ddnet/src/game/server
2010-08-06 21:03:38 +02:00
..
entities kill the player when leaving the game layer too much... will stop never ending fall 2010-07-04 16:50:03 +02:00
gamemodes Merge branch 'master' of git://github.com/matricks/teeworlds 2010-06-03 17:47:32 +02:00
entity.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
entity.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
eventhandler.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontext.cpp prevent that spectators start a vote 2010-08-06 21:03:38 +02:00
gamecontext.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gamecontroller.cpp don't consider sv_spectator_slots for team change when already in a team(red, blue). Closes #141 2010-06-27 13:24:47 +02:00
gamecontroller.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.cpp copied refactor to trunk 2010-05-29 07:25:38 +00:00
gameworld.h copied refactor to trunk 2010-05-29 07:25:38 +00:00
player.cpp some cleanup 2010-06-07 00:08:40 +02:00
player.h made balance teams based apun points/minute (#495) 2010-05-31 20:35:47 +00:00