kick reason
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabelScaled(&Reason, pLabel, 14.0f, -1);
float w = TextRender()->TextWidth(0, 14.0f, pLabel, -1);
Reason.VSplitLeft(w+10.0f, 0, &Reason);
static float s_Offset = 0.0f;
DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, CUI::CORNER_ALL);
// extended features (only available when authed in rcon)
if(Client()->RconAuthed())
{
// background
Extended.Margin(10.0f, &Extended);
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Extended.HSplitTop(5.0f, 0, &Extended);
// force vote
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static int s_ForceVoteButton = 0;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
if(s_ControlPage == 0)
m_pClient->m_pVoting->CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_paPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_pVoting->CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
if(s_ControlPage == 0)
{
// remove vote
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, 0, &Button);
static int s_RemoveVoteButton = 0;
if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
m_pClient->m_pVoting->RemovevoteOption(m_CallvoteSelectedOption);
// add vote
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
UI()->DoLabelScaled(&Button, Localize("Vote description:"), 14.0f, -1);
Bottom.VSplitLeft(20.0f, 0, &Button);
UI()->DoLabelScaled(&Button, Localize("Vote command:"), 14.0f, -1);
static char s_aVoteDescription[64] = {0};
static char s_aVoteCommand[512] = {0};
Extended.HSplitTop(20.0f, &Bottom, &Extended);
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static int s_AddVoteButton = 0;
if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
m_pClient->m_pVoting->AddvoteOption(s_aVoteDescription, s_aVoteCommand);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
static float s_OffsetDesc = 0.0f;
DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, CUI::CORNER_ALL);
Bottom.VMargin(20.0f, &Button);
static float s_OffsetCmd = 0.0f;
DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, CUI::CORNER_ALL);
}
}
}
}