ddnet/src/game/server
2011-06-05 13:56:04 +02:00
..
entities Optimized checkpoint code 2011-06-05 13:56:04 +02:00
gamemodes Adding a checkpoint system for teleporters : 2011-06-01 17:03:04 +02:00
score reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print) 2011-04-14 00:34:10 +02:00
ddracecommands.cpp Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa 2011-06-01 16:12:35 +02:00
entity.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
entity.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
eventhandler.cpp fixed netevent struct names 2011-06-02 17:40:08 +02:00
eventhandler.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
gamecontext.cpp Merge branch 'master' of git://github.com/oy/teeworlds 2011-06-02 19:13:40 +02:00
gamecontext.h Tune reset clean up (fix #50) 2011-06-01 16:43:20 +02:00
gamecontroller.cpp Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
gamecontroller.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
gameworld.cpp Merge branch 'master' of git://github.com/oy/teeworlds 2011-05-09 18:36:13 +02:00
gameworld.h Merge branch 'master' of git://github.com/oy/teeworlds into HEAD 2011-04-14 01:27:49 +02:00
player.cpp Adding a checkpoint system for teleporters : 2011-06-01 17:03:04 +02:00
player.h Adding a checkpoint system for teleporters : 2011-06-01 17:03:04 +02:00
score.h reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print) 2011-04-14 00:34:10 +02:00
teams.cpp Merged Oy, Cleaned up, removed some useless features and code parts 2011-04-09 22:32:17 +02:00
teams.h Reverted Team to it's old state without leader or Strict until it's reworked 2011-03-16 15:14:25 +02:00