mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-11 10:38:20 +00:00
399 lines
12 KiB
C++
399 lines
12 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
|
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
|
#include <engine/demo.h>
|
|
#include <engine/graphics.h>
|
|
#include <engine/textrender.h>
|
|
#include <engine/serverbrowser.h>
|
|
#include <engine/shared/config.h>
|
|
#include <game/generated/protocol.h>
|
|
#include <game/generated/client_data.h>
|
|
#include <game/client/gameclient.h>
|
|
#include <game/client/animstate.h>
|
|
#include <game/client/render.h>
|
|
#include <game/client/components/motd.h>
|
|
#include <game/localization.h>
|
|
#include "scoreboard.h"
|
|
|
|
|
|
CScoreboard::CScoreboard()
|
|
{
|
|
OnReset();
|
|
}
|
|
|
|
void CScoreboard::ConKeyScoreboard(IConsole::IResult *pResult, void *pUserData, int ClientID)
|
|
{
|
|
((CScoreboard *)pUserData)->m_Active = pResult->GetInteger(0) != 0;
|
|
}
|
|
|
|
void CScoreboard::OnReset()
|
|
{
|
|
m_Active = false;
|
|
}
|
|
|
|
void CScoreboard::OnRelease()
|
|
{
|
|
m_Active = false;
|
|
}
|
|
|
|
void CScoreboard::OnConsoleInit()
|
|
{
|
|
Console()->Register("+scoreboard", "", CFGFLAG_CLIENT, ConKeyScoreboard, this, "Show scoreboard", 0);
|
|
}
|
|
|
|
void CScoreboard::RenderGoals(float x, float y, float w)
|
|
{
|
|
float h = 50.0f;
|
|
|
|
Graphics()->BlendNormal();
|
|
Graphics()->TextureSet(-1);
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(0,0,0,0.5f);
|
|
RenderTools()->DrawRoundRect(x-10.f, y-10.f, w, h, 10.0f);
|
|
Graphics()->QuadsEnd();
|
|
|
|
// render goals
|
|
//y = ystart+h-54;
|
|
float tw = 0.0f;
|
|
if(m_pClient->m_Snap.m_pGameobj)
|
|
{
|
|
if(m_pClient->m_Snap.m_pGameobj->m_ScoreLimit)
|
|
{
|
|
char aBuf[64];
|
|
str_format(aBuf, sizeof(aBuf), "%s: %d", Localize("Score limit"), m_pClient->m_Snap.m_pGameobj->m_ScoreLimit);
|
|
TextRender()->Text(0, x+20.0f, y, 22.0f, aBuf, -1);
|
|
tw += TextRender()->TextWidth(0, 22.0f, aBuf, -1);
|
|
}
|
|
if(m_pClient->m_Snap.m_pGameobj->m_TimeLimit)
|
|
{
|
|
char aBuf[64];
|
|
str_format(aBuf, sizeof(aBuf), Localize("Time limit: %d min"), m_pClient->m_Snap.m_pGameobj->m_TimeLimit);
|
|
TextRender()->Text(0, x+220.0f, y, 22.0f, aBuf, -1);
|
|
tw += TextRender()->TextWidth(0, 22.0f, aBuf, -1);
|
|
}
|
|
if(m_pClient->m_Snap.m_pGameobj->m_RoundNum && m_pClient->m_Snap.m_pGameobj->m_RoundCurrent)
|
|
{
|
|
char aBuf[64];
|
|
str_format(aBuf, sizeof(aBuf), "%s %d/%d", Localize("Round"), m_pClient->m_Snap.m_pGameobj->m_RoundCurrent, m_pClient->m_Snap.m_pGameobj->m_RoundNum);
|
|
TextRender()->Text(0, x+450.0f, y, 22.0f, aBuf, -1);
|
|
|
|
/*[48c3fd4c][game/scoreboard]: timelimit x:219.428558
|
|
[48c3fd4c][game/scoreboard]: round x:453.142822*/
|
|
}
|
|
}
|
|
}
|
|
|
|
void CScoreboard::RenderSpectators(float x, float y, float w)
|
|
{
|
|
char aBuffer[1024*4];
|
|
int Count = 0;
|
|
float h = 120.0f;
|
|
|
|
str_format(aBuffer, sizeof(aBuffer), "%s: ", Localize("Spectators"));
|
|
|
|
Graphics()->BlendNormal();
|
|
Graphics()->TextureSet(-1);
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(0,0,0,0.5f);
|
|
RenderTools()->DrawRoundRect(x-10.f, y-10.f, w, h, 10.0f);
