ddnet/src/engine
bors[bot] 4a21f6fb1d
Merge #4513
4513: Display more relevant version numbers on command line (fixes #4511) r=heinrich5991 a=def-

<img width="1838" alt="Screenshot 2021-12-21 at 23 05 20" src="https://user-images.githubusercontent.com/2335377/147003649-64b27082-8e5e-4966-8a15-3af161bbe573.png">
## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-12-21 22:11:22 +00:00
..
client Merge #4513 2021-12-21 22:11:22 +00:00
docs Fix a woopsie in snapshot docs 2021-05-29 11:07:33 +02:00
external Fix serverinfo json parser to work with system libjsonparser (fixes #4202) 2021-11-17 18:26:16 +01:00
server Merge #4513 2021-12-21 22:11:22 +00:00
shared Merge #4504 #4507 2021-12-21 17:44:27 +00:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
client.h Fix run_on_join being run on normal player again (fixes #4494) 2021-12-20 23:19:43 +01:00
config.h Port CConfig API from the upstream (0.7.5) 2021-01-10 17:10:19 +03:00
console.h Use default color, if print color is white 2021-10-24 01:48:38 +02:00
demo.h add functions for packing/unpacking int/unsigned using char arrays 2021-11-09 22:19:32 +01:00
discord.h Put the Discord stuff into its own file 2021-01-31 10:17:21 +01:00
editor.h Adopt upstream refactoring: Mark several functions as 'const' 2021-02-23 18:26:16 +03:00
engine.h Add serverbrowser ping cache 2021-05-14 01:00:41 +02:00
friends.h Run clang-format 2020-09-26 21:50:15 +02:00
ghost.h Update ghost format to v6: Replace CRC with SHA256 2020-10-14 17:08:58 +02:00
graphics.h Fix text selection cursor position (fixes #4444) 2021-12-13 19:12:37 +01:00
input.h Support GUI/Cmd key and use it as equivalent to ctrl in default shortcuts 2021-12-18 12:23:20 +01:00
kernel.h Run clang-format 2020-09-26 21:50:15 +02:00
keys.h Use scancodes instead of keycodes for input (fixes #796, please test) 2017-07-21 19:53:49 +02:00
map.h Run clang-format 2020-09-26 21:50:15 +02:00
masterserver.h Adopt upstream refactoring: Mark several functions as 'const' 2021-02-23 18:26:16 +03:00
message.h Run clang-format 2020-09-26 21:50:15 +02:00
server.h add IServer::ChangeMap to fix change_map command 2021-12-15 03:36:25 +03:00
serverbrowser.h uint64 -> uint64_t, int64 -> int64_t 2021-06-24 17:19:17 +02:00
sound.h Modulize skins, particles, emoticons and game 2020-10-09 09:07:19 +02:00
sqlite.h Add sqlite3 to the client 2021-05-14 01:00:41 +02:00
steam.h Allow joining and inviting others via Steam friend list while ingame 2020-09-06 17:08:38 +02:00
storage.h Add IStorage::FormatTmpPath static method 2021-12-20 16:12:15 +01:00
textrender.h Add basic selection support for ui ex edit boxes 2021-10-04 19:58:25 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00