mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-18 14:08:19 +00:00
3cc1e47ec4
Seems to work on first try, I'm somewhat surprised :D Future ideas (not for this change): - I haven't checked how the performance impact is of a new skin joining, might want to move the loading to a separate thread? - Use the skins from download directory instead of redownloading? Might want to compare modified time. - Make all skins load on demand only to save some memory? |
||
---|---|---|
.. | ||
audio | ||
countryflags | ||
editor | ||
fonts | ||
languages | ||
mapres | ||
maps | ||
maps7 | ||
menuimages | ||
shader | ||
skins | ||
arrow.png | ||
blob.png | ||
browse_icons.png | ||
console.png | ||
console_bar.png | ||
debug_font.png | ||
demo_buttons.png | ||
demo_buttons2.png | ||
emoticons.png | ||
file_icons.png | ||
game.png | ||
gui_buttons.png | ||
gui_cursor.png | ||
gui_icons.png | ||
gui_logo.png | ||
particles.png | ||
wordlist.txt |