|
|
Graphics()->QuadsEnd();
|
|
|
|
for(int i = 0; i < Client()->SnapNumItems(IClient::SNAP_CURRENT); i++)
|
|
{
|
|
IClient::CSnapItem Item;
|
|
const void *pData = Client()->SnapGetItem(IClient::SNAP_CURRENT, i, &Item);
|
|
|
|
if(Item.m_Type == NETOBJTYPE_PLAYERINFO)
|
|
{
|
|
const CNetObj_PlayerInfo *pInfo = (const CNetObj_PlayerInfo *)pData;
|
|
if(pInfo->m_Team == -1)
|
|
{
|
|
if(Count)
|
|
str_append(aBuffer, ", ", sizeof(aBuffer));
|
|
if (g_Config.m_ClShowIds)
|
|
{
|
|
char aId[4];
|
|
str_format(aId,sizeof(aId),"%d:",pInfo->m_ClientId);
|
|
str_append(aBuffer, aId, sizeof(aBuffer));
|
|
}
|
|
str_append(aBuffer, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, sizeof(aBuffer));
|
|
Count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
TextRender()->Text(0, x+10, y, 32, aBuffer, (int)w-20);
|
|
}
|
|
|
|
void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const char *pTitle)
|
|
{
|
|
//float ystart = y;
|
|
float h = 750.0f;
|
|
|
|
Graphics()->BlendNormal();
|
|
Graphics()->TextureSet(-1);
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(0,0,0,0.5f);
|
|
RenderTools()->DrawRoundRect(x-10.f, y-10.f, w, h, 17.0f);
|
|
Graphics()->QuadsEnd();
|
|
|
|
// render title
|
|
if(!pTitle)
|
|
{
|
|
if(m_pClient->m_Snap.m_pGameobj->m_GameOver)
|
|
pTitle = Localize("Game over");
|
|
else
|
|
pTitle = Localize("Score board");
|
|
}
|
|
|
|
float Offset = 80.0f;
|
|
float DataOffset = 130;
|
|
|
|
float tw = TextRender()->TextWidth(0, 48, pTitle, -1);
|
|
|
|
if(Team == -1)
|
|
{
|
|
TextRender()->Text(0, x+w/2-tw/2, y, 48, pTitle, -1);
|
|
}
|
|
else
|
|
{
|
|
TextRender()->Text(0, x+10, y, 48, pTitle, -1);
|
|
|
|
/*if(m_pClient->m_Snap.m_pGameobj) // This is Useless
|
|
{
|
|
char aBuf[128];
|
|
int Score = Team ? m_pClient->m_Snap.m_pGameobj->m_TeamscoreBlue : m_pClient->m_Snap.m_pGameobj->m_TeamscoreRed;
|
|
}*/
|
|
}
|
|
|
|
y += 54.0f;
|
|
|
|
// find players
|
|
const CNetObj_PlayerInfo *paPlayers[MAX_CLIENTS] = {0};
|
|
int NumPlayers = 0;
|
|
for(int i = 0; i < Client()->SnapNumItems(IClient::SNAP_CURRENT); i++)
|
|
{
|
|
IClient::CSnapItem Item;
|
|
const void *pData = Client()->SnapGetItem(IClient::SNAP_CURRENT, i, &Item);
|
|
|
|
if(Item.m_Type == NETOBJTYPE_PLAYERINFO)
|
|
{
|
|
const CNetObj_PlayerInfo *pInfo = (const CNetObj_PlayerInfo *)pData;
|
|
if(pInfo->m_Team == Team)
|
|
{
|
|
paPlayers[NumPlayers] = pInfo;
|
|
if(++NumPlayers == MAX_CLIENTS)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// sort players
|
|
for(int k = 0; k < NumPlayers-1; k++) // ffs, bubblesort
|
|
{
|
|
for(int i = 0; i < NumPlayers-k-1; i++)
|
|
{
|
|
if(m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score == 0 || (m_pClient->m_aClients[paPlayers[i]->m_ClientId].m_Score > m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score && m_pClient->m_aClients[paPlayers[i+1]->m_ClientId].m_Score != 0))
|
|
{
|
|
const CNetObj_PlayerInfo *pTmp = paPlayers[i];
|
|
paPlayers[i] = paPlayers[i+1];
|
|
paPlayers[i+1] = pTmp;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// render headlines
|
|
TextRender()->Text(0, x+10, y, 24.0f, Localize("Score"), -1);
|
|
