..
client
Consolidate color configs, extend debugging
2019-04-27 02:02:31 +03:00
docs
Fix typo
2018-07-10 17:29:02 +08:00
external
Use OpenSSL md5 if it is available
2019-04-06 02:56:29 +02:00
server
Fix inconsistant uppercase server in logs
2019-04-30 09:03:06 +02:00
shared
Consolidate color configs, extend debugging
2019-04-27 02:02:31 +03:00
client.h
Remove the dummy prediction
2019-04-23 02:01:17 +02:00
config.h
dont restore empty config values at start
2015-11-16 20:31:56 +01:00
console.h
Lighten tee colors
2019-04-26 16:38:16 +03:00
demo.h
Add some demo player shortcuts
2019-04-15 21:08:12 +02:00
editor.h
Notify about chat mentions in editor
2019-04-06 11:32:50 +02:00
engine.h
Use two threads for the server thread pool
2018-10-07 12:47:32 +02:00
friends.h
Add foes (permanently ignored players)
2015-07-22 22:16:49 +02:00
ghost.h
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
graphics.h
Even more refactoring
2019-04-27 01:11:15 +03:00
input.h
Refcount IME usage ( fixes #577 and #738 )
2017-07-15 15:25:36 +02:00
kernel.h
Fix typo
2018-07-10 17:29:02 +08:00
keys.h
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
map.h
Use more secure hash function for map downloads
2018-06-24 17:04:50 +02:00
masterserver.h
Fix a few whitespace-at-end-of-file issues
2015-08-22 15:27:41 +02:00
message.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00
server.h
Add playerflags, dnsbl, and ips for non-admins in status
2019-04-03 15:07:05 +02:00
serverbrowser.h
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00
sound.h
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
storage.h
Increase MAX_PATH_LENGTH to support our own downloadedmaps names
2019-03-12 18:43:03 +01:00
textrender.h
Use colors in CTextRender
2019-04-27 01:34:20 +03:00
updater.h
Overhauled job system
2017-11-23 15:47:38 +01:00
uuid.h
Add protocol extension with UUIDs
2017-05-25 00:52:43 +02:00