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206 lines
2.9 KiB
C++
206 lines
2.9 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef GAME_MAPITEMS_H
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#define GAME_MAPITEMS_H
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// layer types
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enum
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{
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LAYERTYPE_INVALID=0,
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LAYERTYPE_GAME,
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LAYERTYPE_TILES,
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LAYERTYPE_QUADS,
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MAPITEMTYPE_VERSION=0,
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MAPITEMTYPE_INFO,
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MAPITEMTYPE_IMAGE,
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MAPITEMTYPE_ENVELOPE,
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MAPITEMTYPE_GROUP,
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MAPITEMTYPE_LAYER,
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MAPITEMTYPE_ENVPOINTS,
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CURVETYPE_STEP=0,
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CURVETYPE_LINEAR,
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CURVETYPE_SLOW,
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CURVETYPE_FAST,
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CURVETYPE_SMOOTH,
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NUM_CURVETYPES,
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// game layer tiles
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ENTITY_NULL=0,
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ENTITY_SPAWN,
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ENTITY_SPAWN_RED,
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ENTITY_SPAWN_BLUE,
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ENTITY_FLAGSTAND_RED,
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ENTITY_FLAGSTAND_BLUE,
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ENTITY_ARMOR_1,
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ENTITY_HEALTH_1,
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ENTITY_WEAPON_SHOTGUN,
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ENTITY_WEAPON_GRENADE,
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ENTITY_POWERUP_NINJA,
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ENTITY_WEAPON_RIFLE,
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NUM_ENTITIES,
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TILE_AIR=0,
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TILE_SOLID,
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TILE_DEATH,
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TILE_NOHOOK,
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TILEFLAG_VFLIP=1,
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TILEFLAG_HFLIP=2,
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TILEFLAG_OPAQUE=4,
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TILEFLAG_ROTATE=8,
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LAYERFLAG_DETAIL=1,
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TILESLAYERFLAG_GAME=1,
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ENTITY_OFFSET=255-16*4,
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};
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struct CPoint
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{
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int x, y; // 22.10 fixed point
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};
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struct CColor
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{
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int r, g, b, a;
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};
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struct CQuad
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{
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CPoint m_aPoints[5];
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CColor m_aColors[4];
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CPoint m_aTexcoords[4];
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int m_PosEnv;
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int m_PosEnvOffset;
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int m_ColorEnv;
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int m_ColorEnvOffset;
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};
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class CTile
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{
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public:
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unsigned char m_Index;
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unsigned char m_Flags;
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unsigned char m_Skip;
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unsigned char m_Reserved;
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};
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struct CMapItemInfo
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{
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int m_Version;
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int m_Author;
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int m_MapVersion;
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int m_Credits;
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int m_License;
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} ;
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struct CMapItemImage
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{
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int m_Version;
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int m_Width;
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int m_Height;
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int m_External;
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int m_ImageName;
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int m_ImageData;
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} ;
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struct CMapItemGroup_v1
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{
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int m_Version;
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int m_OffsetX;
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int m_OffsetY;
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int m_ParallaxX;
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int m_ParallaxY;
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int m_StartLayer;
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int m_NumLayers;
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} ;
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struct CMapItemGroup : public CMapItemGroup_v1
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{
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enum { CURRENT_VERSION=3 };
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int m_UseClipping;
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int m_ClipX;
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int m_ClipY;
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int m_ClipW;
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int m_ClipH;
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int m_aName[3];
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} ;
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struct CMapItemLayer
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{
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int m_Version;
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int m_Type;
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int m_Flags;
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} ;
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struct CMapItemLayerTilemap
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{
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CMapItemLayer m_Layer;
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int m_Version;
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int m_Width;
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int m_Height;
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int m_Flags;
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CColor m_Color;
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int m_ColorEnv;
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int m_ColorEnvOffset;
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int m_Image;
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int m_Data;
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int m_aName[3];
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} ;
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struct CMapItemLayerQuads
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{
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CMapItemLayer m_Layer;
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int m_Version;
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int m_NumQuads;
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int m_Data;
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int m_Image;
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int m_aName[3];
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} ;
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struct CMapItemVersion
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{
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int m_Version;
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} ;
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struct CEnvPoint
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{
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int m_Time; // in ms
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int m_Curvetype;
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int m_aValues[4]; // 1-4 depending on envelope (22.10 fixed point)
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bool operator<(const CEnvPoint &Other) { return m_Time < Other.m_Time; }
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} ;
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struct CMapItemEnvelope_v1
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{
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int m_Version;
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int m_Channels;
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int m_StartPoint;
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int m_NumPoints;
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int m_aName[8];
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} ;
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struct CMapItemEnvelope : public CMapItemEnvelope_v1
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{
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enum { CURRENT_VERSION=2 };
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int m_Synchronized;
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};
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#endif
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