ddnet/src/game/client
2023-12-07 19:44:46 +00:00
..
components Update preview lines instead of initializing them only once 2023-12-07 19:20:24 +01:00
prediction Make intersect TeleNr arg optional 2023-12-03 21:36:45 +01:00
animstate.cpp Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
animstate.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
component.cpp Add IConfigManager getter to CGameClient and CComponent 2023-09-24 19:55:20 +02:00
component.h Add IConfigManager getter to CGameClient and CComponent 2023-09-24 19:55:20 +02:00
gameclient.cpp Merge pull request #7552 from Robyt3/Config-Refactoring 2023-12-01 19:34:44 +00:00
gameclient.h Add finish info messages. 2023-11-26 17:29:40 +01:00
laser_data.cpp Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
laser_data.h Add flag to ddnetlaser for enabling prediction, let server control starttick 2023-09-19 23:22:15 +02:00
lineinput.cpp Improve positioning of IME candidate window for multi-line text 2023-10-20 17:51:01 +02:00
lineinput.h Merge pull request #7087 from ChillerDragon/pr_streamer_mode 2023-09-30 13:34:32 +00:00
pickup_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
pickup_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.cpp Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
projectile_data.h Add net netobjs for projectile and pickup, extend ddnetlaser, remove EntityEx server-side 2023-05-04 23:43:05 +02:00
race.cpp Use std::vector and std::deque instead of most std::lists 2023-07-01 15:44:35 +02:00
race.h Organize game-client includes 2022-05-29 21:24:43 +02:00
render.cpp Remove Parallax Zoom from map file 2023-10-29 23:43:19 +01:00
render.h Remove Parallax Zoom from map file 2023-10-29 23:43:19 +01:00
render_map.cpp Switch to a fragment shader solution for border tile rendering 2023-11-04 14:51:39 +01:00
skin.h Minor refactoring of CAnimState and tee rendering functions 2023-06-10 13:10:26 +02:00
ui.cpp Fix heap-use-after-free when popup opens another popup 2023-12-04 22:12:20 +01:00
ui.h Add mode selection to color picker popups (RGBA, HSVA, HSLA) 2023-11-05 13:46:01 +01:00
ui_listbox.cpp Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_listbox.h Make listbox scrollbar width and margin adjustable 2023-09-16 13:24:19 +02:00
ui_rect.cpp Add CUIRect::Margin with vec2 argument 2023-10-06 18:08:03 +02:00
ui_rect.h Add CUIRect::Margin with vec2 argument 2023-10-06 18:08:03 +02:00
ui_scrollregion.cpp Small cleanup: simplify member type and computation 2023-11-19 17:36:17 +01:00
ui_scrollregion.h Small cleanup: simplify member type and computation 2023-11-19 17:36:17 +01:00