ddnet/src/engine
Andrii Vynychenko 0353eb94ef fix zero fonsize
2019-05-11 18:59:47 +03:00
..
client fix zero fonsize 2019-05-11 18:59:47 +03:00
docs Fix typo 2018-07-10 17:29:02 +08:00
external Use OpenSSL md5 if it is available 2019-04-06 02:56:29 +02:00
server Merge #1691 2019-05-01 12:08:13 +00:00
shared Add Hex display 2019-05-11 02:32:37 +02:00
client.h Remove the dummy prediction 2019-04-23 02:01:17 +02:00
config.h dont restore empty config values at start 2015-11-16 20:31:56 +01:00
console.h Lighten tee colors 2019-04-26 16:38:16 +03:00
demo.h Add some demo player shortcuts 2019-04-15 21:08:12 +02:00
editor.h Notify about chat mentions in editor 2019-04-06 11:32:50 +02:00
engine.h Use two threads for the server thread pool 2018-10-07 12:47:32 +02:00
friends.h Add foes (permanently ignored players) 2015-07-22 22:16:49 +02:00
ghost.h Fixed several issues with the ghost (thanks to Learath2) 2017-10-28 14:23:24 +02:00
graphics.h Even more refactoring 2019-04-27 01:11:15 +03:00
input.h Refcount IME usage (fixes #577 and #738) 2017-07-15 15:25:36 +02:00
kernel.h Fix typo 2018-07-10 17:29:02 +08:00
keys.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
map.h Use more secure hash function for map downloads 2018-06-24 17:04:50 +02:00
masterserver.h Fix a few whitespace-at-end-of-file issues 2015-08-22 15:27:41 +02:00
message.h Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00
server.h Add playerflags, dnsbl, and ips for non-admins in status 2019-04-03 15:07:05 +02:00
serverbrowser.h Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
sound.h Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
storage.h Increase MAX_PATH_LENGTH to support our own downloadedmaps names 2019-03-12 18:43:03 +01:00
textrender.h Cl_text_entities_size (#1632) 2019-05-06 14:19:10 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Add protocol extension with UUIDs 2017-05-25 00:52:43 +02:00