TextRender()->Text(0, x+125+Offset, y, 24.0f, Localize("Name"), -1);
|
|
TextRender()->Text(0, x+w-75, y, 24.0f, Localize("Ping"), -1);
|
|
y += 29.0f;
|
|
|
|
float FontSize = 35.0f;
|
|
float LineHeight = 50.0f;
|
|
float TeeSizeMod = 1.0f;
|
|
float TeeOffset = 0.0f;
|
|
|
|
if(NumPlayers > 13)
|
|
{
|
|
FontSize = 30.0f;
|
|
LineHeight = 40.0f;
|
|
TeeSizeMod = 0.8f;
|
|
TeeOffset = -5.0f;
|
|
}
|
|
|
|
// render player scores
|
|
for(int i = 0; i < NumPlayers; i++)
|
|
{
|
|
const CNetObj_PlayerInfo *pInfo = paPlayers[i];
|
|
|
|
// make sure that we render the correct team
|
|
|
|
char aBuf[128];
|
|
if(pInfo->m_Local)
|
|
{
|
|
// background so it's easy to find the local player
|
|
Graphics()->TextureSet(-1);
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(1,1,1,0.25f);
|
|
RenderTools()->DrawRoundRect(x, y, w-20, LineHeight*0.95f, 17.0f);
|
|
Graphics()->QuadsEnd();
|
|
}
|
|
|
|
float FontSizeResize = FontSize;
|
|
float Width;
|
|
const float ScoreWidth = 150.0f;
|
|
const float PingWidth = 60.0f;
|
|
|
|
// reset time
|
|
if(pInfo->m_Score == -9999)
|
|
m_pClient->m_aClients[pInfo->m_ClientId].m_Score = 0;
|
|
|
|
int Time = m_pClient->m_aClients[pInfo->m_ClientId].m_Score;
|
|
if(Time > 0)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%02d", Time/6000, Time/100-(Time/6000*60), Time % 100);
|
|
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > ScoreWidth)
|
|
--FontSizeResize;
|
|
TextRender()->Text(0, x+ScoreWidth-Width, y+(FontSize-FontSizeResize)/2, FontSizeResize, aBuf, -1);
|
|
}
|
|
|
|
|
|
FontSizeResize = FontSize;
|
|
|
|
|
|
while(TextRender()->TextWidth(0, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1) > w-163.0f-Offset-PingWidth)
|
|
--FontSizeResize;
|
|
if (g_Config.m_ClShowIds)
|
|
{
|
|
char aId[64] = "";
|
|
str_format(aId, sizeof(aId),"%d:", pInfo->m_ClientId);
|
|
str_append(aId, m_pClient->m_aClients[pInfo->m_ClientId].m_aName,sizeof(aId));
|
|
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, aId, -1);
|
|
}
|
|
else
|
|
TextRender()->Text(0, x+128.0f+Offset, y+(FontSize-FontSizeResize)/2, FontSizeResize, m_pClient->m_aClients[pInfo->m_ClientId].m_aName, -1);
|
|
|
|
FontSizeResize = FontSize;
|
|
|
|
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Latency, -9999, 9999));
|
|
while((Width = TextRender()->TextWidth(0, FontSizeResize, aBuf, -1)) > PingWidth)
|
|
--FontSizeResize;
|
|
TextRender()->Text(0, x+w-35.0f-Width, y+(FontSize-FontSizeResize)/2, FontSizeResize, aBuf, -1);
|
|
|
|
// render avatar
|
|
if((m_pClient->m_Snap.m_paFlags[0] && m_pClient->m_Snap.m_paFlags[0]->m_CarriedBy == pInfo->m_ClientId) ||
|
|
(m_pClient->m_Snap.m_paFlags[1] && m_pClient->m_Snap.m_paFlags[1]->m_CarriedBy == pInfo->m_ClientId))
|
|
{
|
|
Graphics()->BlendNormal();
|
|
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_GAME].m_Id);
|
|
Graphics()->QuadsBegin();
|
|
|
|
if(pInfo->m_Team == 0) RenderTools()->SelectSprite(SPRITE_FLAG_BLUE, SPRITE_FLAG_FLIP_X);
|
|
else RenderTools()->SelectSprite(SPRITE_FLAG_RED, SPRITE_FLAG_FLIP_X);
|
|
|
|
float size = 64.0f;
|
|
IGraphics::CQuadItem QuadItem(x+55+DataOffset, y-15, size/2, size);
|
|
Graphics()->QuadsDrawTL(&QuadItem, 1);
|
|
