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entities
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Optimized checkpoint code
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2011-06-05 13:56:04 +02:00 |
gamemodes
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Adding a checkpoint system for teleporters :
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2011-06-01 17:03:04 +02:00 |
score
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reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
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2011-04-14 00:34:10 +02:00 |
ddracecommands.cpp
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Unified SetTeam Time with Pause time fixing a CRTITCAL cheat reported by TbMa P.S. He is NOT a Rogue ;-), Thanks very much Mr.TbMa
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2011-06-01 16:12:35 +02:00 |
entity.cpp
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
entity.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
eventhandler.cpp
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fixed netevent struct names
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2011-06-02 17:40:08 +02:00 |
eventhandler.h
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added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
gamecontext.cpp
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Merge branch 'master' of git://github.com/oy/teeworlds
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2011-06-02 19:13:40 +02:00 |
gamecontext.h
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Tune reset clean up (fix #50)
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2011-06-01 16:43:20 +02:00 |
gamecontroller.cpp
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
gamecontroller.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
gameworld.cpp
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Merge branch 'master' of git://github.com/oy/teeworlds
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2011-05-09 18:36:13 +02:00 |
gameworld.h
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Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
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2011-04-14 01:27:49 +02:00 |
player.cpp
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Adding a checkpoint system for teleporters :
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2011-06-01 17:03:04 +02:00 |
player.h
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Adding a checkpoint system for teleporters :
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2011-06-01 17:03:04 +02:00 |
score.h
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reworked IConsole::PrintResponse to IResult::Print (and obviously CConsole::PrintResponse to CResult::Print)
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2011-04-14 00:34:10 +02:00 |
teams.cpp
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Merged Oy, Cleaned up, removed some useless features and code parts
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2011-04-09 22:32:17 +02:00 |
teams.h
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Reverted Team to it's old state without leader or Strict until it's reworked
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2011-03-16 15:14:25 +02:00 |