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6247: Remove projectiles on team change r=def- a=Zwelf ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [x] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Zwelf <zwelf@strct.cc> |
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android | ||
antibot | ||
base | ||
engine | ||
game | ||
macos | ||
masterping | ||
mastersrv | ||
rust-bridge | ||
steam | ||
test | ||
tools |