Graphics()->QuadsEnd();
|
|
}
|
|
|
|
CTeeRenderInfo TeeInfo = m_pClient->m_aClients[pInfo->m_ClientId].m_RenderInfo;
|
|
TeeInfo.m_Size *= TeeSizeMod;
|
|
RenderTools()->RenderTee(CAnimState::GetIdle(), &TeeInfo, EMOTE_NORMAL, vec2(1,0), vec2(x+50+DataOffset, y+28+TeeOffset));
|
|
|
|
|
|
y += LineHeight;
|
|
}
|
|
}
|
|
|
|
void CScoreboard::RenderRecordingNotification(float x)
|
|
{
|
|
if(!m_pClient->DemoRecorder()->IsRecording())
|
|
return;
|
|
|
|
//draw the box
|
|
Graphics()->BlendNormal();
|
|
Graphics()->TextureSet(-1);
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.4f);
|
|
RenderTools()->DrawRoundRectExt(x, 0.0f, 120.0f, 50.0f, 15.0f, CUI::CORNER_B);
|
|
Graphics()->QuadsEnd();
|
|
|
|
//draw the red dot
|
|
Graphics()->QuadsBegin();
|
|
Graphics()->SetColor(1.0f, 0.0f, 0.0f, 1.0f);
|
|
RenderTools()->DrawRoundRect(x+20, 15.0f, 20.0f, 20.0f, 10.0f);
|
|
Graphics()->QuadsEnd();
|
|
|
|
//draw the text
|
|
TextRender()->Text(0, x+50.0f, 8.0f, 24.0f, Localize("REC"), -1);
|
|
}
|
|
|
|
void CScoreboard::OnRender()
|
|
{
|
|
bool DoScoreBoard = false;
|
|
|
|
// if we activly wanna look on the scoreboard
|
|
if(m_Active)
|
|
DoScoreBoard = true;
|
|
|
|
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pLocalInfo->m_Team != -1)
|
|
{
|
|
// we are not a spectator, check if we are ead
|
|
if(!m_pClient->m_Snap.m_pLocalCharacter || m_pClient->m_Snap.m_pLocalCharacter->m_Health < 0)
|
|
DoScoreBoard = true;
|
|
}
|
|
|
|
// if we the game is over
|
|
if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_GameOver)
|
|
DoScoreBoard = true;
|
|
|
|
if(!DoScoreBoard)
|
|
return;
|
|
|
|
// if the score board is active, then we should clear the motd message aswell
|
|
if(m_pClient->m_pMotd->IsActive())
|
|
m_pClient->m_pMotd->Clear();
|
|
|
|
|
|
float Width = 400*3.0f*Graphics()->ScreenAspect();
|
|
float Height = 400*3.0f;
|
|
|
|
Graphics()->MapScreen(0, 0, Width, Height);
|
|
|
|
float w = 750.0f;
|
|
|
|
if(m_pClient->m_Snap.m_pGameobj && !(m_pClient->m_Snap.m_pGameobj->m_Flags&GAMEFLAG_TEAMS))
|
|
{
|
|
RenderScoreboard(Width/2-w/2, 150.0f, w, 0, 0);
|
|
//render_scoreboard(gameobj, 0, 0, -1, 0);
|
|
}
|
|
else
|
|
{
|
|
|
|
if(m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_GameOver)
|
|
{
|
|
const char *pText = Localize("Draw!");
|
|
if(m_pClient->m_Snap.m_pGameobj->m_TeamscoreRed > m_pClient->m_Snap.m_pGameobj->m_TeamscoreBlue)
|
|
pText = Localize("Red team wins!");
|
|
else if(m_pClient->m_Snap.m_pGameobj->m_TeamscoreBlue > m_pClient->m_Snap.m_pGameobj->m_TeamscoreRed)
|
|
pText = Localize("Blue team wins!");
|
|
|
|
float w = TextRender()->TextWidth(0, 92.0f, pText, -1);
|
|
TextRender()->Text(0, Width/2-w/2, 45, 92.0f, pText, -1);
|
|
}
|
|
|
|
RenderScoreboard(Width/2-w-20, 150.0f, w, 0, Localize("Red team"));
|
|
RenderScoreboard(Width/2 + 20, 150.0f, w, 1, Localize("Blue team"));
|
|
}
|
|
|
|
RenderGoals(Width/2-w/2, 150+750+25, w);
|
|
RenderSpectators(Width/2-w/2, 150+750+25+50+25, w);
|
|
RenderRecordingNotification((Width/7)*4);
|
|
}
|
|
|
|
bool CScoreboard::Active()
|
|
{
|
|
return m_Active | (m_pClient->m_Snap.m_pGameobj && m_pClient->m_Snap.m_pGameobj->m_GameOver);
|
|
}
|