ddnet/src/game/editor
2023-02-19 13:45:48 +01:00
..
auto_map.cpp Make tileflag names consistent with automappers 2022-12-19 18:39:36 +01:00
auto_map.h Format vector variables names (fixes #5209) 2022-06-11 21:38:49 +02:00
editor.cpp Merge #6282 2023-02-04 11:16:09 +00:00
editor.h Merge #6282 2023-02-04 11:16:09 +00:00
explanations.cpp Rename TILE_CHECKPOINT_XXX to TILE_TIME_CHECKPOINT_XXX 2022-06-30 23:41:40 +02:00
io.cpp Fix possible integer overflows using mem_* functions 2023-02-19 13:45:48 +01:00
layer_game.cpp Huge variable naming format 2022-07-08 18:01:29 +02:00
layer_quads.cpp editor: added order button in quads popup 2022-09-10 18:04:38 +02:00
layer_sounds.cpp Editor: added the possibility to duplicate layers 2022-08-19 13:20:50 +02:00
layer_tiles.cpp Add CLayer::IsEntitiesLayer to reduce duplicate code 2023-01-22 11:58:30 +01:00
popups.cpp Refactor CEditor:::PopupLayer, remove CEditor::IsSpecialLayer 2023-01-22 11:58:37 +01:00