.. |
components
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Don't access m_aClients wiht invalid ClientID
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2019-11-03 18:10:30 +01:00 |
prediction
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Fix crash when switch (un)deep number is 0
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2019-10-27 14:28:40 +01:00 |
animstate.cpp
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Inconvenience for windows
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2019-04-26 22:36:49 +03:00 |
animstate.h
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fixed data struct names
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2011-06-02 17:42:30 +02:00 |
component.h
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add window resize event, and fix some ui things
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2018-03-21 15:53:29 +01:00 |
gameclient.cpp
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Add cl_dummy_resetonswitch 2
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2019-10-24 18:11:42 -07:00 |
gameclient.h
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Address forgotten review comment of #1904
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2019-09-17 17:07:33 +02:00 |
lineinput.cpp
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Add ctrl-k delete in client console
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2019-06-18 20:16:54 +02:00 |
lineinput.h
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Add ctrl-k delete in client console
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2019-06-18 20:16:54 +02:00 |
race.cpp
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Remove all checking for the gametype in the game
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2019-06-14 00:28:59 +02:00 |
race.h
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Fix all the header guards and adjust the script a little
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2018-07-06 16:11:38 +02:00 |
render.cpp
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
render.h
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Even more refactoring
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2019-04-27 01:11:15 +03:00 |
render_map.cpp
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Use the float type explicitly
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2019-07-08 23:08:42 +02:00 |
ui.cpp
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Remove unmaintained Android code (fixes #1575)
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2019-04-10 19:40:50 +02:00 |
ui.h
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Remove unmaintained Android code (fixes #1575)
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2019-04-10 19:40:50 +02:00 |